test fixes

Summary: Some random seed changes. Skip multigpu tests when there's only one gpu. This is a better fix for what AI is doing in D80600882.

Reviewed By: MichaelRamamonjisoa

Differential Revision: D80625966

fbshipit-source-id: ac3952e7144125fd3a05ad6e4e6e5976ae10a8ef
This commit is contained in:
Jeremy Reizenstein
2025-08-27 06:55:50 -07:00
committed by Facebook GitHub Bot
parent 50f8efa1cb
commit dd068703d1
8 changed files with 17 additions and 8 deletions

View File

@@ -29,7 +29,7 @@ from pytorch3d.renderer.opengl import MeshRasterizerOpenGL
from pytorch3d.structures import Meshes, Pointclouds
from pytorch3d.utils.ico_sphere import ico_sphere
from .common_testing import TestCaseMixin, usesOpengl
from .common_testing import needs_multigpu, TestCaseMixin, usesOpengl
# Set the number of GPUS you want to test with
@@ -116,6 +116,7 @@ class TestRenderMeshesMultiGPU(TestCaseMixin, unittest.TestCase):
output_images = renderer(mesh)
self.assertEqual(output_images.device, device2)
@needs_multigpu
def test_mesh_renderer_to(self):
self._mesh_renderer_to(MeshRasterizer, SoftPhongShader)
@@ -173,6 +174,7 @@ class TestRenderMeshesMultiGPU(TestCaseMixin, unittest.TestCase):
for _ in range(100):
model(verts, texs)
@needs_multigpu
def test_render_meshes(self):
self._render_meshes(MeshRasterizer, HardGouraudShader)