486 Commits

Author SHA1 Message Date
Norman Mueller
5ffeb4d580 Single directional chamfer distance and non-absolute cosine similarity
Summary: Single directional chamfer distance and option to use non-absolute cosine similarity

Reviewed By: bottler

Differential Revision: D46593980

fbshipit-source-id: b2e591706a0cdde1c2d361614cecebb84a581433
2023-06-13 09:09:15 -07:00
Emilien Garreau
35badc0892 Fix inversion between fine and coarse implicit_functions
Summary: Fine implicit function was called before the coarse implicit function.

Reviewed By: shapovalov

Differential Revision: D46224224

fbshipit-source-id: 6b1cc00cc823d3ea7a5b42774c9ec3b73a69edb5
2023-05-26 08:33:54 -07:00
Roman Shapovalov
d2119c285f Serialising dynamic arrays in SQL; read-only SQLite connection in SQL Dataset
Summary:
1. We may need to store arrays of unknown shape in the database. It implements and tests serialisation.

2. Previously, when an inexisting metadata file was passed to SqlIndexDataset, it would try to open it and create an empty file, then crash. We now open the file in a read-only mode, so the error message is more intuitive. Note that the implementation is SQLite specific.

Reviewed By: bottler

Differential Revision: D46047857

fbshipit-source-id: 3064ae4f8122b4fc24ad3d6ab696572ebe8d0c26
2023-05-22 02:24:49 -07:00
Jeremy Reizenstein
ff80183fdb resources fix
Summary: I don't know why RE tests sometimes fail here, but maybe it's a race condition. If that's right, this should fix it.

Reviewed By: shapovalov

Differential Revision: D46020054

fbshipit-source-id: 20b746b09ad9bd77c2601ac681047ccc6cc27ed9
2023-05-19 06:41:33 -07:00
Roman Shapovalov
b0462598ac Refactor: FrameDataBuilder is more extensible.
Summary:
This is mostly a refactoring diff to reduce friction in extending the frame data.

Slight functional changes: dataset getitem now accepts (seq_name, frame_number_as_singleton_tensor) as a non-advertised feature. Otherwise this code crashes:
```
item = dataset[0]
dataset[item.sequence_name, item.frame_number]
```

Reviewed By: bottler

Differential Revision: D45780175

fbshipit-source-id: 75b8e8d3dabed954a804310abdbd8ab44a8dea29
2023-05-17 10:38:34 -07:00
dhb
092400f1e7 allow saving vertex normal in save_obj (#1511)
Summary:
Although we can load per-vertex normals in `load_obj`, saving per-vertex normals is not supported in `save_obj`.

This patch fixes this by allowing passing per-vertex normal data in `save_obj`:
``` python
def save_obj(
    f: PathOrStr,
    verts,
    faces,
    decimal_places: Optional[int] = None,
    path_manager: Optional[PathManager] = None,
    *,
    verts_normals: Optional[torch.Tensor] = None,
    faces_normals: Optional[torch.Tensor] = None,
    verts_uvs: Optional[torch.Tensor] = None,
    faces_uvs: Optional[torch.Tensor] = None,
    texture_map: Optional[torch.Tensor] = None,
) -> None:
    """
    Save a mesh to an .obj file.

    Args:
        f: File (str or path) to which the mesh should be written.
        verts: FloatTensor of shape (V, 3) giving vertex coordinates.
        faces: LongTensor of shape (F, 3) giving faces.
        decimal_places: Number of decimal places for saving.
        path_manager: Optional PathManager for interpreting f if
            it is a str.
        verts_normals: FloatTensor of shape (V, 3) giving the normal per vertex.
        faces_normals: LongTensor of shape (F, 3) giving the index into verts_normals
            for each vertex in the face.
        verts_uvs: FloatTensor of shape (V, 2) giving the uv coordinate per vertex.
        faces_uvs: LongTensor of shape (F, 3) giving the index into verts_uvs for
            each vertex in the face.
        texture_map: FloatTensor of shape (H, W, 3) representing the texture map
            for the mesh which will be saved as an image. The values are expected
            to be in the range [0, 1],
    """
```

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1511

Reviewed By: shapovalov

Differential Revision: D45086045

Pulled By: bottler

fbshipit-source-id: 666efb0d2c302df6cf9f2f6601d83a07856bf32f
2023-05-07 06:32:02 -07:00
Roman Shapovalov
c8d6cd427e Fix test_data_source in OSS.
Summary: Import generic path; avoiding incorrect path patching.

Reviewed By: bottler

Differential Revision: D45573976

fbshipit-source-id: e6ff4d759deb936e3b636defa1e0851fb0127b46
2023-05-05 02:05:50 -07:00
Roman Shapovalov
3e3644e534 More tests for SQL Dataset
Summary:
I forgot to include these tests to D45086611 when transferring code from pixar_replay repo.

They test the new ORM types used in SQL dataset and are SQL Alchemy 2.0 specific.

An important test for extending types is a proof of concept for generality of SQL Dataset. The idea is to extend FrameAnnotation and FrameData in parallel.

Reviewed By: bottler

Differential Revision: D45529284

fbshipit-source-id: 2a634e518f580c312602107c85fc320db43abcf5
2023-05-04 03:32:27 -07:00
Ilia Vitsnudel
178a7774d4 Adding save mesh into glb file in TexturesVertex format
Summary:
Added a suit of functions and code additions to experimental_gltf_io.py file to enable saving Meshes in TexturesVertex format into .glb file.
Also added a test to tets_io_gltf.py to check the functionality with the test described in Test Plane.

Reviewed By: bottler

Differential Revision: D44969144

fbshipit-source-id: 9ce815a1584b510442fa36cc4dbc8d41cc3786d5
2023-05-01 00:41:47 -07:00
Roman Shapovalov
32e1992924 SQL Index Dataset
Summary:
Moving SQL dataset to PyTorch3D. It has been extensively tested in pixar_replay.

It requires SQLAlchemy 2.0, which is not supported in fbcode. So I exclude the sources and tests that depend on it from buck TARGETS.

Reviewed By: bottler

Differential Revision: D45086611

fbshipit-source-id: 0285f03e5824c0478c70ad13731525bb5ec7deef
2023-04-25 09:56:15 -07:00
Roman Shapovalov
7aeedd17a4 When bounding boxes are cached in metadata, don’t crash on load_masks=False
Summary:
We currently support caching bounding boxes in MaskAnnotation. If present, they are not re-computed from the mask. However, the masks need to be loaded for the bbox to be set.

This diff fixes that. Even if load_masks / load_blobs are unset, the bounding box can be picked up from the metadata.

Reviewed By: bottler

Differential Revision: D45144918

fbshipit-source-id: 8a2e2c115e96070b6fcdc29cbe57e1cee606ddcd
2023-04-20 07:28:45 -07:00
Roman Shapovalov
0e3138eca8 Optional ground-truth depth maps in visualiser
Summary: The code does not crash if depth map/mask are not given.

Reviewed By: bottler

Differential Revision: D45082985

fbshipit-source-id: 3610d8beb4ac897fbbe52f56a6dd012a6365b89b
2023-04-18 07:00:17 -07:00
Ildar Salakhiev
ebdbfde0ce Extract BlobLoader class from JsonIndexDataset and moving crop_by_bbox to FrameData
Summary:
extracted blob loader
added documentation for blob_loader
did some refactoring on fields
for detailed steps and discussions see:
https://github.com/facebookresearch/pytorch3d/pull/1463
https://github.com/fairinternal/pixar_replay/pull/160

Reviewed By: bottler

Differential Revision: D44061728

fbshipit-source-id: eefb21e9679003045d73729f96e6a93a1d4d2d51
2023-04-04 07:17:43 -07:00
Dejan Kovachev
c759fc560f Hard population of registry system with pre_expand
Summary: Provide an extension point pre_expand to let a configurable class A make sure another class B is registered before A is expanded. This reduces top level imports.

Reviewed By: bottler

Differential Revision: D44504122

fbshipit-source-id: c418bebbe6d33862d239be592d9751378eee3a62
2023-03-31 07:44:38 -07:00
Emilien Garreau
813e941de5 Add the OverfitModel
Summary:
Introduces the OverfitModel for NeRF-style training with overfitting to one scene.
It is a specific case of GenericModel. It has been disentangle to ease usage.

## General modification

1. Modularize a minimum GenericModel to introduce OverfitModel
2. Introduce OverfitModel and ensure through unit testing that it behaves like GenericModel.

## Modularization

The following methods have been extracted from GenericModel to allow modularity with ManyViewModel:
- get_objective is now a call to weighted_sum_losses
- log_loss_weights
- prepare_inputs

The generic methods have been moved to an utils.py file.

Simplify the code to introduce OverfitModel.

Private methods like chunk_generator are now public and can now be used by ManyViewModel.

Reviewed By: shapovalov

Differential Revision: D43771992

fbshipit-source-id: 6102aeb21c7fdd56aa2ff9cd1dd23fd9fbf26315
2023-03-24 07:27:39 -07:00
Jeremy Reizenstein
a123815f40 join_pointclouds_as_scene
Summary: New function

Reviewed By: davidsonic

Differential Revision: D42776590

fbshipit-source-id: 2a6e73480bcf2d1749f86bcb22d1942e3e8d3167
2023-03-09 06:51:13 -08:00
generatedunixname89002005287564
33b49cebf0 fbcode//vision/fair/pytorch3d
Reviewed By: bottler

Differential Revision: D43432438

fbshipit-source-id: 58159b2febb67febb533511eb2d1f47d40dad032
2023-02-20 07:19:15 -08:00
Jeremy Reizenstein
7dfa6918ee transform test fix
Summary: Indexing with a big matrix now fails with a ValueError, possibly because of pytorch improvements. Remove the testcase for it.

Reviewed By: davidsonic

Differential Revision: D42609741

fbshipit-source-id: 0a5a6632ed199cb942bfc4cc4ed347b72e491125
2023-01-28 17:00:41 -08:00
Jeremy Reizenstein
97f8f9bf47 test fix
Reviewed By: shapovalov

Differential Revision: D42780711

fbshipit-source-id: 075fcae5097147b782f7ffc935f5430b824f58fd
2023-01-27 03:56:53 -08:00
Roman Shapovalov
11959e0b24 Subsets in dataset iterators
Summary: For the new API, filtering iterators over sequences by subsets is quite helpful. The change is backwards compatible.

Reviewed By: bottler

Differential Revision: D42739669

fbshipit-source-id: d150a404aeaf42fd04a81304c63a4cba203f897d
2023-01-26 03:00:46 -08:00
David Novotny
9dc28f5dd5 Fixes for RayBundle plotting
Summary:
Fixes some issues with RayBundle plotting:
- allows plotting raybundles on gpu
- view -> reshape since we do not require contiguous raybundle tensors as input

Reviewed By: bottler, shapovalov

Differential Revision: D42665923

fbshipit-source-id: e9c6c7810428365dca4cb5ec80ef15ff28644163
2023-01-25 01:56:36 -08:00
Jeremy Reizenstein
a12612a48f doc rgbd point cloud
Summary: docstring and shape fix

Reviewed By: shapovalov

Differential Revision: D42609661

fbshipit-source-id: fd50234872ad61b5452821eeb89d51344f70c957
2023-01-24 15:26:52 -08:00
Jeremy Reizenstein
dcced4fa29 test fixes
Reviewed By: shapovalov

Differential Revision: D42545069

fbshipit-source-id: e25fb4049dcebd715df43bab3ce813ecb5f85abe
2023-01-17 06:11:56 -08:00
Jeremy Reizenstein
84851c8312 camera iteration #1408
Summary: Use IndexError so that a camera object is an iterable

Reviewed By: shapovalov

Differential Revision: D42312021

fbshipit-source-id: 67c417d5f1398e8b30a6944468eda057b4ceb444
2023-01-16 08:52:52 -08:00
Jeremy Reizenstein
d71105f5e5 lints
Summary: lint fixes

Reviewed By: davidsonic

Differential Revision: D42451530

fbshipit-source-id: 120bdd58fc074a713895df15df4e9efa9ea0a420
2023-01-12 14:23:39 -08:00
Jeremy Reizenstein
b7a316232a fix saved glb length
Summary: Make GLB files report their own length correctly. They were off by 28.

Reviewed By: davidsonic

Differential Revision: D41838340

fbshipit-source-id: 9cd66e8337c142298d5ae1d7c27e51fd812d5c7b
2022-12-13 05:34:45 -08:00
Jiali Duan
cc2840eb44 Write meshes to GLB
Summary: Write the amalgamated mesh from the Mesh module to glb. In this version, the json header and the binary data specified by the buffer are merged into glb. The image texture attributes are added.

Reviewed By: bottler

Differential Revision: D41489778

fbshipit-source-id: 3af0e9a8f9e9098e73737a254177802e0fb6bd3c
2022-12-05 01:25:43 -08:00
Jeremy Reizenstein
60ab1cdb72 make x_enabled compulsory
Summary: Optional[some_configurable] won't autogenerate the enabled flag

Reviewed By: shapovalov

Differential Revision: D41522104

fbshipit-source-id: 555ff6b343faf6f18aad2f92fbb7c341f5e991c6
2022-11-24 09:38:02 -08:00
Jiali Duan
8b8291830e Marching Cubes cuda extension
Summary:
Torch CUDA extension for Marching Cubes
- MC involving 3 steps:
  - 1st forward pass to collect vertices and occupied state for each voxel
  - Compute compactVoxelArray to skip non-empty voxels
  - 2nd pass to genereate interpolated vertex positions and faces by marching through the grid
- In contrast to existing MC:
   - Bind each interpolated vertex with a global edge_id to address floating-point precision
   - Added deduplication process to remove redundant vertices and faces

Benchmarks (ms):

| N / V(^3)      | python          | C++             |   CUDA   | Speedup |
| 2 / 20          |    12176873  |       24338     |     4363   | 2790x/5x|
| 1 / 100          |     -             |    3070511     |   27126   |    113x    |
| 2 / 100          |     -             |    5968934     |   53129   |    112x    |
| 1 / 256          |     -             |  61278092     | 430900   |    142x    |
| 2 / 256          |     -             |125687930     | 856941   |    146x   |

Reviewed By: kjchalup

Differential Revision: D39644248

fbshipit-source-id: d679c0c79d67b98b235d12296f383d760a00042a
2022-11-15 19:42:04 -08:00
Roman Shapovalov
f3c1e0837c MC rasterize supports heterogeneous bundle; refactoring of bundle-to-padded
Summary:
Rasterize MC was not adapted to heterogeneous bundles.

There are some caveats though:
1) on CO3D, we get up to 18 points per image, which is too few for a reasonable visualisation (see below);
2) rasterising for a batch of 100 is slow.

I also moved the unpacking code close to the bundle to be able to reuse it.

{F789678778}

Reviewed By: bottler, davnov134

Differential Revision: D41008600

fbshipit-source-id: 9f10f1f9f9a174cf8c534b9b9859587d69832b71
2022-11-07 13:43:31 -08:00
Jeremy Reizenstein
a1f2ded58a voxel_grid_implicit_function scaffold fixes
Summary: Fix indexing of directions after filtering of points by scaffold.

Reviewed By: shapovalov

Differential Revision: D40853482

fbshipit-source-id: 9cfdb981e97cb82edcd27632c5848537ed2c6837
2022-11-03 05:46:31 -07:00
David Novotny
e4a3298149 CO3Dv2 multi-category extension
Summary:
Allows loading of multiple categories.
Multiple categories are provided in a comma-separated list of category names.

Reviewed By: bottler, shapovalov

Differential Revision: D40803297

fbshipit-source-id: 863938be3aa6ffefe9e563aede4a2e9e66aeeaa8
2022-11-02 13:55:25 -07:00
Jeremy Reizenstein
74754bbf17 voxel_grid_implicit_function
Reviewed By: shapovalov

Differential Revision: D40622304

fbshipit-source-id: 277515a55c46d9b8300058b439526539a7fe00a0
2022-10-23 05:36:34 -07:00
Jiali Duan
46cb5aaaae Omit _check_valid_rotation_matrix by default
Summary:
According to the profiler trace D40326775, _check_valid_rotation_matrix is slow because of aten::all_close operation and _safe_det_3x3 bottlenecks. Disable the check by default unless environment variable PYTORCH3D_CHECK_ROTATION_MATRICES is set to 1.

Comparison after applying the change:
```
Profiling/Function    get_world_to_view (ms)   Transform_points(ms)    specular(ms)
before                12.751                    18.577                  21.384
after                 4.432 (34.7%)             9.248 (49.8%)           11.507 (53.8%)
```

Profiling trace:
https://pxl.cl/2h687
More details in https://docs.google.com/document/d/1kfhEQfpeQToikr5OH9ZssM39CskxWoJ2p8DO5-t6eWk/edit?usp=sharing

Reviewed By: kjchalup

Differential Revision: D40442503

fbshipit-source-id: 954b58de47de235c9d93af441643c22868b547d0
2022-10-20 16:05:22 -07:00
Jeremy Reizenstein
fe5bdb2fb5 different learning rate for different parts
Summary:
Adds the ability to have different learning rates for different parts of the model. The trainable parts of the implicitron have a new member

       param_groups: dictionary where keys are names of individual parameters,
            or module’s members and values are the parameter group where the
            parameter/member will be sorted to. "self" key is used to denote the
            parameter group at the module level. Possible keys, including the "self" key
            do not have to be defined. By default all parameters are put into "default"
            parameter group and have the learning rate defined in the optimizer,
            it can be overriden at the:
                - module level with “self” key, all the parameters and child
                    module s parameters will be put to that parameter group
                - member level, which is the same as if the `param_groups` in that
                    member has key=“self” and value equal to that parameter group.
                    This is useful if members do not have `param_groups`, for
                    example torch.nn.Linear.
                - parameter level, parameter with the same name as the key
                    will be put to that parameter group.

And in the optimizer factory, parameters and their learning rates are recursively gathered.

Reviewed By: shapovalov

Differential Revision: D40145802

fbshipit-source-id: 631c02b8d79ee1c0eb4c31e6e42dbd3d2882078a
2022-10-18 15:58:18 -07:00
Jeremy Reizenstein
4d9215b3b4 fix to get_default_args(instance)
Summary:
Small config system fix. Allows get_default_args to work on an instance which has been created with a dict (instead of a DictConfig) as an args field. E.g.

```
gm = GenericModel(
        raysampler_AdaptiveRaySampler_args={"scene_extent": 4.0}
    )
    OmegaConf.structured(gm1)
```

Reviewed By: shapovalov

Differential Revision: D40341047

fbshipit-source-id: 587d0e8262e271df442a80858949a48e5d6db3df
2022-10-13 06:05:07 -07:00
Darijan Gudelj
76cddd90be Elementwise decoder
Summary: Tensorf does relu or softmax after the density grid. This diff adds the ability to replicate that.

Reviewed By: bottler

Differential Revision: D40023228

fbshipit-source-id: 9f19868cd68460af98ab6e61c7f708158c26dc08
2022-10-13 05:59:22 -07:00
Darijan Gudelj
f55d37f07d volume cropping
Summary:
TensoRF at step 2000 does volume croping and resizing.
At those steps it calculates part of the voxel grid which has density big enough to have objects and resizes the grid to fit that object.
Change is done on 3 levels:
- implicit function subscribes to epochs and at specific epochs finds the bounding box of the object and calls resizing of the color and density voxel grids to fit it
- VoxelGrid module calls cropping of the underlaying voxel grid and resizing to fit previous size it also adjusts its extends and translation to match wanted size
- Each voxel grid has its own way of cropping the underlaying data

Reviewed By: kjchalup

Differential Revision: D39854548

fbshipit-source-id: 5435b6e599aef1eaab980f5421d3369ee4829c50
2022-10-12 08:31:51 -07:00
Darijan Gudelj
56d3465b09 scaffold
Summary: Forward method is sped up using the scaffold, a low resolution voxel grid which is used to filter out the points in empty space. These points will be predicted as having 0 density and (0, 0, 0) color. The points which were not evaluated as empty space will be passed through the steps outlined above.

Reviewed By: kjchalup

Differential Revision: D39579671

fbshipit-source-id: 8eab8bb43ef77c2a73557efdb725e99a6c60d415
2022-10-10 11:01:00 -07:00
Jeremy Reizenstein
95a2acf763 Co3Dv2 point cloud fix
Summary: Avoid certain hardcoded paths in co3dv2 data

Reviewed By: davnov134

Differential Revision: D40209309

fbshipit-source-id: 0e83a15baa47d5bd07d2d23c6048cb4522c1ccba
2022-10-09 05:06:49 -07:00
Jiali Duan
0d8608b9f9 Marching Cubes C++ torch extension
Summary:
Torch C++ extension for Marching Cubes

- Add torch C++ extension for marching cubes. Observe a speed up of ~255x-324x speed up (over varying batch sizes and spatial resolutions)

- Add C++ impl in existing unit-tests.

(Note: this ignores all push blocking failures!)

Reviewed By: kjchalup

Differential Revision: D39590638

fbshipit-source-id: e44d2852a24c2c398e5ea9db20f0dfaa1817e457
2022-10-06 11:13:53 -07:00
Jiali Duan
850efdf706 Python marching cubes improvements
Summary: Overhaul of marching_cubes_naive for better performance and to avoid relying on unstable hashing. In particular, instead of hashing vertex positions, we index each interpolated vertex with its corresponding edge in the 3d grid.

Reviewed By: kjchalup

Differential Revision: D39419642

fbshipit-source-id: b5fede3525c545d1d374198928dfb216262f0ec0
2022-10-06 11:08:49 -07:00
Gavin Peng
6471893f59 Multithread CPU naive mesh rasterization
Summary:
Threaded the for loop:
```
for (int yi = 0; yi < H; ++yi) {...}
```
in function `RasterizeMeshesNaiveCpu()`.
Chunk size is approx equal.

Reviewed By: bottler

Differential Revision: D40063604

fbshipit-source-id: 09150269405538119b0f1b029892179501421e68
2022-10-06 06:42:58 -07:00
Darijan Gudelj
c311a4cbb9 Enable mixed frame raysampling
Summary:
Changed ray_sampler and metrics to be able to use mixed frame raysampling.

Ray_sampler now has a new member which it passes to the pytorch3d raysampler.
If the raybundle is heterogeneous metrics now samples images by padding xys first. This reduces memory consumption.

Reviewed By: bottler, kjchalup

Differential Revision: D39542221

fbshipit-source-id: a6fec23838d3049ae5c2fd2e1f641c46c7c927e3
2022-10-03 08:36:47 -07:00
Darijan Gudelj
ad8907d373 ImplicitronRayBundle
Summary: new implicitronRayBundle with added cameraIDs and camera counts. Added to enable a single raybundle inside Implicitron and easier extension in the future. Since RayBundle is named tuple and RayBundleHeterogeneous is dataclass and RayBundleHeterogeneous cannot inherit RayBundle. So if there was no ImplicitronRayBundle every function that uses RayBundle now would have to use Union[RayBundle, RaybundleHeterogeneous] which is confusing and unecessary complicated.

Reviewed By: bottler, kjchalup

Differential Revision: D39262999

fbshipit-source-id: ece160e32f6c88c3977e408e966789bf8307af59
2022-10-03 08:36:47 -07:00
Darijan Gudelj
6ae863f301 Heterogeneous raysampling -> RayBundleHeterogeneous
Summary:
Added heterogeneous raysampling to pytorch3d raysampler, different cameras are sampled different number of times.

 It now returns RayBundle if heterogeneous raysampling is off and new RayBundleHeterogeneous (with added fields `camera_ids` and `camera_counts`).  Heterogeneous raysampling is on if `n_rays_total` is not None.

Reviewed By: bottler

Differential Revision: D39542222

fbshipit-source-id: d3d88d822ec7696e856007c088dc36a1cfa8c625
2022-09-30 04:03:01 -07:00
Roman Shapovalov
9a0f9ae572 Extending the API of Transform3d with SE(3) log
Summary:
This is quite a thin wrapper – not sure we need it. The motivation is that `Transform3d` is not as matrix-centric now, it can be converted to SE(3) logarithm equally easily.

It simplifies things like averaging cameras and getting axis-angle of camera rotation (previously, one would need to call `se3_log_map(cameras.get_world_to_camera_transform().get_matrix())`), now one fewer thing to call / discover.

Reviewed By: bottler

Differential Revision: D39928000

fbshipit-source-id: 85248d5b8af136618f1d08791af5297ea5179d19
2022-09-29 11:56:14 -07:00
Roman Shapovalov
74bbd6fd76 Fix returning a proper rotation in levelling; supporting batches and default centroid
Summary:
`get_rotation_to_best_fit_xy` is useful to expose externally, however there was a bug (which we probably did not care about for our use case): it could return a rotation matrix with det(R) == −1.
The diff fixes that, and also makes centroid optional (it can be computed from points).

Reviewed By: bottler

Differential Revision: D39926791

fbshipit-source-id: 5120c7892815b829f3ddcc23e93d4a5ec0ca0013
2022-09-29 11:56:14 -07:00
Darijan Gudelj
5005f09118 Add rescaling to voxel grids
Summary: Any module can be subscribed to step updates from the training loop. Once the training loop publishes a step the voxel grid changes its dimensions. During the construction of VoxelGridModule and its parameters it does not know which is the resolution that will be loaded from checkpoint, so before the checkpoint loading a hook runs which changes the VoxelGridModule's parameters to match shapes of the loaded checkpoint.

Reviewed By: bottler

Differential Revision: D39026775

fbshipit-source-id: 0d359ea5c8d2eda11d773d79c7513c83585d5f17
2022-09-28 05:23:22 -07:00
Jeremy Reizenstein
efea540bbc Fix camera clone() with torch.save
Summary:
User reported that cloned cameras fail to save. The error with latest PyTorch is

```
pickle.PicklingError: Can't pickle ~T_destination: attribute lookup T_destination on torch.nn.modules.module failed
```

This fixes it.

Reviewed By: btgraham

Differential Revision: D39692258

fbshipit-source-id: 75bbf3b8dfa0023dc28bf7d4cc253ca96e46a64d
2022-09-22 14:52:09 -07:00