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Summary: In preparation for sharing coarse rasterization between point clouds and meshes, move the functions to a new file. No code changes. Reviewed By: bottler Differential Revision: D30367812 fbshipit-source-id: 9e73835a26c4ac91f5c9f61ff682bc8218e36c6a
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <torch/extension.h>
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#include <tuple>
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// Arguments are the same as RasterizeMeshesCoarse from
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// rasterize_meshes/rasterize_meshes.h
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#ifdef WITH_CUDA
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torch::Tensor RasterizeMeshesCoarseCuda(
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const torch::Tensor& face_verts,
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const torch::Tensor& mesh_to_face_first_idx,
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const torch::Tensor& num_faces_per_mesh,
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const std::tuple<int, int> image_size,
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const float blur_radius,
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const int bin_size,
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const int max_faces_per_bin);
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#endif
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// Arguments are the same as RasterizePointsCoarse from
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// rasterize_points/rasterize_points.h
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#ifdef WITH_CUDA
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torch::Tensor RasterizePointsCoarseCuda(
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const torch::Tensor& points,
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const torch::Tensor& cloud_to_packed_first_idx,
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const torch::Tensor& num_points_per_cloud,
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const std::tuple<int, int> image_size,
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const torch::Tensor& radius,
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const int bin_size,
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const int max_points_per_bin);
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#endif
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