pytorch3d/tests/bm_mesh_io.py
Patrick Labatut 098554d323 Use more realistic number of vertices / faces in benchmarks
Summary: Use more realistic number of vertices / faces in benchmarks: in typical meshes, |F| ~ 2 |V| (follows from Euler formula + triangles as faces)

Reviewed By: nikhilaravi

Differential Revision: D20390722

fbshipit-source-id: d615e5810d6f4521391963b2573497c08a58db80
2020-03-12 10:39:45 -07:00

39 lines
963 B
Python

# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
from fvcore.common.benchmark import benchmark
from test_obj_io import TestMeshObjIO
from test_ply_io import TestMeshPlyIO
def bm_save_load() -> None:
simple_kwargs_list = [
{"V": 100, "F": 200},
{"V": 1000, "F": 2000},
{"V": 10000, "F": 20000},
]
benchmark(
TestMeshObjIO.bm_load_simple_obj_with_init,
"LOAD_SIMPLE_OBJ",
simple_kwargs_list,
warmup_iters=1,
)
benchmark(
TestMeshObjIO.bm_save_simple_obj_with_init,
"SAVE_SIMPLE_OBJ",
simple_kwargs_list,
warmup_iters=1,
)
benchmark(
TestMeshPlyIO.bm_load_simple_ply_with_init,
"LOAD_SIMPLE_PLY",
simple_kwargs_list,
warmup_iters=1,
)
benchmark(
TestMeshPlyIO.bm_save_simple_ply_with_init,
"SAVE_SIMPLE_PLY",
simple_kwargs_list,
warmup_iters=1,
)