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Summary: Implements the `ImplicitRenderer` and `VolumeRenderer`. Reviewed By: gkioxari Differential Revision: D24418791 fbshipit-source-id: 127f21186d8e210895db1dcd0681f09f230d81a4
119 lines
3.8 KiB
Python
119 lines
3.8 KiB
Python
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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from typing import NamedTuple
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import torch
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class RayBundle(NamedTuple):
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"""
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RayBundle parametrizes points along projection rays by storing ray `origins`,
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`directions` vectors and `lengths` at which the ray-points are sampled.
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Furthermore, the xy-locations (`xys`) of the ray pixels are stored as well.
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"""
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origins: torch.Tensor
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directions: torch.Tensor
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lengths: torch.Tensor
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xys: torch.Tensor
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def ray_bundle_to_ray_points(ray_bundle: RayBundle) -> torch.Tensor:
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"""
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Converts rays parametrized with a `ray_bundle` (an instance of the `RayBundle`
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named tuple) to 3D points by extending each ray according to the corresponding
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length.
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E.g. for 2 dimensional tensors `ray_bundle.origins`, `ray_bundle.directions`
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and `ray_bundle.lengths`, the ray point at position `[i, j]` is:
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```
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ray_bundle.points[i, j, :] = (
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ray_bundle.origins[i, :]
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+ ray_bundle.directions[i, :] * ray_bundle.lengths[i, j]
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)
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```
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Args:
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ray_bundle: A `RayBundle` object with fields:
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origins: A tensor of shape `(..., 3)`
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directions: A tensor of shape `(..., 3)`
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lengths: A tensor of shape `(..., num_points_per_ray)`
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Returns:
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rays_points: A tensor of shape `(..., num_points_per_ray, 3)`
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containing the points sampled along each ray.
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"""
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return ray_bundle_variables_to_ray_points(
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ray_bundle.origins, ray_bundle.directions, ray_bundle.lengths
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)
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def ray_bundle_variables_to_ray_points(
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rays_origins: torch.Tensor,
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rays_directions: torch.Tensor,
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rays_lengths: torch.Tensor,
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) -> torch.Tensor:
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"""
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Converts rays parametrized with origins and directions
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to 3D points by extending each ray according to the corresponding
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ray length:
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E.g. for 2 dimensional input tensors `rays_origins`, `rays_directions`
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and `rays_lengths`, the ray point at position `[i, j]` is:
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```
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rays_points[i, j, :] = (
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rays_origins[i, :]
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+ rays_directions[i, :] * rays_lengths[i, j]
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)
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```
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Args:
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rays_origins: A tensor of shape `(..., 3)`
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rays_directions: A tensor of shape `(..., 3)`
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rays_lengths: A tensor of shape `(..., num_points_per_ray)`
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Returns:
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rays_points: A tensor of shape `(..., num_points_per_ray, 3)`
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containing the points sampled along each ray.
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"""
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rays_points = (
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rays_origins[..., None, :]
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+ rays_lengths[..., :, None] * rays_directions[..., None, :]
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)
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return rays_points
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def _validate_ray_bundle_variables(
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rays_origins: torch.Tensor,
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rays_directions: torch.Tensor,
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rays_lengths: torch.Tensor,
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):
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"""
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Validate the shapes of RayBundle variables
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`rays_origins`, `rays_directions`, and `rays_lengths`.
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"""
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ndim = rays_origins.ndim
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if any(r.ndim != ndim for r in (rays_directions, rays_lengths)):
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raise ValueError(
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"rays_origins, rays_directions and rays_lengths"
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+ " have to have the same number of dimensions."
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)
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if ndim <= 2:
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raise ValueError(
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"rays_origins, rays_directions and rays_lengths"
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+ " have to have at least 3 dimensions."
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)
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spatial_size = rays_origins.shape[:-1]
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if any(spatial_size != r.shape[:-1] for r in (rays_directions, rays_lengths)):
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raise ValueError(
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"The shapes of rays_origins, rays_directions and rays_lengths"
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+ " may differ only in the last dimension."
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)
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if any(r.shape[-1] != 3 for r in (rays_origins, rays_directions)):
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raise ValueError(
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"The size of the last dimension of rays_origins/rays_directions"
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+ "has to be 3."
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)
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