update lab0-ex3.c lab0-ex4.c
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@ -114,3 +114,47 @@ int main()
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return 0;
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}
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#endif
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//ex2
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#if 0
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#include "stdlib.h"
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struct gatedesc {
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unsigned gd_off_15_0 : 16; // low 16 bits of offset in segment
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unsigned gd_ss : 16; // segment selector
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unsigned gd_args : 5; // # args, 0 for interrupt/trap gates
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unsigned gd_rsv1 : 3; // reserved(should be zero I guess)
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unsigned gd_type : 4; // type(STS_{TG,IG32,TG32})
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unsigned gd_s : 1; // must be 0 (system)
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unsigned gd_dpl : 2; // descriptor(meaning new) privilege level
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unsigned gd_p : 1; // Present
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unsigned gd_off_31_16 : 16; // high bits of offset in segment
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};
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typedef struct gatedesc gatedesc;
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typedef unsigned int uint32_t;
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#define STS_IG32 0xE // 32-bit Interrupt Gate
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#define STS_TG32 0xF // 32-bit Trap Gate
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#define SETGATE(gate, istrap, sel, off, dpl) { \
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((gatedesc*)(&gate))->gd_off_15_0 = (uint32_t)(off) & 0xffff; \
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((gatedesc*)(&gate))->gd_ss = (sel); \
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((gatedesc*)(&gate))->gd_args = 0; \
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((gatedesc*)(&gate))->gd_rsv1 = 0; \
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((gatedesc*)(&gate))->gd_type = (istrap) ? STS_TG32 : STS_IG32; \
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((gatedesc*)(&gate))->gd_s = 0; \
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((gatedesc*)(&gate))->gd_dpl = (dpl); \
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((gatedesc*)(&gate))->gd_p = 1; \
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((gatedesc*)(&gate))->gd_off_31_16 = (uint32_t)(off) >> 16; \
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}
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int main()
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{
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unsigned intr;
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intr=8;
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SETGATE(intr, 0,1,2,3);
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printf("%d", intr);
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return 0;
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}
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#endif
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@ -168,3 +168,119 @@ int main()
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return 0;
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}
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#endif
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//ex5
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#if 0
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// compile with -nostdinc and explicitly provide header file directories
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#include "list.h"
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#include <stdio.h>
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struct MyDataType {
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list_entry_t list;
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int32_t data;
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};
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struct MyDataType x, y, z;
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void display() {
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printf("x = %lx prev = %lx next = %lx \n", &x.list, x.list.prev, x.list.next);
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printf("y = %lx prev = %lx next = %lx \n", &y.list, y.list.prev, y.list.next);
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printf("z = %lx prev = %lx next = %lx \n", &z.list, z.list.prev, z.list.next);
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printf("----------------------------------\n");
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}
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int main() {
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// initialize
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list_init(&x.list);
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list_init(&y.list);
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list_init(&z.list);
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display();
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// insert element
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list_add(&x.list, &y.list);
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display();
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list_add_before(&x.list, &z.list);
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display();
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// delete element
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list_del_init(&x.list);
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display();
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return 0;
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}
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#endif
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//ex6
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#if 0
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#include <stdio.h>
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#include <list.h>
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int main() {
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struct list_entry first, second, third;
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list_init(&first);
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list_init(&second);
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list_init(&third);
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printf("Is empty:%d\n", list_empty(&first));
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list_add_after(&first, &second);
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printf("Is empty:%d\n", list_empty(&first));
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list_add_before(&first, &third);
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struct list_entry *temp = &first;
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int num = 0;
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while ((temp = list_prev(temp)) != &first)
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num++;
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printf("Total elem:%d\n", num);
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list_del_init(&second);
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list_del_init(&first);
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printf("Is empty:%d\n", list_empty(&third));
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return 0;
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}
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#endif
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//ex7
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#if 0
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#include <stdio.h>
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#include <list.h>
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struct Ints {
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int data;
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list_entry_t le;
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};
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#define le2struct(ptr) to_struct((ptr), struct Ints, le)
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#define to_struct(ptr, type, member) \
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((type *)((char *)(ptr) - offsetof(type, member)))
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#define offsetof(type, member) \
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((size_t)(&((type *)0)->member))
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int main() {
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struct Ints one, two, three, *now_int;
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list_entry_t *now;
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one.data = 1;
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two.data = 2;
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three.data = 3;
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list_init(&one.le);
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list_add_before(&one.le, &two.le);
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list_add_after(&one.le, &three.le);
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now = &two.le;
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while (1) {
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now_int = le2struct(now);
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printf("Current: %d\n", now_int->data);
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now = now->next;
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if (now == &two.le)
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break;
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}
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return 0;
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}
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//输出
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//Current: 2
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//Current: 1
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//Current: 3
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#endif
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