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fixes to shader error strings (#204)
Summary: Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/204 Reviewed By: gkioxari Differential Revision: D21621695 Pulled By: nikhilaravi fbshipit-source-id: 556f297bef4211c331dfde6471e10762a9956f98
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@ -142,7 +142,7 @@ class HardGouraudShader(nn.Module):
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cameras = kwargs.get("cameras", self.cameras)
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if cameras is None:
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msg = "Cameras must be specified either at initialization \
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or in the forward pass of SoftPhongShader"
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or in the forward pass of HardGouraudShader"
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raise ValueError(msg)
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lights = kwargs.get("lights", self.lights)
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materials = kwargs.get("materials", self.materials)
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@ -187,7 +187,7 @@ class SoftGouraudShader(nn.Module):
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cameras = kwargs.get("cameras", self.cameras)
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if cameras is None:
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msg = "Cameras must be specified either at initialization \
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or in the forward pass of SoftPhongShader"
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or in the forward pass of SoftGouraudShader"
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raise ValueError(msg)
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lights = kwargs.get("lights", self.lights)
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materials = kwargs.get("materials", self.materials)
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@ -234,7 +234,7 @@ class TexturedSoftPhongShader(nn.Module):
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cameras = kwargs.get("cameras", self.cameras)
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if cameras is None:
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msg = "Cameras must be specified either at initialization \
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or in the forward pass of SoftPhongShader"
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or in the forward pass of TexturedSoftPhongShader"
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raise ValueError(msg)
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texels = interpolate_texture_map(fragments, meshes)
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lights = kwargs.get("lights", self.lights)
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@ -278,7 +278,7 @@ class HardFlatShader(nn.Module):
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cameras = kwargs.get("cameras", self.cameras)
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if cameras is None:
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msg = "Cameras must be specified either at initialization \
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or in the forward pass of SoftPhongShader"
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or in the forward pass of HardFlatShader"
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raise ValueError(msg)
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texels = interpolate_vertex_colors(fragments, meshes)
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lights = kwargs.get("lights", self.lights)
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