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Summary: Use more realistic number of vertices / faces in benchmarks: in typical meshes, |F| ~ 2 |V| (follows from Euler formula + triangles as faces) Reviewed By: nikhilaravi Differential Revision: D20390722 fbshipit-source-id: d615e5810d6f4521391963b2573497c08a58db80
39 lines
963 B
Python
39 lines
963 B
Python
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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from fvcore.common.benchmark import benchmark
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from test_obj_io import TestMeshObjIO
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from test_ply_io import TestMeshPlyIO
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def bm_save_load() -> None:
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simple_kwargs_list = [
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{"V": 100, "F": 200},
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{"V": 1000, "F": 2000},
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{"V": 10000, "F": 20000},
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]
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benchmark(
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TestMeshObjIO.bm_load_simple_obj_with_init,
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"LOAD_SIMPLE_OBJ",
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simple_kwargs_list,
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warmup_iters=1,
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)
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benchmark(
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TestMeshObjIO.bm_save_simple_obj_with_init,
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"SAVE_SIMPLE_OBJ",
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simple_kwargs_list,
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warmup_iters=1,
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)
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benchmark(
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TestMeshPlyIO.bm_load_simple_ply_with_init,
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"LOAD_SIMPLE_PLY",
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simple_kwargs_list,
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warmup_iters=1,
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)
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benchmark(
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TestMeshPlyIO.bm_save_simple_ply_with_init,
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"SAVE_SIMPLE_PLY",
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simple_kwargs_list,
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warmup_iters=1,
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)
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