mirror of
				https://github.com/facebookresearch/pytorch3d.git
				synced 2025-11-04 18:02:14 +08:00 
			
		
		
		
	windows compatibility
Summary: Few tweaks to make CUDA build on windows happier, as remarked in #876. Reviewed By: patricklabatut Differential Revision: D31688188 fbshipit-source-id: 20816d6215f2e3ec898f81ae4221b1c2ff24b64f
This commit is contained in:
		
							parent
							
								
									16ebf54e69
								
							
						
					
					
						commit
						1a7442a483
					
				@ -12,7 +12,7 @@
 | 
			
		||||
#include <cstdio>
 | 
			
		||||
#include "utils/float_math.cuh"
 | 
			
		||||
 | 
			
		||||
const auto kEpsilon = 1e-4;
 | 
			
		||||
__constant__ const float kEpsilon = 1e-4;
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
_PLANES and _TRIS define the 4- and 3-connectivity
 | 
			
		||||
@ -473,10 +473,10 @@ __device__ inline int ClipTriByPlane(
 | 
			
		||||
  if (isin0 && isin1 && !isin2) {
 | 
			
		||||
    return ClipTriByPlaneOneOut(plane, normal, v2, v0, v1, face_verts_out);
 | 
			
		||||
  }
 | 
			
		||||
  if (isin0 && not isin1 && isin2) {
 | 
			
		||||
  if (isin0 && !isin1 && isin2) {
 | 
			
		||||
    return ClipTriByPlaneOneOut(plane, normal, v1, v0, v2, face_verts_out);
 | 
			
		||||
  }
 | 
			
		||||
  if (not isin0 && isin1 && isin2) {
 | 
			
		||||
  if (!isin0 && isin1 && isin2) {
 | 
			
		||||
    return ClipTriByPlaneOneOut(plane, normal, v0, v1, v2, face_verts_out);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -437,10 +437,10 @@ inline face_verts ClipTriByPlane(
 | 
			
		||||
  if (isin0 && isin1 && !isin2) {
 | 
			
		||||
    return ClipTriByPlaneOneOut(plane, normal, v2, v0, v1);
 | 
			
		||||
  }
 | 
			
		||||
  if (isin0 && not isin1 && isin2) {
 | 
			
		||||
  if (isin0 && !isin1 && isin2) {
 | 
			
		||||
    return ClipTriByPlaneOneOut(plane, normal, v1, v0, v2);
 | 
			
		||||
  }
 | 
			
		||||
  if (not isin0 && isin1 && isin2) {
 | 
			
		||||
  if (!isin0 && isin1 && isin2) {
 | 
			
		||||
    return ClipTriByPlaneOneOut(plane, normal, v0, v1, v2);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user