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License lint codebase
Summary: License lint codebase Reviewed By: theschnitz Differential Revision: D29001799 fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
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# -*- coding: utf-8 -*-
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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# flake8: noqa
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates the most trivial, direct interface of the pulsar
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sphere renderer. It renders and saves an image with 10 random spheres.
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates the most trivial use of the pulsar PyTorch3D
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interface for sphere renderering. It renders and saves an image with
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates camera parameter optimization with the plain
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pulsar interface. For this, a reference image has been pre-generated
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates camera parameter optimization with the pulsar
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PyTorch3D interface. For this, a reference image has been pre-generated
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates multiview 3D reconstruction using the plain
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pulsar interface. For this, reference images have been pre-generated
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates scene optimization with the plain
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pulsar interface. For this, a reference image has been pre-generated
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#!/usr/bin/env python3
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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"""
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This example demonstrates scene optimization with the PyTorch3D
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pulsar interface. For this, a reference image has been pre-generated
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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from .camera_visualization import get_camera_wireframe, plot_camera_scene, plot_cameras
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from .plot_image_grid import image_grid
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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import matplotlib.pyplot as plt
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from mpl_toolkits.mplot3d import Axes3D # noqa: F401 unused import
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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import os
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@@ -1,4 +1,8 @@
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# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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import matplotlib.pyplot as plt
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