Classic Marching Cubes algorithm implementation

Summary:
Defines a function to run marching cubes algorithm on a single or batch of 3D scalar fields. Returns a mesh's faces and vertices.

UPDATES (12/18)
- Input data is now specified as a (B, D, H, W) tensor as opposed to a (B, W, H, D) tensor. This will now be compatible with the Volumes datastructure.
- Add an option to return output vertices in local coordinates instead of world coordinates.
Also added a small fix to remove the dype for device in Transforms3D - if passing in a torch.device instead of str it causes a pyre error.

Reviewed By: jcjohnson

Differential Revision: D24599019

fbshipit-source-id: 90554a200319fed8736a12371cc349e7108aacd0
This commit is contained in:
Nikhila Ravi
2020-12-18 07:25:18 -08:00
committed by Facebook GitHub Bot
parent 9c6b58c5ad
commit ebac66daeb
7 changed files with 1693 additions and 5 deletions