windows compatibility

Summary: Few tweaks to make CUDA build on windows happier, as remarked in #876.

Reviewed By: patricklabatut

Differential Revision: D31688188

fbshipit-source-id: 20816d6215f2e3ec898f81ae4221b1c2ff24b64f
This commit is contained in:
Jeremy Reizenstein 2021-10-18 03:37:08 -07:00 committed by Facebook GitHub Bot
parent 16ebf54e69
commit 1a7442a483
2 changed files with 5 additions and 5 deletions

View File

@ -12,7 +12,7 @@
#include <cstdio>
#include "utils/float_math.cuh"
const auto kEpsilon = 1e-4;
__constant__ const float kEpsilon = 1e-4;
/*
_PLANES and _TRIS define the 4- and 3-connectivity
@ -473,10 +473,10 @@ __device__ inline int ClipTriByPlane(
if (isin0 && isin1 && !isin2) {
return ClipTriByPlaneOneOut(plane, normal, v2, v0, v1, face_verts_out);
}
if (isin0 && not isin1 && isin2) {
if (isin0 && !isin1 && isin2) {
return ClipTriByPlaneOneOut(plane, normal, v1, v0, v2, face_verts_out);
}
if (not isin0 && isin1 && isin2) {
if (!isin0 && isin1 && isin2) {
return ClipTriByPlaneOneOut(plane, normal, v0, v1, v2, face_verts_out);
}

View File

@ -437,10 +437,10 @@ inline face_verts ClipTriByPlane(
if (isin0 && isin1 && !isin2) {
return ClipTriByPlaneOneOut(plane, normal, v2, v0, v1);
}
if (isin0 && not isin1 && isin2) {
if (isin0 && !isin1 && isin2) {
return ClipTriByPlaneOneOut(plane, normal, v1, v0, v2);
}
if (not isin0 && isin1 && isin2) {
if (!isin0 && isin1 && isin2) {
return ClipTriByPlaneOneOut(plane, normal, v0, v1, v2);
}