License lint codebase

Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
This commit is contained in:
Patrick Labatut
2021-06-22 03:44:27 -07:00
committed by Facebook GitHub Bot
parent 7e43f29d52
commit af93f34834
389 changed files with 2308 additions and 394 deletions

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#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates the most trivial, direct interface of the pulsar
sphere renderer. It renders and saves an image with 10 random spheres.

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#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates the most trivial use of the pulsar PyTorch3D
interface for sphere renderering. It renders and saves an image with

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#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates camera parameter optimization with the plain
pulsar interface. For this, a reference image has been pre-generated

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#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates camera parameter optimization with the pulsar
PyTorch3D interface. For this, a reference image has been pre-generated

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#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates multiview 3D reconstruction using the plain
pulsar interface. For this, reference images have been pre-generated

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#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates scene optimization with the plain
pulsar interface. For this, a reference image has been pre-generated

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@@ -1,5 +1,10 @@
#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
This example demonstrates scene optimization with the PyTorch3D
pulsar interface. For this, a reference image has been pre-generated