Summary: Only import it if you ask for it.
Reviewed By: kjchalup
Differential Revision: D38327167
fbshipit-source-id: 3f05231f26eda582a63afc71b669996342b0c6f9
Summary:
Adding MeshRasterizerOpenGL, a faster alternative to MeshRasterizer. The new rasterizer follows the ideas from "Differentiable Surface Rendering via non-Differentiable Sampling".
The new rasterizer 20x faster on a 2M face mesh (try pose optimization on Nefertiti from https://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/!). The larger the mesh, the larger the speedup.
There are two main disadvantages:
* The new rasterizer works with an OpenGL backend, so requires pycuda.gl and pyopengl installed (though we avoided writing any C++ code, everything is in Python!)
* The new rasterizer is non-differentiable. However, you can still differentiate the rendering function if you use if with the new SplatterPhongShader which we recently added to PyTorch3D (see the original paper cited above).
Reviewed By: patricklabatut, jcjohnson
Differential Revision: D37698816
fbshipit-source-id: 54d120639d3cb001f096237807e54aced0acda25
Summary:
Applies new import merging and sorting from µsort v1.0.
When merging imports, µsort will make a best-effort to move associated
comments to match merged elements, but there are known limitations due to
the diynamic nature of Python and developer tooling. These changes should
not produce any dangerous runtime changes, but may require touch-ups to
satisfy linters and other tooling.
Note that µsort uses case-insensitive, lexicographical sorting, which
results in a different ordering compared to isort. This provides a more
consistent sorting order, matching the case-insensitive order used when
sorting import statements by module name, and ensures that "frog", "FROG",
and "Frog" always sort next to each other.
For details on µsort's sorting and merging semantics, see the user guide:
https://usort.readthedocs.io/en/stable/guide.html#sorting
Reviewed By: bottler
Differential Revision: D35553814
fbshipit-source-id: be49bdb6a4c25264ff8d4db3a601f18736d17be1
Summary: Update all FB license strings to the new format.
Reviewed By: patricklabatut
Differential Revision: D33403538
fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
Summary: Increase some test tolerances so that they pass in more situations, and re-enable two tests.
Reviewed By: nikhilaravi
Differential Revision: D31379717
fbshipit-source-id: 06a25470cc7b6d71cd639d9fd7df500d4b84c079
Summary: Make common functions for finding directories where test data is found, instead of lots of tests using their own `__file__` while trying to get ./tests/data and the tutorials data.
Reviewed By: nikhilaravi
Differential Revision: D27633701
fbshipit-source-id: 1467bb6018cea16eba3cab097d713116d51071e9
Summary:
- Fix the calculation of the non square NDC range when the H and W are not integer multiples.
- Add test for this case
Reviewed By: gkioxari
Differential Revision: D26613213
fbshipit-source-id: df6763cac602e9f1d516b41b432c4d2cfbaa356d
Summary:
Similar to non square image rasterization for meshes, apply the same updates to the pointcloud rasterizer.
Main API Change:
- PointRasterizationSettings now accepts a tuple/list of (H, W) for the image size.
Reviewed By: jcjohnson
Differential Revision: D25465206
fbshipit-source-id: 7370d83c431af1b972158cecae19d82364623380