16 Commits

Author SHA1 Message Date
alex-bene
7a3c0cbc9d Increase performance for conversions including axis angles (#1948)
Summary:
This is an extension of https://github.com/facebookresearch/pytorch3d/issues/1544 with various speed, stability, and readability improvements. (I could not find a way to make a commit to the existing PR). This PR is still based on the [Rodrigues' rotation formula](https://en.wikipedia.org/wiki/Rotation_formalisms_in_three_dimensions#Rotation_matrix_%E2%86%94_Euler_axis/angle).

The motivation is the same; this change speeds up the conversions up to 10x, depending on the device, batch size, etc.

### Notes
- As the angles get very close to `π`, the existing implementation and the proposed one start to differ. However, (my understanding is that) this is not a problem as the axis can not be stably inferred from the rotation matrix in this case in general.
- bottler , I tried to follow similar conventions as existing functions to deal with weird angles, let me know if something needs to be changed to merge this.

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1948

Reviewed By: MichaelRamamonjisoa

Differential Revision: D69193009

Pulled By: bottler

fbshipit-source-id: e5ed34b45b625114ec4419bb89e22a6aefad4eeb
2025-02-07 07:37:42 -08:00
Jeremy Reizenstein
34f648ede0 move targets
Summary: Move testing targets from pytorch3d/tests/TARGETS to pytorch3d/TARGETS.

Reviewed By: shapovalov

Differential Revision: D36186940

fbshipit-source-id: a4c52c4d99351f885e2b0bf870532d530324039b
2022-05-25 06:16:03 -07:00
Jeremy Reizenstein
9eeb456e82 Update license for company name
Summary: Update all FB license strings to the new format.

Reviewed By: patricklabatut

Differential Revision: D33403538

fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
2022-01-04 11:43:38 -08:00
una-dinosauria
bee31c48d3 Make some matrix conversion jittable (#898)
Summary:
Make sure the functions from `rotation_conversion` are jittable, and add some type hints.

Add tests to verify this is the case.

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/898

Reviewed By: patricklabatut

Differential Revision: D31926103

Pulled By: bottler

fbshipit-source-id: bff6013c5ca2d452e37e631bd902f0674d5ca091
2021-10-26 14:31:46 -07:00
Patrick Labatut
af93f34834 License lint codebase
Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
2021-06-22 03:45:27 -07:00
Jeremy Reizenstein
ce60d4b00e remove requires_grad from random rotations
Summary: Because rotations and (rotation) quaternions live on curved manifolds, it doesn't make sense to optimize them directly. Having a prominent option to require gradient on random ones may cause people to try, and isn't particularly useful.

Reviewed By: theschnitz

Differential Revision: D29160734

fbshipit-source-id: fc9e320672349fe334747c5b214655882a460a62
2021-06-21 11:45:42 -07:00
Roman Shapovalov
1b39cebe92 Sign issue about quaternion_to_matrix and matrix_to_quaternion
Summary:
As reported on github, `matrix_to_quaternion` was incorrect for rotations by 180˚. We resolved the sign of the component `i` based on the sign of `i*r`, assuming `r > 0`, which is untrue if `r == 0`.

This diff handles special cases and ensures we use the non-zero elements to copy the sign from.

Reviewed By: bottler

Differential Revision: D29149465

fbshipit-source-id: cd508cc31567fc37ea3463dd7e8c8e8d5d64a235
2021-06-18 06:40:02 -07:00
Jeremy Reizenstein
c93c4dd7b2 axis_angle representation of rotations
Summary: We can represent a rotation as a vector in the axis direction, whose length is the rotation anticlockwise in radians around that axis.

Reviewed By: gkioxari

Differential Revision: D24306293

fbshipit-source-id: 2e0f138eda8329f6cceff600a6e5f17a00e4deb7
2020-10-21 06:23:28 -07:00
Jeremy Reizenstein
4d52f9fb8b matrix_to_quaternion corner case
Summary: Issue #119. The function `sqrt(max(x, 0))` is not convex and has infinite gradient at 0, but 0 is a subgradient at 0. Here we implement it in such a way as to give 0 as the gradient.

Reviewed By: gkioxari

Differential Revision: D24306294

fbshipit-source-id: 48d136faca083babad4d64970be7ea522dbe9e09
2020-10-15 03:21:40 -07:00
Roman Shapovalov
2f3cd98725 6D representation of rotations.
Summary: Conversion to/from the 6D representation of rotation from the paper http://arxiv.org/abs/1812.07035 ; based on David’s implementation.

Reviewed By: davnov134

Differential Revision: D22234397

fbshipit-source-id: 9e25ee93da7e3a2f2068cbe362cb5edc88649ce0
2020-07-08 04:01:22 -07:00
Patrick Labatut
d57daa6f85 Address black + isort fbsource linter warnings
Summary: Address black + isort fbsource linter warnings from D20558374 (previous diff)

Reviewed By: nikhilaravi

Differential Revision: D20558373

fbshipit-source-id: d3607de4a01fb24c0d5269634563a7914bddf1c8
2020-03-29 14:51:02 -07:00
Jeremy Reizenstein
fa81953380 test_build
Summary: Ensure copyright header consistency and translation unit name uniqueness.

Reviewed By: nikhilaravi

Differential Revision: D20438802

fbshipit-source-id: 9820cfe4c6efab016a0a8589dfa24bb526692f83
2020-03-16 07:54:56 -07:00
Patrick Labatut
3c71ab64cc Remove shebang line when not strictly required
Summary: The shebang line `#!<path to interpreter>` is only required for Python scripts, so remove it on source files for class or function definitions. Additionally explicitly mark as executable the actual Python scripts in the codebase.

Reviewed By: nikhilaravi

Differential Revision: D20095778

fbshipit-source-id: d312599fba485e978a243292f88a180d71e1b55a
2020-03-12 10:39:44 -07:00
Jeremy Reizenstein
e491efb81f lint things
Summary:
Lint related fixes: Improve internal/OSS consistency. Fix the fight between black and certain pyre-ignore markers by moving them to the line before.
Use clang-format-8 automatically if present. Small number of pyre fixes.

arc doesn't run pyre at the moment, so I put back the explicit call to pyre. I don't know if there's an option somewhere to change this.

Reviewed By: nikhilaravi

Differential Revision: D19780518

fbshipit-source-id: ef1c243392322fa074130f6cff2dd8a6f7738a7f
2020-02-21 05:05:06 -08:00
Nikhila Ravi
8301163d24 transforms 3d convention fix
Summary: Fixed the rotation matrices generated by the RotateAxisAngle class and updated the tests. Added documentation for Transforms3d to clarify the conventions.

Reviewed By: gkioxari

Differential Revision: D19912903

fbshipit-source-id: c64926ce4e1381b145811557c32b73663d6d92d1
2020-02-19 10:32:44 -08:00
facebook-github-bot
dbf06b504b Initial commit
fbshipit-source-id: ad58e416e3ceeca85fae0583308968d04e78fe0d
2020-01-23 11:53:46 -08:00