Summary:
This diff integrates the pulsar renderer source code into PyTorch3D as an alternative backend for the PyTorch3D point renderer. This diff is the first of a series of three diffs to complete that migration and focuses on the packaging and integration of the source code.
For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder `docs/examples`.
Tasks addressed in the following diffs:
* Add the PyTorch3D interface,
* Add notebook examples and documentation (or adapt the existing ones to feature both interfaces).
Reviewed By: nikhilaravi
Differential Revision: D23947736
fbshipit-source-id: a5e77b53e6750334db22aefa89b4c079cda1b443
Summary:
Refactor cameras
* CamerasBase was enhanced with `transform_points_screen` that transforms projected points from NDC to screen space
* OpenGLPerspective, OpenGLOrthographic -> FoVPerspective, FoVOrthographic
* SfMPerspective, SfMOrthographic -> Perspective, Orthographic
* PerspectiveCamera can optionally be constructred with screen space parameters
* Note on Cameras and coordinate systems was added
Reviewed By: nikhilaravi
Differential Revision: D23168525
fbshipit-source-id: dd138e2b2cc7e0e0d9f34c45b8251c01266a2063
Summary:
Update the transform method in the mesh rasterizer class to use the new `update_padded` method on the `Meshes` class to directly update the mesh vertices.
Also added a benchmark.
Reviewed By: gkioxari
Differential Revision: D21700352
fbshipit-source-id: c330e4040c681729eb2cc7bdfd92fb4a51a1a7d6