503 Commits

Author SHA1 Message Date
Tony Tan
e46ab49a34 Submeshing TexturesAtlas for PyTorch3D 3D Rendering
Summary: Implement submeshing for TexturesAtlas and add associated test

Reviewed By: bottler

Differential Revision: D52334053

fbshipit-source-id: d54080e9af1f0c01551702736e858e3bd439ac58
2023-12-21 11:08:01 -08:00
Hassan Lotfi
8a27590c5f Submeshing TexturesUV
Summary: Implement `submeshes` for TexturesUV. Fix what Meshes.submeshes passes to the texture's submeshes function to make this possible.

Reviewed By: bottler

Differential Revision: D52192060

fbshipit-source-id: 526734962e3376aaf75654200164cdcebfff6997
2023-12-19 06:48:06 -08:00
Eric Young
06cdc313a7 PyTorch3D - Avoid flip in TexturesAtlas
Summary: Performance improvement: Use torch.lerp to map uv coordinates to the range needed for grid_sample (i.e. map [0, 1] to [-1, 1] and invert the y-axis)

Reviewed By: bottler

Differential Revision: D51961728

fbshipit-source-id: db19a5e3f482e9af7b96b20f88a1e5d0076dac43
2023-12-11 12:49:17 -08:00
Roman Shapovalov
94da8841af Align_corners switch in Volumes
Summary:
Porting this commit by davnov134 .
93a3a62800 (diff-a8e107ebe039de52ca112ac6ddfba6ebccd53b4f53030b986e13f019fe57a378)

Capability to interpret world/local coordinates with various align_corners semantics.

Reviewed By: bottler

Differential Revision: D51855420

fbshipit-source-id: 834cd220c25d7f0143d8a55ba880da5977099dd6
2023-12-07 03:07:41 -08:00
Jeremy Reizenstein
83bacda8fb lint
Summary: Fix recent flake complaints

Reviewed By: MichaelRamamonjisoa

Differential Revision: D51811912

fbshipit-source-id: 65183f5bc7058da910e4d5a63b2250ce8637f1cc
2023-12-04 13:43:34 -08:00
Aleksandrs Ecins
79b46734cb Fix lint in test_render_points
Summary: Fixes lint in test_render_points in the PyTorch3D library.

Differential Revision: D51289841

fbshipit-source-id: 1eae621eb8e87b0fe5979f35acd878944f574a6a
2023-11-14 11:07:28 -08:00
YangHai
55638f3bae Support reading uv and uv map for ply format if texture_uv exists in ply file (#1100)
Summary:
When the ply format looks as follows:
  ```
comment TextureFile ***.png
element vertex 892
property double x
property double y
property double z
property double nx
property double ny
property double nz
property double texture_u
property double texture_v
```
`MeshPlyFormat` class will read uv from the ply file and read the uv map as commented as TextureFile.

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1100

Reviewed By: MichaelRamamonjisoa

Differential Revision: D50885176

Pulled By: bottler

fbshipit-source-id: be75b1ec9a17a1ed87dbcf846a9072ea967aec37
2023-11-14 07:44:14 -08:00
Jeremy Reizenstein
f613682551 marching_cubes type fix
Summary: fixes https://github.com/facebookresearch/pytorch3d/issues/1679

Reviewed By: MichaelRamamonjisoa

Differential Revision: D50949933

fbshipit-source-id: 5c467de8bf84dd2a3d61748b3846678582d24ea3
2023-11-14 07:38:54 -08:00
Haritha Jayasinghe
d84f274a08 add None option for chamfer distance point reduction (#1605)
Summary:
The `chamfer_distance` function currently allows `"sum"` or `"mean"` reduction, but does not support returning unreduced (per-point) loss terms. Unreduced losses could be useful if the user wishes to inspect individual losses, or perform additional modifications to loss terms before reduction. One example would be implementing a robust kernel over the loss.

This PR adds a `None` option to the `point_reduction` parameter, similar to `batch_reduction`. In case of bi-directional chamfer loss, both the forward and backward distances are returned (a tuple of Tensors of shape `[D, N]` is returned). If normals are provided, similar logic applies to normals as well.

This PR addresses issue https://github.com/facebookresearch/pytorch3d/issues/622.

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1605

Reviewed By: jcjohnson

Differential Revision: D48313857

Pulled By: bottler

fbshipit-source-id: 35c824827a143649b04166c4817449e1341b7fd9
2023-08-15 10:36:06 -07:00
Emilien Garreau
9446d91fae Avoid to keep in memory lengths and bins for ImplicitronRayBundle
Summary:
Convert ImplicitronRayBundle to a "classic" class instead of a dataclass. This change is introduced as a way to preserve the ImplicitronRayBundle interface while allowing two outcomes:
- init lengths arguments is now a Optional[torch.Tensor] instead of torch.Tensor
- lengths is now a property which returns a `torch.Tensor`. The lengths property will either recompute lengths from bins or return the stored _lengths. `_lenghts` is None if bins is set. It saves us a bit of memory.

Reviewed By: shapovalov

Differential Revision: D46686094

fbshipit-source-id: 3c75c0947216476ebff542b6f552d311024a679b
2023-07-06 02:41:15 -07:00
Emilien Garreau
3d011a9198 Adapt RayPointRefiner and RayMarcher to support bins.
Summary:
## Context

Bins are used in mipnerf to allow to manipulate easily intervals. For example, by doing the following, `bins[..., :-1]` you will obtain all the left coordinates of your intervals, while doing `bins[..., 1:]` is equals to the right coordinates of your intervals.

We introduce here the support of bins like in MipNerf implementation.

## RayPointRefiner

Small changes have been made to modify RayPointRefiner.
- If bins is None

```
mids = torch.lerp(ray_bundle.lengths[..., 1:], ray_bundle.lengths[…, :-1], 0.5)
z_samples = sample_pdf(
		mids, # [..., npt]
		weights[..., 1:-1], # [..., npt - 1]
               ….
            )
```

- If bins is not None
In the MipNerf implementation the sampling is done on all the bins. It allows us to use the full weights tensor without slashing it.

```
z_samples = sample_pdf(
		ray_bundle.bins, # [..., npt + 1]
		weights, # [..., npt]
               ...
            )
```

## RayMarcher

Add a ray_deltas optional argument. If None, keep the same deltas computation from ray_lengths.

Reviewed By: shapovalov

Differential Revision: D46389092

fbshipit-source-id: d4f1963310065bd31c1c7fac1adfe11cbeaba606
2023-07-06 02:41:15 -07:00
Emilien Garreau
5910d81b7b Add blurpool following MIPNerf paper.
Summary:
Add blurpool has defined in [MIP-NeRF](https://arxiv.org/abs/2103.13415).
It has been added has an option for RayPointRefiner.

Reviewed By: shapovalov

Differential Revision: D46356189

fbshipit-source-id: ad841bad86d2b591a68e1cb885d4f781cf26c111
2023-07-06 02:20:53 -07:00
Emilien Garreau
ccf860f1db Add integrated position encoding based on MIPNerf implementation.
Summary: Add a new implicit module Integral Position Encoding based on [MIP-NeRF](https://arxiv.org/abs/2103.13415).

Reviewed By: shapovalov

Differential Revision: D46352730

fbshipit-source-id: c6a56134c975d80052b3a11f5e92fd7d95cbff1e
2023-07-06 02:20:53 -07:00
Emilien Garreau
29b8ebd802 Add utils to approximate the conical frustums as multivariate gaussians.
Summary:
Introduce methods to approximate the radii of conical frustums along rays as described in [MipNerf](https://arxiv.org/abs/2103.13415):

- Two new attributes are added to ImplicitronRayBundle: bins and radii. Bins is of size n_pts_per_ray + 1. It allows us to manipulate easily and n_pts_per_ray intervals. For example we need the intervals coordinates in the radii computation for \(t_{\mu}, t_{\delta}\). Radii are used to store the radii of the conical frustums.

- Add 3 new methods to compute the radii:
   - approximate_conical_frustum_as_gaussians: It computes the mean along the ray direction, the variance of the
      conical frustum  with respect to t and variance of the conical frustum with respect to its radius. This
      implementation follows the stable computation defined in the paper.
   - compute_3d_diagonal_covariance_gaussian: Will leverage the two previously computed variances to find the
     diagonal covariance of the Gaussian.
   - conical_frustum_to_gaussian: Mix everything together to compute the means and the diagonal covariances along
     the ray of the Gaussians.

- In AbstractMaskRaySampler, introduces the attribute `cast_ray_bundle_as_cone`. If False it won't change the previous behaviour of the RaySampler. However if True, the samplers will sample `n_pts_per_ray +1` instead of `n_pts_per_ray`. This points are then used to set the bins attribute of ImplicitronRayBundle. The support of HeterogeneousRayBundle has not been added since the current code does not allow it. A safeguard has been added to avoid a silent bug in the future.

Reviewed By: shapovalov

Differential Revision: D45269190

fbshipit-source-id: bf22fad12d71d55392f054e3f680013aa0d59b78
2023-07-06 01:55:41 -07:00
Jeremy Reizenstein
42e7de418c fix test_build internal
Summary: Make test work in isolation, and when run internally make it not try the sqlalchemy files.

Reviewed By: shapovalov

Differential Revision: D46352513

fbshipit-source-id: 7417a25d7a5347d937631c9f56ae4e3242dd622e
2023-06-16 04:49:02 -07:00
Roman Shapovalov
cd5db076d5 Adding SQL dataset classes to ImplicitronDataSource imports
Summary: Making it easier for the clients to use these datasets.

Reviewed By: bottler

Differential Revision: D46727179

fbshipit-source-id: cf619aee4c4c0222a74b30ea590cf37f08f014cc
2023-06-14 10:51:47 -07:00
Roman Shapovalov
09a99f2e6d Support limiting num sequences per category.
Summary:
Adds stratified sampling of sequences within categories applied after category / sequence filters but before the num sequence limit.
It respects the insertion order into the sequence_annots table, i.e. takes top N sequences within each category.

Reviewed By: bottler

Differential Revision: D46724002

fbshipit-source-id: 597cb2a795c3f3bc07f838fc51b4e95a4f981ad3
2023-06-14 07:12:02 -07:00
Norman Mueller
5ffeb4d580 Single directional chamfer distance and non-absolute cosine similarity
Summary: Single directional chamfer distance and option to use non-absolute cosine similarity

Reviewed By: bottler

Differential Revision: D46593980

fbshipit-source-id: b2e591706a0cdde1c2d361614cecebb84a581433
2023-06-13 09:09:15 -07:00
Emilien Garreau
35badc0892 Fix inversion between fine and coarse implicit_functions
Summary: Fine implicit function was called before the coarse implicit function.

Reviewed By: shapovalov

Differential Revision: D46224224

fbshipit-source-id: 6b1cc00cc823d3ea7a5b42774c9ec3b73a69edb5
2023-05-26 08:33:54 -07:00
Roman Shapovalov
d2119c285f Serialising dynamic arrays in SQL; read-only SQLite connection in SQL Dataset
Summary:
1. We may need to store arrays of unknown shape in the database. It implements and tests serialisation.

2. Previously, when an inexisting metadata file was passed to SqlIndexDataset, it would try to open it and create an empty file, then crash. We now open the file in a read-only mode, so the error message is more intuitive. Note that the implementation is SQLite specific.

Reviewed By: bottler

Differential Revision: D46047857

fbshipit-source-id: 3064ae4f8122b4fc24ad3d6ab696572ebe8d0c26
2023-05-22 02:24:49 -07:00
Jeremy Reizenstein
ff80183fdb resources fix
Summary: I don't know why RE tests sometimes fail here, but maybe it's a race condition. If that's right, this should fix it.

Reviewed By: shapovalov

Differential Revision: D46020054

fbshipit-source-id: 20b746b09ad9bd77c2601ac681047ccc6cc27ed9
2023-05-19 06:41:33 -07:00
Roman Shapovalov
b0462598ac Refactor: FrameDataBuilder is more extensible.
Summary:
This is mostly a refactoring diff to reduce friction in extending the frame data.

Slight functional changes: dataset getitem now accepts (seq_name, frame_number_as_singleton_tensor) as a non-advertised feature. Otherwise this code crashes:
```
item = dataset[0]
dataset[item.sequence_name, item.frame_number]
```

Reviewed By: bottler

Differential Revision: D45780175

fbshipit-source-id: 75b8e8d3dabed954a804310abdbd8ab44a8dea29
2023-05-17 10:38:34 -07:00
dhb
092400f1e7 allow saving vertex normal in save_obj (#1511)
Summary:
Although we can load per-vertex normals in `load_obj`, saving per-vertex normals is not supported in `save_obj`.

This patch fixes this by allowing passing per-vertex normal data in `save_obj`:
``` python
def save_obj(
    f: PathOrStr,
    verts,
    faces,
    decimal_places: Optional[int] = None,
    path_manager: Optional[PathManager] = None,
    *,
    verts_normals: Optional[torch.Tensor] = None,
    faces_normals: Optional[torch.Tensor] = None,
    verts_uvs: Optional[torch.Tensor] = None,
    faces_uvs: Optional[torch.Tensor] = None,
    texture_map: Optional[torch.Tensor] = None,
) -> None:
    """
    Save a mesh to an .obj file.

    Args:
        f: File (str or path) to which the mesh should be written.
        verts: FloatTensor of shape (V, 3) giving vertex coordinates.
        faces: LongTensor of shape (F, 3) giving faces.
        decimal_places: Number of decimal places for saving.
        path_manager: Optional PathManager for interpreting f if
            it is a str.
        verts_normals: FloatTensor of shape (V, 3) giving the normal per vertex.
        faces_normals: LongTensor of shape (F, 3) giving the index into verts_normals
            for each vertex in the face.
        verts_uvs: FloatTensor of shape (V, 2) giving the uv coordinate per vertex.
        faces_uvs: LongTensor of shape (F, 3) giving the index into verts_uvs for
            each vertex in the face.
        texture_map: FloatTensor of shape (H, W, 3) representing the texture map
            for the mesh which will be saved as an image. The values are expected
            to be in the range [0, 1],
    """
```

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1511

Reviewed By: shapovalov

Differential Revision: D45086045

Pulled By: bottler

fbshipit-source-id: 666efb0d2c302df6cf9f2f6601d83a07856bf32f
2023-05-07 06:32:02 -07:00
Roman Shapovalov
c8d6cd427e Fix test_data_source in OSS.
Summary: Import generic path; avoiding incorrect path patching.

Reviewed By: bottler

Differential Revision: D45573976

fbshipit-source-id: e6ff4d759deb936e3b636defa1e0851fb0127b46
2023-05-05 02:05:50 -07:00
Roman Shapovalov
3e3644e534 More tests for SQL Dataset
Summary:
I forgot to include these tests to D45086611 when transferring code from pixar_replay repo.

They test the new ORM types used in SQL dataset and are SQL Alchemy 2.0 specific.

An important test for extending types is a proof of concept for generality of SQL Dataset. The idea is to extend FrameAnnotation and FrameData in parallel.

Reviewed By: bottler

Differential Revision: D45529284

fbshipit-source-id: 2a634e518f580c312602107c85fc320db43abcf5
2023-05-04 03:32:27 -07:00
Ilia Vitsnudel
178a7774d4 Adding save mesh into glb file in TexturesVertex format
Summary:
Added a suit of functions and code additions to experimental_gltf_io.py file to enable saving Meshes in TexturesVertex format into .glb file.
Also added a test to tets_io_gltf.py to check the functionality with the test described in Test Plane.

Reviewed By: bottler

Differential Revision: D44969144

fbshipit-source-id: 9ce815a1584b510442fa36cc4dbc8d41cc3786d5
2023-05-01 00:41:47 -07:00
Roman Shapovalov
32e1992924 SQL Index Dataset
Summary:
Moving SQL dataset to PyTorch3D. It has been extensively tested in pixar_replay.

It requires SQLAlchemy 2.0, which is not supported in fbcode. So I exclude the sources and tests that depend on it from buck TARGETS.

Reviewed By: bottler

Differential Revision: D45086611

fbshipit-source-id: 0285f03e5824c0478c70ad13731525bb5ec7deef
2023-04-25 09:56:15 -07:00
Roman Shapovalov
7aeedd17a4 When bounding boxes are cached in metadata, don’t crash on load_masks=False
Summary:
We currently support caching bounding boxes in MaskAnnotation. If present, they are not re-computed from the mask. However, the masks need to be loaded for the bbox to be set.

This diff fixes that. Even if load_masks / load_blobs are unset, the bounding box can be picked up from the metadata.

Reviewed By: bottler

Differential Revision: D45144918

fbshipit-source-id: 8a2e2c115e96070b6fcdc29cbe57e1cee606ddcd
2023-04-20 07:28:45 -07:00
Roman Shapovalov
0e3138eca8 Optional ground-truth depth maps in visualiser
Summary: The code does not crash if depth map/mask are not given.

Reviewed By: bottler

Differential Revision: D45082985

fbshipit-source-id: 3610d8beb4ac897fbbe52f56a6dd012a6365b89b
2023-04-18 07:00:17 -07:00
Ildar Salakhiev
ebdbfde0ce Extract BlobLoader class from JsonIndexDataset and moving crop_by_bbox to FrameData
Summary:
extracted blob loader
added documentation for blob_loader
did some refactoring on fields
for detailed steps and discussions see:
https://github.com/facebookresearch/pytorch3d/pull/1463
https://github.com/fairinternal/pixar_replay/pull/160

Reviewed By: bottler

Differential Revision: D44061728

fbshipit-source-id: eefb21e9679003045d73729f96e6a93a1d4d2d51
2023-04-04 07:17:43 -07:00
Dejan Kovachev
c759fc560f Hard population of registry system with pre_expand
Summary: Provide an extension point pre_expand to let a configurable class A make sure another class B is registered before A is expanded. This reduces top level imports.

Reviewed By: bottler

Differential Revision: D44504122

fbshipit-source-id: c418bebbe6d33862d239be592d9751378eee3a62
2023-03-31 07:44:38 -07:00
Emilien Garreau
813e941de5 Add the OverfitModel
Summary:
Introduces the OverfitModel for NeRF-style training with overfitting to one scene.
It is a specific case of GenericModel. It has been disentangle to ease usage.

## General modification

1. Modularize a minimum GenericModel to introduce OverfitModel
2. Introduce OverfitModel and ensure through unit testing that it behaves like GenericModel.

## Modularization

The following methods have been extracted from GenericModel to allow modularity with ManyViewModel:
- get_objective is now a call to weighted_sum_losses
- log_loss_weights
- prepare_inputs

The generic methods have been moved to an utils.py file.

Simplify the code to introduce OverfitModel.

Private methods like chunk_generator are now public and can now be used by ManyViewModel.

Reviewed By: shapovalov

Differential Revision: D43771992

fbshipit-source-id: 6102aeb21c7fdd56aa2ff9cd1dd23fd9fbf26315
2023-03-24 07:27:39 -07:00
Jeremy Reizenstein
a123815f40 join_pointclouds_as_scene
Summary: New function

Reviewed By: davidsonic

Differential Revision: D42776590

fbshipit-source-id: 2a6e73480bcf2d1749f86bcb22d1942e3e8d3167
2023-03-09 06:51:13 -08:00
generatedunixname89002005287564
33b49cebf0 fbcode//vision/fair/pytorch3d
Reviewed By: bottler

Differential Revision: D43432438

fbshipit-source-id: 58159b2febb67febb533511eb2d1f47d40dad032
2023-02-20 07:19:15 -08:00
Jeremy Reizenstein
7dfa6918ee transform test fix
Summary: Indexing with a big matrix now fails with a ValueError, possibly because of pytorch improvements. Remove the testcase for it.

Reviewed By: davidsonic

Differential Revision: D42609741

fbshipit-source-id: 0a5a6632ed199cb942bfc4cc4ed347b72e491125
2023-01-28 17:00:41 -08:00
Jeremy Reizenstein
97f8f9bf47 test fix
Reviewed By: shapovalov

Differential Revision: D42780711

fbshipit-source-id: 075fcae5097147b782f7ffc935f5430b824f58fd
2023-01-27 03:56:53 -08:00
Roman Shapovalov
11959e0b24 Subsets in dataset iterators
Summary: For the new API, filtering iterators over sequences by subsets is quite helpful. The change is backwards compatible.

Reviewed By: bottler

Differential Revision: D42739669

fbshipit-source-id: d150a404aeaf42fd04a81304c63a4cba203f897d
2023-01-26 03:00:46 -08:00
David Novotny
9dc28f5dd5 Fixes for RayBundle plotting
Summary:
Fixes some issues with RayBundle plotting:
- allows plotting raybundles on gpu
- view -> reshape since we do not require contiguous raybundle tensors as input

Reviewed By: bottler, shapovalov

Differential Revision: D42665923

fbshipit-source-id: e9c6c7810428365dca4cb5ec80ef15ff28644163
2023-01-25 01:56:36 -08:00
Jeremy Reizenstein
a12612a48f doc rgbd point cloud
Summary: docstring and shape fix

Reviewed By: shapovalov

Differential Revision: D42609661

fbshipit-source-id: fd50234872ad61b5452821eeb89d51344f70c957
2023-01-24 15:26:52 -08:00
Jeremy Reizenstein
dcced4fa29 test fixes
Reviewed By: shapovalov

Differential Revision: D42545069

fbshipit-source-id: e25fb4049dcebd715df43bab3ce813ecb5f85abe
2023-01-17 06:11:56 -08:00
Jeremy Reizenstein
84851c8312 camera iteration #1408
Summary: Use IndexError so that a camera object is an iterable

Reviewed By: shapovalov

Differential Revision: D42312021

fbshipit-source-id: 67c417d5f1398e8b30a6944468eda057b4ceb444
2023-01-16 08:52:52 -08:00
Jeremy Reizenstein
d71105f5e5 lints
Summary: lint fixes

Reviewed By: davidsonic

Differential Revision: D42451530

fbshipit-source-id: 120bdd58fc074a713895df15df4e9efa9ea0a420
2023-01-12 14:23:39 -08:00
Jeremy Reizenstein
b7a316232a fix saved glb length
Summary: Make GLB files report their own length correctly. They were off by 28.

Reviewed By: davidsonic

Differential Revision: D41838340

fbshipit-source-id: 9cd66e8337c142298d5ae1d7c27e51fd812d5c7b
2022-12-13 05:34:45 -08:00
Jiali Duan
cc2840eb44 Write meshes to GLB
Summary: Write the amalgamated mesh from the Mesh module to glb. In this version, the json header and the binary data specified by the buffer are merged into glb. The image texture attributes are added.

Reviewed By: bottler

Differential Revision: D41489778

fbshipit-source-id: 3af0e9a8f9e9098e73737a254177802e0fb6bd3c
2022-12-05 01:25:43 -08:00
Jeremy Reizenstein
60ab1cdb72 make x_enabled compulsory
Summary: Optional[some_configurable] won't autogenerate the enabled flag

Reviewed By: shapovalov

Differential Revision: D41522104

fbshipit-source-id: 555ff6b343faf6f18aad2f92fbb7c341f5e991c6
2022-11-24 09:38:02 -08:00
Jiali Duan
8b8291830e Marching Cubes cuda extension
Summary:
Torch CUDA extension for Marching Cubes
- MC involving 3 steps:
  - 1st forward pass to collect vertices and occupied state for each voxel
  - Compute compactVoxelArray to skip non-empty voxels
  - 2nd pass to genereate interpolated vertex positions and faces by marching through the grid
- In contrast to existing MC:
   - Bind each interpolated vertex with a global edge_id to address floating-point precision
   - Added deduplication process to remove redundant vertices and faces

Benchmarks (ms):

| N / V(^3)      | python          | C++             |   CUDA   | Speedup |
| 2 / 20          |    12176873  |       24338     |     4363   | 2790x/5x|
| 1 / 100          |     -             |    3070511     |   27126   |    113x    |
| 2 / 100          |     -             |    5968934     |   53129   |    112x    |
| 1 / 256          |     -             |  61278092     | 430900   |    142x    |
| 2 / 256          |     -             |125687930     | 856941   |    146x   |

Reviewed By: kjchalup

Differential Revision: D39644248

fbshipit-source-id: d679c0c79d67b98b235d12296f383d760a00042a
2022-11-15 19:42:04 -08:00
Roman Shapovalov
f3c1e0837c MC rasterize supports heterogeneous bundle; refactoring of bundle-to-padded
Summary:
Rasterize MC was not adapted to heterogeneous bundles.

There are some caveats though:
1) on CO3D, we get up to 18 points per image, which is too few for a reasonable visualisation (see below);
2) rasterising for a batch of 100 is slow.

I also moved the unpacking code close to the bundle to be able to reuse it.

{F789678778}

Reviewed By: bottler, davnov134

Differential Revision: D41008600

fbshipit-source-id: 9f10f1f9f9a174cf8c534b9b9859587d69832b71
2022-11-07 13:43:31 -08:00
Jeremy Reizenstein
a1f2ded58a voxel_grid_implicit_function scaffold fixes
Summary: Fix indexing of directions after filtering of points by scaffold.

Reviewed By: shapovalov

Differential Revision: D40853482

fbshipit-source-id: 9cfdb981e97cb82edcd27632c5848537ed2c6837
2022-11-03 05:46:31 -07:00
David Novotny
e4a3298149 CO3Dv2 multi-category extension
Summary:
Allows loading of multiple categories.
Multiple categories are provided in a comma-separated list of category names.

Reviewed By: bottler, shapovalov

Differential Revision: D40803297

fbshipit-source-id: 863938be3aa6ffefe9e563aede4a2e9e66aeeaa8
2022-11-02 13:55:25 -07:00
Jeremy Reizenstein
74754bbf17 voxel_grid_implicit_function
Reviewed By: shapovalov

Differential Revision: D40622304

fbshipit-source-id: 277515a55c46d9b8300058b439526539a7fe00a0
2022-10-23 05:36:34 -07:00