5 Commits

Author SHA1 Message Date
Ignacio Rocco
16ebf54e69 NDC doc fix (#28)
Summary:
- Added clarifications about NDC coordinate system for square and non-square images.

Pull Request resolved: https://github.com/fairinternal/pytorch3d/pull/28

Reviewed By: nikhilaravi

Differential Revision: D31681444

Pulled By: bottler

fbshipit-source-id: f71eabe9b3dd54b9372cef617e08f837f316555b
2021-10-17 07:41:57 -07:00
Georgia Gkioxari
0c32f094af NDC/screen cameras API fix, compatibility with renderer
Summary:
API fix for NDC/screen cameras and compatibility with PyTorch3D renderers.

With this new fix:
* Users can define cameras and `transform_points` under any coordinate system conventions. The transformation applies the camera K and RT to the input points, not regarding for PyTorch3D conventions. So this makes cameras completely independent from PyTorch3D renderer.

* Cameras can be defined either in NDC space or screen space. For existing ones, FoV cameras are in NDC space. Perspective/Orthographic can be defined in NDC or screen space.

* The interface with PyTorch3D renderers happens through `transform_points_ndc` which transforms points to the NDC space and assumes that input points are provided according to PyTorch3D conventions.

* Similarly, `transform_points_screen` transforms points to screen space and again assumes that input points are under PyTorch3D conventions.

* For Orthographic/Perspective cameras, if they are defined in screen space, the `get_ndc_camera_transform` allows points to be converted to NDC for use for the renderers.

Reviewed By: nikhilaravi

Differential Revision: D26932657

fbshipit-source-id: 1a964e3e7caa54d10c792cf39c4d527ba2fb2e79
2021-08-02 01:01:10 -07:00
Jeremy Reizenstein
124bb5e391 spelling
Summary: Collection of spelling things, mostly in docs / tutorials.

Reviewed By: gkioxari

Differential Revision: D26101323

fbshipit-source-id: 652f62bc9d71a4ff872efa21141225e43191353a
2021-04-09 09:58:54 -07:00
Nikhila Ravi
c25fd83694 small website updates
Summary: Small fixes to website rendering

Reviewed By: jcjohnson

Differential Revision: D23281746

fbshipit-source-id: c9dc8edd5e52f39d4e0e19f10ecc7e035b39feda
2020-08-26 09:21:43 -07:00
Georgia Gkioxari
57a22e7306 camera refactoring
Summary:
Refactor cameras
* CamerasBase was enhanced with `transform_points_screen` that transforms projected points from NDC to screen space
* OpenGLPerspective, OpenGLOrthographic -> FoVPerspective, FoVOrthographic
* SfMPerspective, SfMOrthographic -> Perspective, Orthographic
* PerspectiveCamera can optionally be constructred with screen space parameters
* Note on Cameras and coordinate systems was added

Reviewed By: nikhilaravi

Differential Revision: D23168525

fbshipit-source-id: dd138e2b2cc7e0e0d9f34c45b8251c01266a2063
2020-08-20 22:22:06 -07:00