Jeremy Reizenstein
ddebdfbcd7
Allow single offset in offset_verts
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Summary:
It is common when trying things out to want to move a whole mesh or point cloud by the same amount. Here we allow the offset functions to broadcast.
Also add a sanity check to join_meshes_as_scene which it is easy to call wrongly.
Reviewed By: nikhilaravi
Differential Revision: D25980593
fbshipit-source-id: cdf1568e1317e3b81ad94ed4e608ba7eef81290b
2021-01-22 07:33:31 -08:00
Evgeniy Zheltonozhskiy
569e5229a9
Add check for verts and faces being on same device and also checks for pointclouds/features/normals being on the same device ( #384 )
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Summary: Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/384
Test Plan: `test_meshes` and `test_points`
Reviewed By: gkioxari
Differential Revision: D24730524
Pulled By: nikhilaravi
fbshipit-source-id: acbd35be5d9f1b13b4d56f3db14f6e8c2c0f7596
2020-12-14 16:18:19 -08:00
Jeremy Reizenstein
e25ccab3d9
align_corners and padding for TexturesUV
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Summary:
Allow, and make default, align_corners=True for texture maps. Allow changing the padding_mode and set the default to be "border" which produces more logical results. Some new documentation.
The previous behavior corresponds to padding_mode="zeros" and align_corners=False.
Reviewed By: gkioxari
Differential Revision: D23268775
fbshipit-source-id: 58d6229baa591baa69705bcf97471c80ba3651de
2020-08-25 11:28:40 -07:00
Georgia Gkioxari
7f2f95f225
detach for meshes, pointclouds, textures
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Summary: Add `detach` for Meshes, Pointclouds, Textures
Reviewed By: nikhilaravi
Differential Revision: D23070418
fbshipit-source-id: 68671124ce114c4495d7ef3c944c9aac3d0db2d8
2020-08-17 14:55:54 -07:00
Georgia Gkioxari
2f0fd60186
fix pts scale, save ply
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Summary:
Fix:
* Scaling of point clouds for scalars
* save_ply compatible cat
Reviewed By: nikhilaravi
Differential Revision: D22298609
fbshipit-source-id: abe94a5b64baf325587202d20adfc36912cc1478
2020-07-03 10:21:12 -07:00
Georgia Gkioxari
1fb97f9c84
update padded in meshes
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Summary:
Three changes to Meshes
1. `num_verts_per_mesh` and `num_faces_per_mesh` are assigned at construction time and are returned without the need for `compute_packed`
2. `update_padded` updates `verts_padded` and shallow copies faces list and faces_padded and existing attributes from construction.
3. `padded_to_packed_idx` does not need `compute_packed`
Reviewed By: nikhilaravi
Differential Revision: D21653674
fbshipit-source-id: dc6815a2e2a925fe4a834fe357919da2b2c14527
2020-05-22 22:38:29 -07:00
Georgia Gkioxari
487d4d6607
point mesh distances
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Summary:
Implementation of point to mesh distances. The current diff contains two types:
(a) Point to Edge
(b) Point to Face
```
Benchmark Avg Time(μs) Peak Time(μs) Iterations
--------------------------------------------------------------------------------
POINT_MESH_EDGE_4_100_300_5000_cuda:0 2745 3138 183
POINT_MESH_EDGE_4_100_300_10000_cuda:0 4408 4499 114
POINT_MESH_EDGE_4_100_3000_5000_cuda:0 4978 5070 101
POINT_MESH_EDGE_4_100_3000_10000_cuda:0 9076 9187 56
POINT_MESH_EDGE_4_1000_300_5000_cuda:0 1411 1487 355
POINT_MESH_EDGE_4_1000_300_10000_cuda:0 4829 5030 104
POINT_MESH_EDGE_4_1000_3000_5000_cuda:0 7539 7620 67
POINT_MESH_EDGE_4_1000_3000_10000_cuda:0 12088 12272 42
POINT_MESH_EDGE_8_100_300_5000_cuda:0 3106 3222 161
POINT_MESH_EDGE_8_100_300_10000_cuda:0 8561 8648 59
POINT_MESH_EDGE_8_100_3000_5000_cuda:0 6932 7021 73
POINT_MESH_EDGE_8_100_3000_10000_cuda:0 24032 24176 21
POINT_MESH_EDGE_8_1000_300_5000_cuda:0 5272 5399 95
POINT_MESH_EDGE_8_1000_300_10000_cuda:0 11348 11430 45
POINT_MESH_EDGE_8_1000_3000_5000_cuda:0 17478 17683 29
POINT_MESH_EDGE_8_1000_3000_10000_cuda:0 25961 26236 20
POINT_MESH_EDGE_16_100_300_5000_cuda:0 8244 8323 61
POINT_MESH_EDGE_16_100_300_10000_cuda:0 18018 18071 28
POINT_MESH_EDGE_16_100_3000_5000_cuda:0 19428 19544 26
POINT_MESH_EDGE_16_100_3000_10000_cuda:0 44967 45135 12
POINT_MESH_EDGE_16_1000_300_5000_cuda:0 7825 7937 64
POINT_MESH_EDGE_16_1000_300_10000_cuda:0 18504 18571 28
POINT_MESH_EDGE_16_1000_3000_5000_cuda:0 65805 66132 8
POINT_MESH_EDGE_16_1000_3000_10000_cuda:0 90885 91089 6
--------------------------------------------------------------------------------
Benchmark Avg Time(μs) Peak Time(μs) Iterations
--------------------------------------------------------------------------------
POINT_MESH_FACE_4_100_300_5000_cuda:0 1561 1685 321
POINT_MESH_FACE_4_100_300_10000_cuda:0 2818 2954 178
POINT_MESH_FACE_4_100_3000_5000_cuda:0 15893 16018 32
POINT_MESH_FACE_4_100_3000_10000_cuda:0 16350 16439 31
POINT_MESH_FACE_4_1000_300_5000_cuda:0 3179 3278 158
POINT_MESH_FACE_4_1000_300_10000_cuda:0 2353 2436 213
POINT_MESH_FACE_4_1000_3000_5000_cuda:0 16262 16336 31
POINT_MESH_FACE_4_1000_3000_10000_cuda:0 9334 9448 54
POINT_MESH_FACE_8_100_300_5000_cuda:0 4377 4493 115
POINT_MESH_FACE_8_100_300_10000_cuda:0 9728 9822 52
POINT_MESH_FACE_8_100_3000_5000_cuda:0 26428 26544 19
POINT_MESH_FACE_8_100_3000_10000_cuda:0 42238 43031 12
POINT_MESH_FACE_8_1000_300_5000_cuda:0 3891 3982 129
POINT_MESH_FACE_8_1000_300_10000_cuda:0 5363 5429 94
POINT_MESH_FACE_8_1000_3000_5000_cuda:0 20998 21084 24
POINT_MESH_FACE_8_1000_3000_10000_cuda:0 39711 39897 13
POINT_MESH_FACE_16_100_300_5000_cuda:0 5955 6001 84
POINT_MESH_FACE_16_100_300_10000_cuda:0 12082 12144 42
POINT_MESH_FACE_16_100_3000_5000_cuda:0 44996 45176 12
POINT_MESH_FACE_16_100_3000_10000_cuda:0 73042 73197 7
POINT_MESH_FACE_16_1000_300_5000_cuda:0 8292 8374 61
POINT_MESH_FACE_16_1000_300_10000_cuda:0 19442 19506 26
POINT_MESH_FACE_16_1000_3000_5000_cuda:0 36059 36194 14
POINT_MESH_FACE_16_1000_3000_10000_cuda:0 64644 64822 8
--------------------------------------------------------------------------------
```
Reviewed By: jcjohnson
Differential Revision: D20590462
fbshipit-source-id: 42a39837b514a546ac9471bfaff60eefe7fae829
2020-04-11 00:21:24 -07:00
Patrick Labatut
d57daa6f85
Address black + isort fbsource linter warnings
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Summary: Address black + isort fbsource linter warnings from D20558374 (previous diff)
Reviewed By: nikhilaravi
Differential Revision: D20558373
fbshipit-source-id: d3607de4a01fb24c0d5269634563a7914bddf1c8
2020-03-29 14:51:02 -07:00
Jeremy Reizenstein
595aca27ea
use assertClose
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Summary: use assertClose in some tests, which enforces shape equality. Fixes some small problems, including graph_conv on an empty graph.
Reviewed By: nikhilaravi
Differential Revision: D20556912
fbshipit-source-id: 60a61eafe3c03ce0f6c9c1a842685708fb10ac5b
2020-03-23 11:36:38 -07:00
Nikhila Ravi
5d3cc3569a
Rendering texturing fixes
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Summary:
Fix errors raised by issue on GitHub - extending mesh textures + rendering with Gourad and Phong shaders.
https://github.com/facebookresearch/pytorch3d/issues/97
Reviewed By: gkioxari
Differential Revision: D20319610
fbshipit-source-id: d1c692ff0b9397a77a9b829c5c731790de70c09f
2020-03-17 08:58:40 -07:00
Patrick Labatut
3c71ab64cc
Remove shebang line when not strictly required
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Summary: The shebang line `#!<path to interpreter>` is only required for Python scripts, so remove it on source files for class or function definitions. Additionally explicitly mark as executable the actual Python scripts in the codebase.
Reviewed By: nikhilaravi
Differential Revision: D20095778
fbshipit-source-id: d312599fba485e978a243292f88a180d71e1b55a
2020-03-12 10:39:44 -07:00
facebook-github-bot
dbf06b504b
Initial commit
...
fbshipit-source-id: ad58e416e3ceeca85fae0583308968d04e78fe0d
2020-01-23 11:53:46 -08:00