Summary: Currently some implicit functions in implicitron take a raybundle, others take ray_points_world. raybundle is what they really need. However, the raybundle is going to become a bit more flexible later, as it will contain different numbers of rays for each camera.
Reviewed By: bottler
Differential Revision: D39173751
fbshipit-source-id: ebc038e426d22e831e67a18ba64655d8a61e1eb9
Summary: small followup to D37172537 (cba26506b6) and D37209012 (81d63c6382): changing default #harmonics and improving a test
Reviewed By: shapovalov
Differential Revision: D37412357
fbshipit-source-id: 1af1005a129425fd24fa6dd213d69c71632099a0
Summary: Allow specifying a color for non-opaque pixels in LSTMRenderer.
Reviewed By: davnov134
Differential Revision: D37172537
fbshipit-source-id: 6039726678bb7947f7d8cd04035b5023b2d5398c