461 Commits

Author SHA1 Message Date
Jeremy Reizenstein
b7a316232a fix saved glb length
Summary: Make GLB files report their own length correctly. They were off by 28.

Reviewed By: davidsonic

Differential Revision: D41838340

fbshipit-source-id: 9cd66e8337c142298d5ae1d7c27e51fd812d5c7b
2022-12-13 05:34:45 -08:00
Jiali Duan
cc2840eb44 Write meshes to GLB
Summary: Write the amalgamated mesh from the Mesh module to glb. In this version, the json header and the binary data specified by the buffer are merged into glb. The image texture attributes are added.

Reviewed By: bottler

Differential Revision: D41489778

fbshipit-source-id: 3af0e9a8f9e9098e73737a254177802e0fb6bd3c
2022-12-05 01:25:43 -08:00
Jeremy Reizenstein
60ab1cdb72 make x_enabled compulsory
Summary: Optional[some_configurable] won't autogenerate the enabled flag

Reviewed By: shapovalov

Differential Revision: D41522104

fbshipit-source-id: 555ff6b343faf6f18aad2f92fbb7c341f5e991c6
2022-11-24 09:38:02 -08:00
Jiali Duan
8b8291830e Marching Cubes cuda extension
Summary:
Torch CUDA extension for Marching Cubes
- MC involving 3 steps:
  - 1st forward pass to collect vertices and occupied state for each voxel
  - Compute compactVoxelArray to skip non-empty voxels
  - 2nd pass to genereate interpolated vertex positions and faces by marching through the grid
- In contrast to existing MC:
   - Bind each interpolated vertex with a global edge_id to address floating-point precision
   - Added deduplication process to remove redundant vertices and faces

Benchmarks (ms):

| N / V(^3)      | python          | C++             |   CUDA   | Speedup |
| 2 / 20          |    12176873  |       24338     |     4363   | 2790x/5x|
| 1 / 100          |     -             |    3070511     |   27126   |    113x    |
| 2 / 100          |     -             |    5968934     |   53129   |    112x    |
| 1 / 256          |     -             |  61278092     | 430900   |    142x    |
| 2 / 256          |     -             |125687930     | 856941   |    146x   |

Reviewed By: kjchalup

Differential Revision: D39644248

fbshipit-source-id: d679c0c79d67b98b235d12296f383d760a00042a
2022-11-15 19:42:04 -08:00
Roman Shapovalov
f3c1e0837c MC rasterize supports heterogeneous bundle; refactoring of bundle-to-padded
Summary:
Rasterize MC was not adapted to heterogeneous bundles.

There are some caveats though:
1) on CO3D, we get up to 18 points per image, which is too few for a reasonable visualisation (see below);
2) rasterising for a batch of 100 is slow.

I also moved the unpacking code close to the bundle to be able to reuse it.

{F789678778}

Reviewed By: bottler, davnov134

Differential Revision: D41008600

fbshipit-source-id: 9f10f1f9f9a174cf8c534b9b9859587d69832b71
2022-11-07 13:43:31 -08:00
Jeremy Reizenstein
a1f2ded58a voxel_grid_implicit_function scaffold fixes
Summary: Fix indexing of directions after filtering of points by scaffold.

Reviewed By: shapovalov

Differential Revision: D40853482

fbshipit-source-id: 9cfdb981e97cb82edcd27632c5848537ed2c6837
2022-11-03 05:46:31 -07:00
David Novotny
e4a3298149 CO3Dv2 multi-category extension
Summary:
Allows loading of multiple categories.
Multiple categories are provided in a comma-separated list of category names.

Reviewed By: bottler, shapovalov

Differential Revision: D40803297

fbshipit-source-id: 863938be3aa6ffefe9e563aede4a2e9e66aeeaa8
2022-11-02 13:55:25 -07:00
Jeremy Reizenstein
74754bbf17 voxel_grid_implicit_function
Reviewed By: shapovalov

Differential Revision: D40622304

fbshipit-source-id: 277515a55c46d9b8300058b439526539a7fe00a0
2022-10-23 05:36:34 -07:00
Jiali Duan
46cb5aaaae Omit _check_valid_rotation_matrix by default
Summary:
According to the profiler trace D40326775, _check_valid_rotation_matrix is slow because of aten::all_close operation and _safe_det_3x3 bottlenecks. Disable the check by default unless environment variable PYTORCH3D_CHECK_ROTATION_MATRICES is set to 1.

Comparison after applying the change:
```
Profiling/Function    get_world_to_view (ms)   Transform_points(ms)    specular(ms)
before                12.751                    18.577                  21.384
after                 4.432 (34.7%)             9.248 (49.8%)           11.507 (53.8%)
```

Profiling trace:
https://pxl.cl/2h687
More details in https://docs.google.com/document/d/1kfhEQfpeQToikr5OH9ZssM39CskxWoJ2p8DO5-t6eWk/edit?usp=sharing

Reviewed By: kjchalup

Differential Revision: D40442503

fbshipit-source-id: 954b58de47de235c9d93af441643c22868b547d0
2022-10-20 16:05:22 -07:00
Jeremy Reizenstein
fe5bdb2fb5 different learning rate for different parts
Summary:
Adds the ability to have different learning rates for different parts of the model. The trainable parts of the implicitron have a new member

       param_groups: dictionary where keys are names of individual parameters,
            or module’s members and values are the parameter group where the
            parameter/member will be sorted to. "self" key is used to denote the
            parameter group at the module level. Possible keys, including the "self" key
            do not have to be defined. By default all parameters are put into "default"
            parameter group and have the learning rate defined in the optimizer,
            it can be overriden at the:
                - module level with “self” key, all the parameters and child
                    module s parameters will be put to that parameter group
                - member level, which is the same as if the `param_groups` in that
                    member has key=“self” and value equal to that parameter group.
                    This is useful if members do not have `param_groups`, for
                    example torch.nn.Linear.
                - parameter level, parameter with the same name as the key
                    will be put to that parameter group.

And in the optimizer factory, parameters and their learning rates are recursively gathered.

Reviewed By: shapovalov

Differential Revision: D40145802

fbshipit-source-id: 631c02b8d79ee1c0eb4c31e6e42dbd3d2882078a
2022-10-18 15:58:18 -07:00
Jeremy Reizenstein
4d9215b3b4 fix to get_default_args(instance)
Summary:
Small config system fix. Allows get_default_args to work on an instance which has been created with a dict (instead of a DictConfig) as an args field. E.g.

```
gm = GenericModel(
        raysampler_AdaptiveRaySampler_args={"scene_extent": 4.0}
    )
    OmegaConf.structured(gm1)
```

Reviewed By: shapovalov

Differential Revision: D40341047

fbshipit-source-id: 587d0e8262e271df442a80858949a48e5d6db3df
2022-10-13 06:05:07 -07:00
Darijan Gudelj
76cddd90be Elementwise decoder
Summary: Tensorf does relu or softmax after the density grid. This diff adds the ability to replicate that.

Reviewed By: bottler

Differential Revision: D40023228

fbshipit-source-id: 9f19868cd68460af98ab6e61c7f708158c26dc08
2022-10-13 05:59:22 -07:00
Darijan Gudelj
f55d37f07d volume cropping
Summary:
TensoRF at step 2000 does volume croping and resizing.
At those steps it calculates part of the voxel grid which has density big enough to have objects and resizes the grid to fit that object.
Change is done on 3 levels:
- implicit function subscribes to epochs and at specific epochs finds the bounding box of the object and calls resizing of the color and density voxel grids to fit it
- VoxelGrid module calls cropping of the underlaying voxel grid and resizing to fit previous size it also adjusts its extends and translation to match wanted size
- Each voxel grid has its own way of cropping the underlaying data

Reviewed By: kjchalup

Differential Revision: D39854548

fbshipit-source-id: 5435b6e599aef1eaab980f5421d3369ee4829c50
2022-10-12 08:31:51 -07:00
Darijan Gudelj
56d3465b09 scaffold
Summary: Forward method is sped up using the scaffold, a low resolution voxel grid which is used to filter out the points in empty space. These points will be predicted as having 0 density and (0, 0, 0) color. The points which were not evaluated as empty space will be passed through the steps outlined above.

Reviewed By: kjchalup

Differential Revision: D39579671

fbshipit-source-id: 8eab8bb43ef77c2a73557efdb725e99a6c60d415
2022-10-10 11:01:00 -07:00
Jeremy Reizenstein
95a2acf763 Co3Dv2 point cloud fix
Summary: Avoid certain hardcoded paths in co3dv2 data

Reviewed By: davnov134

Differential Revision: D40209309

fbshipit-source-id: 0e83a15baa47d5bd07d2d23c6048cb4522c1ccba
2022-10-09 05:06:49 -07:00
Jiali Duan
0d8608b9f9 Marching Cubes C++ torch extension
Summary:
Torch C++ extension for Marching Cubes

- Add torch C++ extension for marching cubes. Observe a speed up of ~255x-324x speed up (over varying batch sizes and spatial resolutions)

- Add C++ impl in existing unit-tests.

(Note: this ignores all push blocking failures!)

Reviewed By: kjchalup

Differential Revision: D39590638

fbshipit-source-id: e44d2852a24c2c398e5ea9db20f0dfaa1817e457
2022-10-06 11:13:53 -07:00
Jiali Duan
850efdf706 Python marching cubes improvements
Summary: Overhaul of marching_cubes_naive for better performance and to avoid relying on unstable hashing. In particular, instead of hashing vertex positions, we index each interpolated vertex with its corresponding edge in the 3d grid.

Reviewed By: kjchalup

Differential Revision: D39419642

fbshipit-source-id: b5fede3525c545d1d374198928dfb216262f0ec0
2022-10-06 11:08:49 -07:00
Gavin Peng
6471893f59 Multithread CPU naive mesh rasterization
Summary:
Threaded the for loop:
```
for (int yi = 0; yi < H; ++yi) {...}
```
in function `RasterizeMeshesNaiveCpu()`.
Chunk size is approx equal.

Reviewed By: bottler

Differential Revision: D40063604

fbshipit-source-id: 09150269405538119b0f1b029892179501421e68
2022-10-06 06:42:58 -07:00
Darijan Gudelj
c311a4cbb9 Enable mixed frame raysampling
Summary:
Changed ray_sampler and metrics to be able to use mixed frame raysampling.

Ray_sampler now has a new member which it passes to the pytorch3d raysampler.
If the raybundle is heterogeneous metrics now samples images by padding xys first. This reduces memory consumption.

Reviewed By: bottler, kjchalup

Differential Revision: D39542221

fbshipit-source-id: a6fec23838d3049ae5c2fd2e1f641c46c7c927e3
2022-10-03 08:36:47 -07:00
Darijan Gudelj
ad8907d373 ImplicitronRayBundle
Summary: new implicitronRayBundle with added cameraIDs and camera counts. Added to enable a single raybundle inside Implicitron and easier extension in the future. Since RayBundle is named tuple and RayBundleHeterogeneous is dataclass and RayBundleHeterogeneous cannot inherit RayBundle. So if there was no ImplicitronRayBundle every function that uses RayBundle now would have to use Union[RayBundle, RaybundleHeterogeneous] which is confusing and unecessary complicated.

Reviewed By: bottler, kjchalup

Differential Revision: D39262999

fbshipit-source-id: ece160e32f6c88c3977e408e966789bf8307af59
2022-10-03 08:36:47 -07:00
Darijan Gudelj
6ae863f301 Heterogeneous raysampling -> RayBundleHeterogeneous
Summary:
Added heterogeneous raysampling to pytorch3d raysampler, different cameras are sampled different number of times.

 It now returns RayBundle if heterogeneous raysampling is off and new RayBundleHeterogeneous (with added fields `camera_ids` and `camera_counts`).  Heterogeneous raysampling is on if `n_rays_total` is not None.

Reviewed By: bottler

Differential Revision: D39542222

fbshipit-source-id: d3d88d822ec7696e856007c088dc36a1cfa8c625
2022-09-30 04:03:01 -07:00
Roman Shapovalov
9a0f9ae572 Extending the API of Transform3d with SE(3) log
Summary:
This is quite a thin wrapper – not sure we need it. The motivation is that `Transform3d` is not as matrix-centric now, it can be converted to SE(3) logarithm equally easily.

It simplifies things like averaging cameras and getting axis-angle of camera rotation (previously, one would need to call `se3_log_map(cameras.get_world_to_camera_transform().get_matrix())`), now one fewer thing to call / discover.

Reviewed By: bottler

Differential Revision: D39928000

fbshipit-source-id: 85248d5b8af136618f1d08791af5297ea5179d19
2022-09-29 11:56:14 -07:00
Roman Shapovalov
74bbd6fd76 Fix returning a proper rotation in levelling; supporting batches and default centroid
Summary:
`get_rotation_to_best_fit_xy` is useful to expose externally, however there was a bug (which we probably did not care about for our use case): it could return a rotation matrix with det(R) == −1.
The diff fixes that, and also makes centroid optional (it can be computed from points).

Reviewed By: bottler

Differential Revision: D39926791

fbshipit-source-id: 5120c7892815b829f3ddcc23e93d4a5ec0ca0013
2022-09-29 11:56:14 -07:00
Darijan Gudelj
5005f09118 Add rescaling to voxel grids
Summary: Any module can be subscribed to step updates from the training loop. Once the training loop publishes a step the voxel grid changes its dimensions. During the construction of VoxelGridModule and its parameters it does not know which is the resolution that will be loaded from checkpoint, so before the checkpoint loading a hook runs which changes the VoxelGridModule's parameters to match shapes of the loaded checkpoint.

Reviewed By: bottler

Differential Revision: D39026775

fbshipit-source-id: 0d359ea5c8d2eda11d773d79c7513c83585d5f17
2022-09-28 05:23:22 -07:00
Jeremy Reizenstein
efea540bbc Fix camera clone() with torch.save
Summary:
User reported that cloned cameras fail to save. The error with latest PyTorch is

```
pickle.PicklingError: Can't pickle ~T_destination: attribute lookup T_destination on torch.nn.modules.module failed
```

This fixes it.

Reviewed By: btgraham

Differential Revision: D39692258

fbshipit-source-id: 75bbf3b8dfa0023dc28bf7d4cc253ca96e46a64d
2022-09-22 14:52:09 -07:00
Michaël Ramamonjisoa
ce3fce49d7 Adding a Checkerboard mesh utility to Pytorch3d
Summary: Adding a checkerboard mesh utility to Pytorch3d.

Reviewed By: bottler

Differential Revision: D39718916

fbshipit-source-id: d43cd30e566b5db068bae6eed0388057634428c8
2022-09-22 12:51:37 -07:00
Darijan Gudelj
f34da3d3b6 packed_to_padded now accepts all sizes
Summary:
We need to make packing/unpacking in 2 places for mixed frame raysampling (metrics and raysampler) but those tensors that need to be unpacked/packed have more than two dimensions.
I could have reshaped and stored dimensions but this seems to just complicate code there with something which packed_to_padded should support.
I could have made a separate function for implicitron but it would confusing to have two different padded_to_packed functions inside pytorch3d codebase one of which does packing for (b, max) and (b, max, f) and the other for (b, max, …)

Reviewed By: bottler

Differential Revision: D39729026

fbshipit-source-id: 2bdebf290dcc6c316b7fe1aeee49bbb5255e508c
2022-09-22 11:27:43 -07:00
Jeremy Reizenstein
d6a197be36 make expand_args_fields optional
Summary: Call expand_args_field when instantiating an object.

Reviewed By: shapovalov

Differential Revision: D39541931

fbshipit-source-id: de8e1038927ff0112463394412d5d8c26c4a1e17
2022-09-22 08:36:09 -07:00
Darijan Gudelj
db3c12abfb arbitrary shape input to voxel_grids
Summary: Add the ability to process arbitrary point shapes `[n_grids, ..., 3]` instead of  only `[n_grids, n_points, 3]`.

Reviewed By: bottler

Differential Revision: D39574373

fbshipit-source-id: 0a9ecafe9ea58cd8f909644de43a1185ecf934f4
2022-09-22 03:35:11 -07:00
Michaël Ramamonjisoa
6ae6ff9cf7 include TexturesUV in IO.save_mesh(x.obj)
Summary:
Added export of UV textures to IO.save_mesh in Pytorch3d
MeshObjFormat now passes verts_uv, faces_uv, and texture_map as input to save_obj

TODO: check if TexturesUV.verts_uv_list or TexturesUV.verts_uv_padded() should be passed to save_obj

IO.save_mesh(obj_file, meshes, decimal_places=2) should be IO().save_mesh(obj_file, meshes, decimal_places=2)

Reviewed By: bottler

Differential Revision: D39617441

fbshipit-source-id: 4628b7f26f70e38c65f235852b990c8edb0ded23
2022-09-21 06:16:48 -07:00
Jeremy Reizenstein
da7fe2854e small fixes to config
Summary:
- indicate location of OmegaConf.structured failures
- split the data gathering from enable_get_default_args to ease experimenting with it.
- comment fixes.
- nicer error when a_class_type has weird type.

Reviewed By: kjchalup

Differential Revision: D39434447

fbshipit-source-id: b80c7941547ca450e848038ef5be95b7ebbe8f3e
2022-09-15 03:03:52 -07:00
David Novotny
f6d43eaa62 Bugfixes in render_flyaround
Summary: Fixes bugs in render_flyaround

Reviewed By: bottler

Differential Revision: D39271932

fbshipit-source-id: 07e6c9ee07ba91feb437b725af0a8942fd98db0b
2022-09-06 05:45:31 -07:00
David Novotny
c79c954dea Rename and move render_flyaround into core implicitron
Summary:
Move the flyaround rendering function into core implicitron.
The unblocks an example in the facebookresearch/co3d repo.

Reviewed By: bottler

Differential Revision: D39257801

fbshipit-source-id: 6841a88a43d4aa364dd86ba83ca2d4c3cf0435a4
2022-09-06 03:03:08 -07:00
Darijan Gudelj
72c3a0ebe5 raybundle input to ImplicitFunctions -> api unification
Summary: Currently some implicit functions in implicitron take a raybundle, others take ray_points_world. raybundle is what they really need. However, the raybundle is going to become a bit more flexible later, as it will contain different numbers of rays for each camera.

Reviewed By: bottler

Differential Revision: D39173751

fbshipit-source-id: ebc038e426d22e831e67a18ba64655d8a61e1eb9
2022-09-05 06:26:06 -07:00
Jiali Duan
d19e6243d0 Update Rasterizer and add end2end fisheye integration test
Summary:
1) Update rasterizer/point rasterizer to accommodate fisheyecamera. Specifically, transform_points is in placement of explicit transform compositions.

2) In rasterizer unittests, update corresponding tests for rasterizer and point_rasterizer. Address comments to test fisheye against perspective camera when distortions are turned off.

3) Address comments to add end2end test for fisheyecameras. In test_render_meshes, fisheyecameras are added to camera enuerations whenever possible.

4) Test renderings with fisheyecameras of different params on cow mesh.

5) Use compositions for linear cameras whenever possible.

Reviewed By: kjchalup

Differential Revision: D38932736

fbshipit-source-id: 5b7074fc001f2390f4cf43c7267a8b37fd987547
2022-08-31 16:50:41 -07:00
Jiali Duan
b0515e1461 Amend D38407094: Fisheye Camera for PyTorch3D
Summary:
Amend FisheyeCamera by adding tests for all
combination of params and for different batch_sizes.

Reviewed By: kjchalup

Differential Revision: D39176747

fbshipit-source-id: 830d30da24beeb2f0df52db0b17a4303ed53b59c
2022-08-31 13:50:50 -07:00
Chris Lambert
d4a1051e0f Remove pytorch3d's wrappers for eigh, solve, lstsq, qr
Summary: Remove the compat functions eigh, solve, lstsq, and qr. Migrate callers to use torch.linalg directly.

Reviewed By: bottler

Differential Revision: D39172949

fbshipit-source-id: 484230a553237808f06ee5cdfde64651cba91c4c
2022-08-31 13:04:07 -07:00
Jeremy Reizenstein
9a1213e0e5 test order fix
Summary: A dummy value in test_opengl_utils seems to be able to break tests in test_mesh_renderer_opengl{,_to}.

Reviewed By: kjchalup

Differential Revision: D39173275

fbshipit-source-id: 83b15159f70135ea575d5085c7b6b37badd6e49e
2022-08-31 11:47:51 -07:00
Jiali Duan
03562d87f5 Benchmark Cameras
Summary: Address comments to add benchmarkings for cameras and the new fisheye cameras. The dependency functions in test_cameras have been updated in Diff 1. The following two snapshots show benchmarking results.

Reviewed By: kjchalup

Differential Revision: D38991914

fbshipit-source-id: 51fe9bb7237543e4ee112c9f5068a4cf12a9d482
2022-08-28 11:43:46 -07:00
Jiali Duan
2283c292a9 Fisheye Camera for PyTorch3D
Summary:
1. A Fisheye camera model that generalizes pinhole camera by considering distortions (i.e. radial, tangential and thin-prism distortions).

2. Added tests against perspective cameras when distortions are off and Aria data points when distortions are on.

3. Address comments to test unhandled shapes between points and transforms. Added tests for __FIELDS, shape broadcasts, cuda etc.

4. Address earlier comments for code efficiency (e.g., adopted torch.norm; torch.solve for matrix inverse; removed inplace operations; unnecessary clone; expand in place of repeat etc).

Reviewed By: jcjohnson

Differential Revision: D38407094

fbshipit-source-id: a3ab48c85c496ac87af692d5d461bb3fc2a2db13
2022-08-28 11:17:20 -07:00
Darijan Gudelj
e7c609f198 Decoding functions
Summary: Added replacable decoding functions which will be applied after the voxel grid to get color and density

Reviewed By: bottler

Differential Revision: D38829763

fbshipit-source-id: f21ce206c1c19548206ea2ce97d7ebea3de30a23
2022-08-26 08:47:30 -07:00
Darijan Gudelj
24f5f4a3e7 VoxelGridModule
Summary: Simple wrapper around voxel grids to make them a module

Reviewed By: bottler

Differential Revision: D38829762

fbshipit-source-id: dfee85088fa3c65e396cc7d3bf7ebaaffaadb646
2022-08-25 09:40:43 -07:00
Darijan Gudelj
edee25a1e5 voxel grids with interpolation
Summary: Added voxel grid classes from TensoRF, both in their factorized (CP and VM) and full form.

Reviewed By: bottler

Differential Revision: D38465419

fbshipit-source-id: 8b306338af58dc50ef47a682616022a0512c0047
2022-08-23 07:22:41 -07:00
Georgia Gkioxari
1bfe6bf20a eps fix for iou3d
Summary: Fix EPS issue that causes numerical instabilities when boxes are very close

Reviewed By: kjchalup

Differential Revision: D38661465

fbshipit-source-id: d2b6753cba9dc2f0072ace5289c9aa815a1a29f6
2022-08-22 04:26:19 -07:00
Darijan Gudelj
f825f7e42c Split Volumes class to data and location part
Summary: Split Volumes class to data and location part so that location part can be reused in planned VoxelGrid classes.

Reviewed By: bottler

Differential Revision: D38782015

fbshipit-source-id: 489da09c5c236f3b81961ce9b09edbd97afaa7c8
2022-08-18 08:12:33 -07:00
Jeremy Reizenstein
fdaaa299a7 remove stray "generic_model_args" references
Summary:
generic_model_args no longer exists. Update some references to it, mostly in doc.

This fixes the testing of all the yaml files in test_forward pass.

Reviewed By: shapovalov

Differential Revision: D38789202

fbshipit-source-id: f11417efe772d7f86368b3598aa66c52b1309dbf
2022-08-18 07:18:55 -07:00
Jeremy Reizenstein
d42e0d3d86 1GPU for implicitron tests
Reviewed By: shapovalov

Differential Revision: D38794764

fbshipit-source-id: 140c8a935d760bab8569d903cc52ac3dd73cd553
2022-08-18 03:23:21 -07:00
Roman Shapovalov
b7c826b786 Boolean indexing of cameras
Summary: Reasonable to expect bool indexing.

Reviewed By: bottler, kjchalup

Differential Revision: D38741446

fbshipit-source-id: 22b607bf13110043c5624196c66ca1484fdbce6c
2022-08-16 15:19:39 -07:00
David Novotny
d35781f2d7 Rename psnr -> psnr_masked to avoid confusion
Summary: Previously, "psnr" was evaluated between the masked g.t. image and the render. To avoid confusion, "psnr" is now renamed to "psnr_masked".

Reviewed By: bottler

Differential Revision: D38707511

fbshipit-source-id: 8ee881ab1a05453d6692dde9782333a47d8c1234
2022-08-15 09:11:52 -07:00
David Novotny
2ff2c7c836 Enable additional test-time source views for json dataset provider v2
Summary: Adds additional source views to the eval batches for evaluating many-view models on CO3D Challenge

Reviewed By: bottler

Differential Revision: D38705904

fbshipit-source-id: cf7d00dc7db926fbd1656dd97a729674e9ff5adb
2022-08-15 08:40:09 -07:00