bg_color for lstm renderer

Summary: Allow specifying a color for non-opaque pixels in LSTMRenderer.

Reviewed By: davnov134

Differential Revision: D37172537

fbshipit-source-id: 6039726678bb7947f7d8cd04035b5023b2d5398c
This commit is contained in:
Jeremy Reizenstein
2022-06-20 13:46:35 -07:00
committed by Facebook GitHub Bot
parent 65f667fd2e
commit cba26506b6
4 changed files with 36 additions and 39 deletions

View File

@@ -85,6 +85,7 @@ generic_model_args:
init_depth_noise_std: 0.0005
hidden_size: 16
n_feature_channels: 256
bg_color: null
verbose: false
renderer_MultiPassEmissionAbsorptionRenderer_args:
raymarcher_class_type: EmissionAbsorptionRaymarcher