pytorch3d/tests/bm_main.py
Patrick Labatut af93f34834 License lint codebase
Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
2021-06-22 03:45:27 -07:00

39 lines
1.2 KiB
Python
Executable File

#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import glob
import os
import subprocess
import sys
from os.path import dirname, isfile, join
if __name__ == "__main__":
# pyre-ignore[16]
if len(sys.argv) > 1:
# Parse from flags.
# pyre-ignore[16]
file_names = [
join(dirname(__file__), n) for n in sys.argv if n.startswith("bm_")
]
else:
# Get all the benchmark files (starting with "bm_").
bm_files = glob.glob(join(dirname(__file__), "bm_*.py"))
file_names = sorted(
f for f in bm_files if isfile(f) and not f.endswith("bm_main.py")
)
# Forward all important path information to the subprocesses through the
# environment.
os.environ["PATH"] = sys.path[0] + ":" + os.environ.get("PATH", "")
os.environ["LD_LIBRARY_PATH"] = (
sys.path[0] + ":" + os.environ.get("LD_LIBRARY_PATH", "")
)
os.environ["PYTHONPATH"] = ":".join(sys.path)
for file_name in file_names:
subprocess.check_call([sys.executable, file_name])