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Fixing look_at_view_transform documentation, azim angle definition was incorrect (#251)
Summary: …between the projection on the y=0 plane and reference vector (0,0,1). Fixes https://github.com/facebookresearch/pytorch3d/issues/229 Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/251 Reviewed By: gkioxari Differential Revision: D23967073 Pulled By: nikhilaravi fbshipit-source-id: fb6f10d4b7f5e319d17e28b4316837205b637f5e
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@ -1260,7 +1260,7 @@ def look_at_view_transform(
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azim: angle in degrees or radians. The vector from the object to
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the camera is projected onto a horizontal plane y = 0.
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azim is the angle between the projected vector and a
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reference vector at (1, 0, 0) on the reference plane (the horizontal plane).
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reference vector at (0, 0, 1) on the reference plane (the horizontal plane).
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dist, elem and azim can be of shape (1), (N).
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degrees: boolean flag to indicate if the elevation and azimuth
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angles are specified in degrees or radians.
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