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pytorch3d/pytorch3d/csrc/pulsar/include/renderer.backward_dbg.instantiate.h
Jeremy Reizenstein 9eeb456e82 Update license for company name
Summary: Update all FB license strings to the new format.

Reviewed By: patricklabatut

Differential Revision: D33403538

fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
2022-01-04 11:43:38 -08:00

40 lines
962 B
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "./renderer.backward_dbg.device.h"
namespace pulsar {
namespace Renderer {
template void backward_dbg<ISONDEVICE>(
Renderer* self,
const float* grad_im,
const float* image,
const float* forw_info,
const float* vert_pos,
const float* vert_col,
const float* vert_rad,
const CamInfo& cam,
const float& gamma,
float percent_allowed_difference,
const uint& max_n_hits,
const float* vert_opy,
const size_t& num_balls,
const uint& mode,
const bool& dif_pos,
const bool& dif_col,
const bool& dif_rad,
const bool& dif_cam,
const bool& dif_opy,
const uint& pos_x,
const uint& pos_y,
cudaStream_t stream);
} // namespace Renderer
} // namespace pulsar