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Summary: Rasterize MC was not adapted to heterogeneous bundles. There are some caveats though: 1) on CO3D, we get up to 18 points per image, which is too few for a reasonable visualisation (see below); 2) rasterising for a batch of 100 is slow. I also moved the unpacking code close to the bundle to be able to reuse it. {F789678778} Reviewed By: bottler, davnov134 Differential Revision: D41008600 fbshipit-source-id: 9f10f1f9f9a174cf8c534b9b9859587d69832b71