mirror of
				https://github.com/facebookresearch/pytorch3d.git
				synced 2025-11-04 18:02:14 +08:00 
			
		
		
		
	Add pattern linter for project names
Summary: Add pattern linter for PyTorch3D and SlowFast, this will suggest typo fixes whenever the wrong case is accidentally used. Reviewed By: wanyenlo Differential Revision: D20498696 fbshipit-source-id: 1a3f4702bd0dbe06e81d0f301b3ea38ea62e7885
This commit is contained in:
		
							parent
							
								
									eeb6bd3b09
								
							
						
					
					
						commit
						5218f45c2c
					
				@ -45,7 +45,7 @@ pip install scikit-image matplotlib imageio
 | 
			
		||||
pip install black isort flake8 flake8-bugbear flake8-comprehensions
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Installing prebuilt binaries for Pytorch3d
 | 
			
		||||
## Installing prebuilt binaries for PyTorch3D
 | 
			
		||||
After installing the above dependencies, run one of the following commands:
 | 
			
		||||
 | 
			
		||||
### 1. Install with CUDA support from Anaconda Cloud, on Linux only
 | 
			
		||||
 | 
			
		||||
@ -55,7 +55,7 @@ We also have deep dive notes on several API components:
 | 
			
		||||
 | 
			
		||||
## Development
 | 
			
		||||
 | 
			
		||||
We welcome new contributions to Pytorch3d and we will be actively maintaining this library! Please refer to [CONTRIBUTING.md](./.github/CONTRIBUTING.md) for full instructions on how to run the code, tests and linter, and submit your pull requests.
 | 
			
		||||
We welcome new contributions to PyTorch3D and we will be actively maintaining this library! Please refer to [CONTRIBUTING.md](./.github/CONTRIBUTING.md) for full instructions on how to run the code, tests and linter, and submit your pull requests.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## Contributors
 | 
			
		||||
 | 
			
		||||
@ -879,7 +879,7 @@ def get_world_to_view_transform(R=r, T=t) -> Transform3d:
 | 
			
		||||
    matrix to go from world space to view space by applying a rotation and
 | 
			
		||||
    a translation.
 | 
			
		||||
 | 
			
		||||
    Pytorch3d uses the same convention as Hartley & Zisserman.
 | 
			
		||||
    PyTorch3D uses the same convention as Hartley & Zisserman.
 | 
			
		||||
    I.e., for camera extrinsic parameters R (rotation) and T (translation),
 | 
			
		||||
    we map a 3D point `X_world` in world coordinates to
 | 
			
		||||
    a point `X_cam` in camera coordinates with:
 | 
			
		||||
 | 
			
		||||
@ -110,7 +110,7 @@ if __name__ == "__main__":
 | 
			
		||||
        "--repo_dir",
 | 
			
		||||
        metavar="path",
 | 
			
		||||
        required=True,
 | 
			
		||||
        help="Pytorch3D repo directory.",
 | 
			
		||||
        help="PyTorch3D repo directory.",
 | 
			
		||||
    )
 | 
			
		||||
    args = parser.parse_args()
 | 
			
		||||
    gen_tutorials(args.repo_dir)
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user