2 Commits

Author SHA1 Message Date
Jiali Duan
850efdf706 Python marching cubes improvements
Summary: Overhaul of marching_cubes_naive for better performance and to avoid relying on unstable hashing. In particular, instead of hashing vertex positions, we index each interpolated vertex with its corresponding edge in the 3d grid.

Reviewed By: kjchalup

Differential Revision: D39419642

fbshipit-source-id: b5fede3525c545d1d374198928dfb216262f0ec0
2022-10-06 11:08:49 -07:00
Nikhila Ravi
ebac66daeb Classic Marching Cubes algorithm implementation
Summary:
Defines a function to run marching cubes algorithm on a single or batch of 3D scalar fields. Returns a mesh's faces and vertices.

UPDATES (12/18)
- Input data is now specified as a (B, D, H, W) tensor as opposed to a (B, W, H, D) tensor. This will now be compatible with the Volumes datastructure.
- Add an option to return output vertices in local coordinates instead of world coordinates.
Also added a small fix to remove the dype for device in Transforms3D - if passing in a torch.device instead of str it causes a pyre error.

Reviewed By: jcjohnson

Differential Revision: D24599019

fbshipit-source-id: 90554a200319fed8736a12371cc349e7108aacd0
2020-12-18 07:25:50 -08:00