945 Commits

Author SHA1 Message Date
Jeremy Reizenstein
3b7ab22d10 MeshRasterizerOpenGL import fixes
Summary: Only import it if you ask for it.

Reviewed By: kjchalup

Differential Revision: D38327167

fbshipit-source-id: 3f05231f26eda582a63afc71b669996342b0c6f9
2022-08-02 04:32:32 -07:00
David Novotny
5bf6d532f7 Better error message when dataset root set wrongly in JsonIndexDatasetMapProviderV2
Summary: <see title>

Reviewed By: bottler

Differential Revision: D38314727

fbshipit-source-id: 7178b816a22b06af938a35c5f7bb88404fb1b1c4
2022-08-01 14:08:19 -07:00
Darijan Gudelj
597e0259dc Made eval_batches be set inside the __init__
Summary: Made eval_batches be set in call to `__init__` not after the construction as they were before

Reviewed By: bottler

Differential Revision: D38275943

fbshipit-source-id: 32737401d1ddd16c284e1851b7a91f8b041c406f
2022-08-01 10:23:34 -07:00
David Novotny
80fc0ee0b6 Better seeding of random engines
Summary: Currently, seeds are set only inside the train loop. But this does not ensure that the model weights are initialized the same way everywhere which makes all experiments irreproducible. This diff fixes it.

Reviewed By: bottler

Differential Revision: D38315840

fbshipit-source-id: 3d2ecebbc36072c2b68dd3cd8c5e30708e7dd808
2022-08-01 10:03:09 -07:00
David Novotny
0c3599e8ee Correct MC rasterization pt. radius
Summary: Fixes the MC rasterization bug

Reviewed By: bottler

Differential Revision: D38312234

fbshipit-source-id: 910cf809ef3faff3de7a8d905b0821f395a52edf
2022-08-01 04:53:59 -07:00
Jeremy Reizenstein
14bd5e28e8 provide cow dataset
Summary: Make a dummy single-scene dataset using the code from generate_cow_renders (used in existing NeRF tutorials)

Reviewed By: kjchalup

Differential Revision: D38116910

fbshipit-source-id: 8db6df7098aa221c81d392e5cd21b0e67f65bd70
2022-08-01 01:52:12 -07:00
Krzysztof Chalupka
1b0584f7bd Replace pluggable components to create a proper Configurable hierarchy.
Summary:
This large diff rewrites a significant portion of Implicitron's config hierarchy. The new hierarchy, and some of the default implementation classes, are as follows:
```
Experiment
    data_source: ImplicitronDataSource
        dataset_map_provider
        data_loader_map_provider
    model_factory: ImplicitronModelFactory
        model: GenericModel
    optimizer_factory: ImplicitronOptimizerFactory
    training_loop: ImplicitronTrainingLoop
        evaluator: ImplicitronEvaluator
```

1) Experiment (used to be ExperimentConfig) is now a top-level Configurable and contains as members mainly (mostly new) high-level factory Configurables.
2) Experiment's job is to run factories, do some accelerate setup and then pass the results to the main training loop.
3) ImplicitronOptimizerFactory and ImplicitronModelFactory are new high-level factories that create the optimizer, scheduler, model, and stats objects.
4) TrainingLoop is a new configurable that runs the main training loop and the inner train-validate step.
5) Evaluator is a new configurable that TrainingLoop uses to run validation/test steps.
6) GenericModel is not the only model choice anymore. Instead, ImplicitronModelBase (by default instantiated with GenericModel) is a member of Experiment and can be easily replaced by a custom implementation by the user.

All the new Configurables are children of ReplaceableBase, and can be easily replaced with custom implementations.

In addition, I added support for the exponential LR schedule, updated the config files and the test, as well as added a config file that reproduces NERF results and a test to run the repro experiment.

Reviewed By: bottler

Differential Revision: D37723227

fbshipit-source-id: b36bee880d6aa53efdd2abfaae4489d8ab1e8a27
2022-07-29 17:32:51 -07:00
Jeremy Reizenstein
6b481595f0 redefinition -> defaults kept in config
Summary:
This is an internal change in the config systen. It allows redefining a pluggable implementation with new default values. This is useful in notebooks / interactive use. For example, this now works.

        class A(ReplaceableBase):
            pass

        registry.register
        class B(A):
            i: int = 4

        class C(Configurable):
            a: A
            a_class_type: str = "B"

            def __post_init__(self):
                run_auto_creation(self)

        expand_args_fields(C)

        registry.register
        class B(A):
            i: int = 5

        c = C()

        assert c.a.i == 5

Reviewed By: shapovalov

Differential Revision: D38219371

fbshipit-source-id: 72911a9bd3426d3359cf8802cc016fc7f6d7713b
2022-07-28 09:39:18 -07:00
Krzysztof Chalupka
cb49550486 Add MeshRasterizerOpenGL
Summary:
Adding MeshRasterizerOpenGL, a faster alternative to MeshRasterizer. The new rasterizer follows the ideas from "Differentiable Surface Rendering via non-Differentiable Sampling".

The new rasterizer 20x faster on a 2M face mesh (try pose optimization on Nefertiti from https://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/!). The larger the mesh, the larger the speedup.

There are two main disadvantages:
* The new rasterizer works with an OpenGL backend, so requires pycuda.gl and pyopengl installed (though we avoided writing any C++ code, everything is in Python!)
* The new rasterizer is non-differentiable. However, you can still differentiate the rendering function if you use if with the new SplatterPhongShader which we recently added to PyTorch3D (see the original paper cited above).

Reviewed By: patricklabatut, jcjohnson

Differential Revision: D37698816

fbshipit-source-id: 54d120639d3cb001f096237807e54aced0acda25
2022-07-22 15:52:50 -07:00
Krzysztof Chalupka
36edf2b302 Add .to methods to the splatter and SplatterPhongShader.
Summary: Needed to properly change devices during OpenGL rasterization.

Reviewed By: jcjohnson

Differential Revision: D37698568

fbshipit-source-id: 38968149d577322e662d3b5d04880204b0a7be29
2022-07-22 14:36:22 -07:00
Krzysztof Chalupka
78bb6d17fa Add EGLContext and DeviceContextManager
Summary:
EGLContext is a utility to render with OpenGL without an attached display (that is, without a monitor).

DeviceContextManager allows us to avoid unnecessary context creations and releases. See docstrings for more info.

Reviewed By: jcjohnson

Differential Revision: D36562551

fbshipit-source-id: eb0d2a2f85555ee110e203d435a44ad243281d2c
2022-07-22 09:43:05 -07:00
Jeremy Reizenstein
54c75b4114 GM error for unbatched inputs
Summary: Error when sending an unbatched FrameData through GM.

Reviewed By: shapovalov

Differential Revision: D38036286

fbshipit-source-id: b8d280c61fbbefdc112c57ccd630ab3ccce7b44e
2022-07-21 15:10:24 -07:00
Jeremy Reizenstein
3783437d2f lazy all_train_cameras
Summary: Avoid calculating all_train_cameras before it is needed, because it is slow in some datasets.

Reviewed By: shapovalov

Differential Revision: D38037157

fbshipit-source-id: 95461226655cde2626b680661951ab17ebb0ec75
2022-07-21 15:04:00 -07:00
Jeremy Reizenstein
b2dc520210 lints
Summary: lint issues (mostly flake) in implicitron

Reviewed By: patricklabatut

Differential Revision: D37920948

fbshipit-source-id: 8cb3c2a2838d111c80a211c98a404c210d4649ed
2022-07-21 13:33:49 -07:00
Jeremy Reizenstein
8597d4c5c1 dependencies for testing
Summary: We especially need omegaconf when testing impicitron.

Reviewed By: patricklabatut

Differential Revision: D37921440

fbshipit-source-id: 4e66fde35aa29f60eabd92bf459cd584cfd7e5ca
2022-07-21 13:22:19 -07:00
Jeremy Reizenstein
38fd8380f7 fix ndc/screen problem in blender/llff (#39)
Summary:
X-link: https://github.com/fairinternal/pytorch3d/pull/39

Blender and LLFF cameras were sending screen space focal length and principal point to a camera init function expecting NDC

Reviewed By: shapovalov

Differential Revision: D37788686

fbshipit-source-id: 2ddf7436248bc0d174eceb04c288b93858138582
2022-07-19 10:38:13 -07:00
Jeremy Reizenstein
67840f8320 multiseq conditioning type
Summary: Add the conditioning types to the repro yaml files. In particular, this fixes test_conditioning_type.

Reviewed By: shapovalov

Differential Revision: D37914537

fbshipit-source-id: 621390f329d9da662d915eb3b7bc709206a20552
2022-07-18 03:11:40 -07:00
Jeremy Reizenstein
9b2e570536 option to avoid accelerate
Summary: For debugging, introduce PYTORCH3D_NO_ACCELERATE env var.

Reviewed By: shapovalov

Differential Revision: D37885393

fbshipit-source-id: de080080c0aa4b6d874028937083a0113bb97c23
2022-07-17 13:15:59 -07:00
Iurii Makarov
0f966217e5 Fixed typing to have compatibility with OmegaConf 2.2.2 in Pytorch3D
Summary:
I tried to run `experiment.py` and `pytorch3d_implicitron_runner` and faced the failure with this traceback: https://www.internalfb.com/phabricator/paste/view/P515734086

It seems to be due to the new release of OmegaConf (version=2.2.2) which requires different typing. This fix helped to overcome it.

Reviewed By: bottler

Differential Revision: D37881644

fbshipit-source-id: be0cd4ced0526f8382cea5bdca9b340e93a2fba2
2022-07-15 05:55:03 -07:00
Jiali Duan
379c8b2780 Fix Pytorch3D PnP test
Summary:
EPnP fails the test when the number of points is below 6. As suggested, quadratic option is in theory to deal with as few as 4 points (so num_pts_thresh=3 is set). And when num_pts > num_pts_thresh=4, skip_q is False.

To avoid bumping num_pts_thresh while passing all the original tests, check_output is set to False when num_pts < 6, similar to the logic in Line 123-127.  It makes sure that the algo doesn't crash.

Reviewed By: shapovalov

Differential Revision: D37804438

fbshipit-source-id: 74576d63a9553e25e3ec344677edb6912b5f9354
2022-07-14 09:50:39 -07:00
Jeremy Reizenstein
8e0c82b89a lint fix: raise from None
Summary: New linter warning is complaining about `raise` inside `except`.

Reviewed By: kjchalup

Differential Revision: D37819264

fbshipit-source-id: 56ad5d0558ea39e1125f3c76b43b7376aea2bc7c
2022-07-14 04:21:44 -07:00
David Novotny
8ba9a694ee Remove -1 from crop mask
Summary: Removing 1 from the crop mask does not seem sensible.

Reviewed By: bottler, shapovalov

Differential Revision: D37843680

fbshipit-source-id: 70cec80f9ea26deac63312da62b9c8af27d2a010
2022-07-14 03:30:51 -07:00
Roman Shapovalov
36ba079bef Fixes to CO3Dv2 provider.
Summary:
1. Random sampling of num batches without replacement not supported.
2.Providers should implement the interface for the training loop to work.

Reviewed By: bottler, davnov134

Differential Revision: D37815388

fbshipit-source-id: 8a2795b524e733f07346ffdb20a9c0eb1a2b8190
2022-07-13 09:45:29 -07:00
Jeremy Reizenstein
b95ec190af followups to D37592429
Summary: Fixing comments on D37592429 (0dce883241)

Reviewed By: shapovalov

Differential Revision: D37752367

fbshipit-source-id: 40aa7ee4dc0c5b8b7a84a09d13a3933a9e3afedd
2022-07-13 06:07:02 -07:00
Jeremy Reizenstein
55f67b0d18 add accelerate dependency
Summary: Accelerate is an additional implicitron dependency, so document it.

Reviewed By: shapovalov

Differential Revision: D37786933

fbshipit-source-id: 11024fe604107881f8ca29e17cb5cbfe492fc7f9
2022-07-13 06:00:05 -07:00
Roman Shapovalov
4261e59f51 Fix: making visualisation work again
Summary:
1. Respecting `visdom_show_preds` parameter when it is False.
2. Clipping the images pre-visualisation, which is important for methods like SRN that are not arare of pixel value range.

Reviewed By: bottler

Differential Revision: D37786439

fbshipit-source-id: 8dbb5104290bcc5c2829716b663cae17edc911bd
2022-07-13 05:29:09 -07:00
David Novotny
af55ba01f8 Fix for box_crop=True
Summary: one more bugfix in JsonIndexDataset

Reviewed By: bottler

Differential Revision: D37789138

fbshipit-source-id: 2fb2bda7448674091ff6b279175f0bbd16ff7a62
2022-07-12 10:03:58 -07:00
Jeremy Reizenstein
d3b7f5f421 fix trainer test
Summary: After recent accelerate change D37543870 (aa8b03f31d), update interactive trainer test.

Reviewed By: shapovalov

Differential Revision: D37785932

fbshipit-source-id: 9211374323b6cfd80f6c5ff3a4fc1c0ca04b54ba
2022-07-12 07:20:21 -07:00
Tristan Rice
4ecc9ea89d shader: fix HardDepthShader sizes + tests (#1252)
Summary:
This fixes a indexing bug in HardDepthShader and adds proper unit tests for both of the DepthShaders. This bug was introduced when updating the shader sizes and discovered when I switched my local model onto pytorch3d trunk instead of the patched copy.

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1252

Test Plan:
Unit test + custom model code

```
pytest tests/test_shader.py
```

![image](https://user-images.githubusercontent.com/909104/178397456-f478d0e0-9f6c-467a-a85b-adb4c47adfee.png)

Reviewed By: bottler

Differential Revision: D37775767

Pulled By: d4l3k

fbshipit-source-id: 5f001903985976d7067d1fa0a3102d602790e3e8
2022-07-12 04:38:33 -07:00
Tristan Rice
8d10ba52b2 renderer: add support for rendering high dimensional textures for classification/segmentation use cases (#1248)
Summary:
For 3D segmentation problems it's really useful to be able to train the models from multiple viewpoints using Pytorch3D as the renderer. Currently due to hardcoded assumptions in a few spots the mesh renderer only supports rendering RGB (3 dimensional) data. You can encode the classification information as 3 channel data but if you have more than 3 classes you're out of luck.

This relaxes the assumptions to make rendering semantic classes work with `HardFlatShader` and `AmbientLights` with no diffusion/specular. The other shaders/lights don't make any sense for classification since they mutate the texture values in some way.

This only requires changes in `Materials` and `AmbientLights`. The bulk of the code is the unit test.

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1248

Test Plan: Added unit test that renders a 5 dimensional texture and compare dimensions 2-5 to a stored picture.

Reviewed By: bottler

Differential Revision: D37764610

Pulled By: d4l3k

fbshipit-source-id: 031895724d9318a6f6bab5b31055bb3f438176a5
2022-07-11 21:22:45 -07:00
Nikhila Ravi
aa8b03f31d Updates to support Accelerate and multigpu training (#37)
Summary:
## Changes:
- Added Accelerate Library and refactored experiment.py to use it
- Needed to move `init_optimizer` and `ExperimentConfig` to a separate file to be compatible with submitit/hydra
- Needed to make some modifications to data loaders etc to work well with the accelerate ddp wrappers
- Loading/saving checkpoints incorporates an unwrapping step so remove the ddp wrapped model

## Tests

Tested with both `torchrun` and `submitit/hydra` on two gpus locally. Here are the commands:

**Torchrun**

Modules loaded:
```sh
1) anaconda3/2021.05   2) cuda/11.3   3) NCCL/2.9.8-3-cuda.11.3   4) gcc/5.2.0. (but unload gcc when using submit)
```

```sh
torchrun --nnodes=1 --nproc_per_node=2 experiment.py --config-path ./configs --config-name repro_singleseq_nerf_test
```

**Submitit/Hydra Local test**

```sh
~/pytorch3d/projects/implicitron_trainer$ HYDRA_FULL_ERROR=1 python3.9 experiment.py --config-name repro_singleseq_nerf_test --multirun --config-path ./configs  hydra/launcher=submitit_local hydra.launcher.gpus_per_node=2 hydra.launcher.tasks_per_node=2 hydra.launcher.nodes=1
```

**Submitit/Hydra distributed test**

```sh
~/implicitron/pytorch3d$ python3.9 experiment.py --config-name repro_singleseq_nerf_test --multirun --config-path ./configs  hydra/launcher=submitit_slurm hydra.launcher.gpus_per_node=8 hydra.launcher.tasks_per_node=8 hydra.launcher.nodes=1 hydra.launcher.partition=learnlab hydra.launcher.timeout_min=4320
```

## TODOS:
- Fix distributed evaluation: currently this doesn't work as the input format to the evaluation function is not suitable for gathering across gpus (needs to be nested list/tuple/dicts of objects that satisfy `is_torch_tensor`) and currently `frame_data`  contains `Cameras` type.
- Refactor the `accelerator` object to be accessible by all functions instead of needing to pass it around everywhere? Maybe have a `Trainer` class and add it as a method?
- Update readme with installation instructions for accelerate and also commands for running jobs with torchrun and submitit/hydra

X-link: https://github.com/fairinternal/pytorch3d/pull/37

Reviewed By: davnov134, kjchalup

Differential Revision: D37543870

Pulled By: bottler

fbshipit-source-id: be9eb4e91244d4fe3740d87dafec622ae1e0cf76
2022-07-11 19:29:58 -07:00
Jeremy Reizenstein
57a40b3688 fix test
Summary: remove erroneous RandomDataLoaderMapProvider

Reviewed By: davnov134

Differential Revision: D37751116

fbshipit-source-id: cf3b555dc1e6304425914d1522b4f70407b498bf
2022-07-11 06:17:48 -07:00
David Novotny
522e5f0644 Bugfix - wrong mask bounds passed to box clamping
Summary: Fixes a bug

Reviewed By: bottler

Differential Revision: D37743350

fbshipit-source-id: d68e680d6027ae2b9814b2241fb72d3b74df77c1
2022-07-10 16:01:33 -07:00
David Novotny
e8390d3500 JsonIndexDatasetProviderV2
Summary: A new version of json index dataset provider supporting CO3Dv2

Reviewed By: shapovalov

Differential Revision: D37690918

fbshipit-source-id: bf2d5fc9d0f1220259e08661dafc69cdbe6b7f94
2022-07-09 17:16:24 -07:00
David Novotny
4300030d7a Changes for CO3Dv2 release [part1]
Summary:
Implements several changes needed for the CO3Dv2 release:
- FrameData contains crop_bbox_xywh which defines the outline of the image crop corresponding to the image-shaped tensors in FrameData
- revised the definition of a bounding box inside JsonDatasetIndex: bbox_xyxy is [xmin, ymin, xmax, ymax], where xmax, ymax are not inclusive; bbox_xywh = [xmin, ymain, xmax-xmin, ymax-ymin]
- is_filtered for detecting whether the entries of the dataset were somehow filtered
- seq_frame_index_to_dataset_index allows to skip entries that are not present in the dataset

Reviewed By: shapovalov

Differential Revision: D37687547

fbshipit-source-id: 7842756b0517878cc0964fc0935d3c0769454d78
2022-07-09 17:16:24 -07:00
Jeremy Reizenstein
00acf0b0c7 cu116 docker image
Summary: cu116 builds need to happen in a specific image.

Reviewed By: patricklabatut

Differential Revision: D37680352

fbshipit-source-id: 81bef0642ad832e83e4eba6321287759b3229303
2022-07-07 23:23:37 -07:00
Jeremy Reizenstein
a94f3f4c4b Add pytorch 1.12, drop pytorch 1.7
Summary: change deps

Reviewed By: kjchalup

Differential Revision: D37612290

fbshipit-source-id: 51af55159605b0edd89ffa9e177238466fc2d993
2022-07-06 14:36:45 -07:00
Jeremy Reizenstein
efb721320a extract camera_difficulty_bin_breaks
Summary: As part of removing Task, move camera difficulty bin breaks from hard code to the top level.

Reviewed By: davnov134

Differential Revision: D37491040

fbshipit-source-id: f2d6775ebc490f6f75020d13f37f6b588cc07a0b
2022-07-06 07:13:41 -07:00
Jeremy Reizenstein
40fb189c29 typing for trainer
Summary: Enable pyre checking of the trainer code.

Reviewed By: shapovalov

Differential Revision: D36545438

fbshipit-source-id: db1ea8d1ade2da79a2956964eb0c7ba302fa40d1
2022-07-06 07:13:41 -07:00
Jeremy Reizenstein
4e87c2b7f1 get_all_train_cameras
Summary: As part of removing Task, make the dataset code generate the source cameras for itself. There's a small optimization available here, in that the JsonIndexDataset could avoid loading images.

Reviewed By: shapovalov

Differential Revision: D37313423

fbshipit-source-id: 3e5e0b2aabbf9cc51f10547a3523e98c72ad8755
2022-07-06 07:13:41 -07:00
Jeremy Reizenstein
771cf8a328 more padding options in Dataloader
Summary: Add facilities for dataloading non-sequential scenes.

Reviewed By: shapovalov

Differential Revision: D37291277

fbshipit-source-id: 0a33e3727b44c4f0cba3a2abe9b12f40d2a20447
2022-07-06 07:13:41 -07:00
David Novotny
0dce883241 Refactor autodecoders
Summary: Refactors autodecoders. Tests pass.

Reviewed By: bottler

Differential Revision: D37592429

fbshipit-source-id: 8f5c9eac254e1fdf0704d5ec5f69eb42f6225113
2022-07-04 07:18:03 -07:00
Krzysztof Chalupka
ae35824f21 Refactor ViewMetrics
Summary:
Make ViewMetrics easy to replace by putting them into an OmegaConf dataclass.

Also, re-word a few variable names and fix minor TODOs.

Reviewed By: bottler

Differential Revision: D37327157

fbshipit-source-id: 78d8e39bbb3548b952f10abbe05688409fb987cc
2022-06-30 09:22:01 -07:00
Brian Hirsh
f4dd151037 fix internal index.Tensor test on wrong device
Summary: After landing https://github.com/pytorch/pytorch/pull/69607, that made it an error to use indexing with `cpu_tensor[cuda_indices]`. There was one outstanding test in fbcode that incorrectly used indexing in that way, which is fixed here

Reviewed By: bottler, osalpekar

Differential Revision: D37128838

fbshipit-source-id: 611b6f717b5b5d89fa61fd9ebeb513ad7e65a656
2022-06-29 09:30:37 -07:00
Roman Shapovalov
7ce8ed55e1 Fix: typo in dict processing
Summary:
David had his code crashed when using frame_annot["meta"] dictionary. Turns out we had a typo.
The tests were passing by chance since all the keys were single-character strings.

Reviewed By: bottler

Differential Revision: D37503987

fbshipit-source-id: c12b0df21116cfbbc4675a0182b9b9e6d62bad2e
2022-06-28 16:11:49 -07:00
Tristan Rice
7e0146ece4 shader: add SoftDepthShader and HardDepthShader for rendering depth maps (#36)
Summary:
X-link: https://github.com/fairinternal/pytorch3d/pull/36

This adds two shaders for rendering depth maps for meshes. This is useful for structure from motion applications that learn depths based off of camera pair disparities.

There's two shaders, one hard which just returns the distances and then a second that does a cumsum on the probabilities of the points with a weighted sum. Areas that don't have any z faces are set to the zfar distance.

Output from this renderer is `[N, H, W]` since it's just depth no need for channels.

I haven't tested this in an ML model yet just in a notebook.

hard:
![hardzshader](https://user-images.githubusercontent.com/909104/170190363-ef662c97-0bd2-488c-8675-0557a3c7dd06.png)

soft:
![softzshader](https://user-images.githubusercontent.com/909104/170190365-65b08cd7-0c49-4119-803e-d33c1d8c676e.png)

Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1208

Reviewed By: bottler

Differential Revision: D36682194

Pulled By: d4l3k

fbshipit-source-id: 5d4e10c6fb0fff5427be4ddd3bd76305a7ccc1e2
2022-06-26 04:01:29 -07:00
Ignacio Rocco
0e4c53c612 Fix link in generic_model.py (#38)
Summary: Pull Request resolved: https://github.com/fairinternal/pytorch3d/pull/38

Reviewed By: ignacio-rocco

Differential Revision: D37415027

Pulled By: bottler

fbshipit-source-id: 9b17049e4762506cd5c152fd6e244d5f0d97855b
2022-06-24 06:41:06 -07:00
Jeremy Reizenstein
879495d38f omegaconf 2.2.2 compatibility
Summary: OmegaConf 2.2.2 doesn't like heterogenous tuples or Sequence or Set members. Workaround this.

Reviewed By: shapovalov

Differential Revision: D37278736

fbshipit-source-id: 123e6657947f5b27514910e4074c92086a457a2a
2022-06-24 04:18:01 -07:00
Jeremy Reizenstein
5c1ca757bb srn/idr followups
Summary: small followup to D37172537 (cba26506b6) and D37209012 (81d63c6382): changing default #harmonics and improving a test

Reviewed By: shapovalov

Differential Revision: D37412357

fbshipit-source-id: 1af1005a129425fd24fa6dd213d69c71632099a0
2022-06-24 04:07:15 -07:00
Jeremy Reizenstein
3e4fb0b9d9 provide fg_probability for blender data
Summary: The blender synthetic dataset contains object masks in the alpha channel. Provide these in the corresponding dataset.

Reviewed By: shapovalov

Differential Revision: D37344380

fbshipit-source-id: 3ddacad9d667c0fa0ae5a61fb1d2ffc806c9abf3
2022-06-22 06:11:50 -07:00