Summary: Update all FB license strings to the new format.
Reviewed By: patricklabatut
Differential Revision: D33403538
fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
Summary:
Context: in the code we are releasing with CO3D dataset, we use `cuda()` on TensorProperties like Pointclouds and Cameras where we recursively move batch to a GPU. It would be good to push it to a release so we don’t need to depend on the nightly build.
Additionally, I aligned the logic of `.to("cuda")` without device index to the one of `torch.Tensor` where the current device is populated to index. It should not affect any actual use cases but some tests had to be changed.
Reviewed By: bottler
Differential Revision: D29659529
fbshipit-source-id: abe58aeaca14bacc68da3e6cf5ae07df3353e3ce
Summary:
Change the cow gltf loading test to validate the texture values and not to validate the renderer output because it has an unstable pixel.
Also a couple of lints.
Reviewed By: patricklabatut
Differential Revision: D29131260
fbshipit-source-id: 5e11f066a2a638588aacb09776cc842173ef669f
Summary: Increase code coverage of shader and re-include them in code coverage test
Reviewed By: nikhilaravi
Differential Revision: D29097503
fbshipit-source-id: 2791989ee1562cfa193f3addea0ce72d6840614a