Christoph Lassner 039e02601d examples and docs.
Summary: This diff updates the documentation and tutorials with information about the new pulsar backend. For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder docs/examples.

Reviewed By: nikhilaravi

Differential Revision: D24498129

fbshipit-source-id: e312b0169a72b13590df6e4db36bfe6190d742f9
2020-11-03 13:06:35 -08:00

56 lines
1.4 KiB
Python

# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
from .blending import (
BlendParams,
hard_rgb_blend,
sigmoid_alpha_blend,
softmax_rgb_blend,
)
from .cameras import OpenGLOrthographicCameras # deprecated
from .cameras import OpenGLPerspectiveCameras # deprecated
from .cameras import SfMOrthographicCameras # deprecated
from .cameras import SfMPerspectiveCameras # deprecated
from .cameras import (
FoVOrthographicCameras,
FoVPerspectiveCameras,
OrthographicCameras,
PerspectiveCameras,
camera_position_from_spherical_angles,
get_world_to_view_transform,
look_at_rotation,
look_at_view_transform,
)
from .lighting import DirectionalLights, PointLights, diffuse, specular
from .materials import Materials
from .mesh import (
HardFlatShader,
HardGouraudShader,
HardPhongShader,
MeshRasterizer,
MeshRenderer,
RasterizationSettings,
SoftGouraudShader,
SoftPhongShader,
SoftSilhouetteShader,
Textures,
TexturesAtlas,
TexturesUV,
TexturesVertex,
gouraud_shading,
phong_shading,
rasterize_meshes,
)
from .points import (
AlphaCompositor,
NormWeightedCompositor,
PointsRasterizationSettings,
PointsRasterizer,
PointsRenderer,
PulsarPointsRenderer,
rasterize_points,
)
from .utils import TensorProperties, convert_to_tensors_and_broadcast
__all__ = [k for k in globals().keys() if not k.startswith("_")]