4 Commits

Author SHA1 Message Date
Jeremy Reizenstein
8fe65d5f56 Single function to load meshes from OBJs. join_meshes.
Summary:
Create the textures and the Meshes object from OBJ files in a single call.

There is functionality in OBJ files (like normals) which is ignored by this function.

Reviewed By: gkioxari

Differential Revision: D19691699

fbshipit-source-id: e26442ed80ff231b65b17d6c54c9d41e22b4e4a3
2020-02-13 03:38:07 -08:00
Justin Johnson
e290f87ca9 Add CPU implementation for nearest neighbor
Summary:
Adds a CPU implementation for `pytorch3d.ops.nn_points_idx`.

Also renames the associated C++ and CUDA functions to use `AllCaps` names used in other C++ / CUDA code.

Reviewed By: gkioxari

Differential Revision: D19670491

fbshipit-source-id: 1b6409404025bf05e6a93f5d847e35afc9062f05
2020-02-03 10:06:10 -08:00
Georgia Gkioxari
659ad34389 load texture flag
Summary: Add flag for loading textures

Reviewed By: nikhilaravi

Differential Revision: D19664437

fbshipit-source-id: 3cc4e6179df9b7e24efff9e7da3b164253f1d775
2020-01-31 13:37:35 -08:00
facebook-github-bot
dbf06b504b Initial commit
fbshipit-source-id: ad58e416e3ceeca85fae0583308968d04e78fe0d
2020-01-23 11:53:46 -08:00