Jeremy Reizenstein 9aeb88b48e tutorial fixes. validate #cameras
Summary:
Update the installation cells to import torch.
Replace use of deprecated Textures in deform tutorial.
Correct the deform tutorial's idea of its own name.
Fix typo in batched part of render_textured_meshes which meant only one mesh was being rendered with a batch of cameras.
Add an error check in the rasterizer to make the error friendly from such a mistake elsewhere.

Reviewed By: gkioxari

Differential Revision: D23345462

fbshipit-source-id: 1d5bd25db052f7ef687b7168d7aee5cc4dce8952
2020-08-26 08:27:53 -07:00
..
2020-01-23 11:53:46 -08:00

Tutorial notebooks

For current versions of the tutorials, which correspond to the latest release, please look at this directory at the stable tag, namely at https://github.com/facebookresearch/pytorch3d/tree/stable/docs/tutorials .

There are links at the project homepage for opening these directly in colab.

They install torch, torchvision and PyTorch3D from pip, which should work with the CUDA 10.1 inside a GPU colab notebook. If you need to install pytorch3d from source inside colab, you can use !pip install 'git+https://github.com/facebookresearch/pytorch3d.git@stable' instead.

The versions of these tutorials on the main branch may need to use the latest pytorch3d from the main branch. You may be able to install this from source with !pip install 'git+https://github.com/facebookresearch/pytorch3d.git'.