11 Commits

Author SHA1 Message Date
Thomas Polasek
055ab3a2e3 Convert directory fbcode/vision to use the Ruff Formatter
Summary:
Converts the directory specified to use the Ruff formatter in pyfmt

ruff_dog

If this diff causes merge conflicts when rebasing, please run
`hg status -n -0 --change . -I '**/*.{py,pyi}' | xargs -0 arc pyfmt`
on your diff, and amend any changes before rebasing onto latest.
That should help reduce or eliminate any merge conflicts.

allow-large-files

Reviewed By: bottler

Differential Revision: D66472063

fbshipit-source-id: 35841cb397e4f8e066e2159550d2f56b403b1bef
2024-11-26 02:38:20 -08:00
Jeremy Reizenstein
8772fe0de8 Make OpenGL optional in tests
Summary: Add an option to run tests without the OpenGL Renderer.

Reviewed By: patricklabatut

Differential Revision: D53573400

fbshipit-source-id: 54a14e7b2f156d24e0c561fdb279f4a9af01b793
2024-02-13 07:43:42 -08:00
Jeremy Reizenstein
3b7ab22d10 MeshRasterizerOpenGL import fixes
Summary: Only import it if you ask for it.

Reviewed By: kjchalup

Differential Revision: D38327167

fbshipit-source-id: 3f05231f26eda582a63afc71b669996342b0c6f9
2022-08-02 04:32:32 -07:00
Krzysztof Chalupka
cb49550486 Add MeshRasterizerOpenGL
Summary:
Adding MeshRasterizerOpenGL, a faster alternative to MeshRasterizer. The new rasterizer follows the ideas from "Differentiable Surface Rendering via non-Differentiable Sampling".

The new rasterizer 20x faster on a 2M face mesh (try pose optimization on Nefertiti from https://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/!). The larger the mesh, the larger the speedup.

There are two main disadvantages:
* The new rasterizer works with an OpenGL backend, so requires pycuda.gl and pyopengl installed (though we avoided writing any C++ code, everything is in Python!)
* The new rasterizer is non-differentiable. However, you can still differentiate the rendering function if you use if with the new SplatterPhongShader which we recently added to PyTorch3D (see the original paper cited above).

Reviewed By: patricklabatut, jcjohnson

Differential Revision: D37698816

fbshipit-source-id: 54d120639d3cb001f096237807e54aced0acda25
2022-07-22 15:52:50 -07:00
Jeremy Reizenstein
34f648ede0 move targets
Summary: Move testing targets from pytorch3d/tests/TARGETS to pytorch3d/TARGETS.

Reviewed By: shapovalov

Differential Revision: D36186940

fbshipit-source-id: a4c52c4d99351f885e2b0bf870532d530324039b
2022-05-25 06:16:03 -07:00
Tim Hatch
34bbb3ad32 apply import merging for fbcode/vision/fair (2 of 2)
Summary:
Applies new import merging and sorting from µsort v1.0.

When merging imports, µsort will make a best-effort to move associated
comments to match merged elements, but there are known limitations due to
the diynamic nature of Python and developer tooling. These changes should
not produce any dangerous runtime changes, but may require touch-ups to
satisfy linters and other tooling.

Note that µsort uses case-insensitive, lexicographical sorting, which
results in a different ordering compared to isort. This provides a more
consistent sorting order, matching the case-insensitive order used when
sorting import statements by module name, and ensures that "frog", "FROG",
and "Frog" always sort next to each other.

For details on µsort's sorting and merging semantics, see the user guide:
https://usort.readthedocs.io/en/stable/guide.html#sorting

Reviewed By: bottler

Differential Revision: D35553814

fbshipit-source-id: be49bdb6a4c25264ff8d4db3a601f18736d17be1
2022-04-13 06:51:33 -07:00
Jeremy Reizenstein
9eeb456e82 Update license for company name
Summary: Update all FB license strings to the new format.

Reviewed By: patricklabatut

Differential Revision: D33403538

fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
2022-01-04 11:43:38 -08:00
Jeremy Reizenstein
73a14d7266 dataparallel fix
Summary: Attempt to overcome flaky test

Reviewed By: patricklabatut

Differential Revision: D31895560

fbshipit-source-id: 1ecbb1782b0eafe132f88425c48487c2d0e10d2d
2021-10-26 14:35:30 -07:00
Patrick Labatut
af93f34834 License lint codebase
Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
2021-06-22 03:45:27 -07:00
Nikhila Ravi
19340462e4 Return self in the to method for the renderer classes
Summary: Add `return self` to the `to` function for the renderer classes.

Reviewed By: bottler

Differential Revision: D25534487

fbshipit-source-id: e8dbd35524f0bd40e835439e93184b5a1f1532ca
2020-12-14 15:28:04 -08:00
Nikhila Ravi
563d441b00 multigpu mesh rendering fixes
Summary:
Small fix and updated tests for multigpu rendering case.

This resolves the issue seen in: https://github.com/facebookresearch/pytorch3d/issues/401

Reviewed By: gkioxari

Differential Revision: D24314681

fbshipit-source-id: 84c5a5359844c77518b48044001daa9a86f3c43a
2020-10-16 09:01:52 -07:00