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pytorch3d/pytorch3d/renderer/mesh/__init__.py
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Formats the covered files with pyfmt.

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Reviewed By: itamaro

Differential Revision: D90476295

fbshipit-source-id: 5101d4aae980a9f8955a4cb10bae23997c48837f
2026-01-12 02:54:36 -08:00

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Python

# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
# pyre-unsafe
from .clip import (
clip_faces,
ClipFrustum,
ClippedFaces,
convert_clipped_rasterization_to_original_faces,
)
from .rasterize_meshes import rasterize_meshes
from .rasterizer import MeshRasterizer, RasterizationSettings
from .renderer import MeshRenderer, MeshRendererWithFragments
from .shader import ( # DEPRECATED
BlendParams,
HardFlatShader,
HardGouraudShader,
HardPhongShader,
SoftGouraudShader,
SoftPhongShader,
SoftSilhouetteShader,
SplatterPhongShader,
TexturedSoftPhongShader,
)
from .shading import gouraud_shading, phong_shading
from .textures import ( # DEPRECATED
Textures,
TexturesAtlas,
TexturesBase,
TexturesUV,
TexturesVertex,
)
__all__ = [k for k in globals().keys() if not k.startswith("_")]