Summary: Fix#873, that grid_sizes defaults to the wrong dtype in points2volumes code, and mask doesn't have a proper default.
Reviewed By: nikhilaravi
Differential Revision: D31503545
fbshipit-source-id: fa32a1a6074fc7ac7bdb362edfb5e5839866a472
Summary: The epsilon value is important for determining whether vertices are inside/outside a plane.
Reviewed By: gkioxari
Differential Revision: D31485247
fbshipit-source-id: 5517575de7c02f1afa277d00e0190a81f44f5761
Summary: C++ Implementation of algorithm to compute 3D bounding boxes for batches of bboxes of shape (N, 8, 3) and (M, 8, 3).
Reviewed By: gkioxari
Differential Revision: D30905190
fbshipit-source-id: 02e2cf025cd4fa3ff706ce5cf9b82c0fb5443f96
Summary:
I have implemented an exact solution for 3D IoU of oriented 3D boxes.
This file includes:
* box3d_overlap: which computes the exact IoU of box1 and box2
* box3d_overlap_sampling: which computes an approximate IoU of box1 and box2 by sampling points within the boxes
Note that both implementations currently do not support batching.
Our exact IoU implementation is based on the fact that the intersecting shape of the two 3D boxes will be formed by segments of the surface of the boxes. Our algorithm computes these segments by reasoning whether triangles of one box are within the second box and vice versa. We deal with intersecting triangles by clipping them.
Reviewed By: gkioxari
Differential Revision: D30667497
fbshipit-source-id: 2f747f410f90b7f854eeaf3036794bc3ac982917