small website updates

Summary: Small fixes to website rendering

Reviewed By: jcjohnson

Differential Revision: D23281746

fbshipit-source-id: c9dc8edd5e52f39d4e0e19f10ecc7e035b39feda
This commit is contained in:
Nikhila Ravi 2020-08-26 09:20:42 -07:00 committed by Facebook GitHub Bot
parent 9aeb88b48e
commit c25fd83694
5 changed files with 21 additions and 9 deletions

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---
hide_title: true
sidebar_label: Cameras
---
# Cameras
## Camera Coordinate Systems

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---
hide_title: true
sidebar_label: Cubify
---
# Cubify
The [cubify operator](https://github.com/facebookresearch/pytorch3d/blob/master/pytorch3d/ops/cubify.py) converts an 3D occupancy grid of shape `BxDxHxW`, where `B` is the batch size, into a mesh instantiated as a [Meshes](https://github.com/facebookresearch/pytorch3d/blob/master/pytorch3d/structures/meshes.py) data structure of `B` elements. The operator replaces every occupied voxel (if its occupancy probability is greater than a user defined threshold) with a cuboid of 12 faces and 8 vertices. Shared vertices are merged, and internal faces are removed resulting in a **watertight** mesh.

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hide_title: true
sidebar_label: Data loaders
---
# Data loaders for common 3D Datasets
### ShapetNetCore

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For example, given a teapot mesh, the world coordinate frame, camera coordiante frame and image are show in the figure below. Note that the world and camera coordinate frames have the +z direction pointing in to the page.
<img src="assets/world_camera_image.png" width="1000">
<img src="assets/world_camera_image.jpg" width="1000">
---

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<Container>
<ol>
<li>
<strong>Install PyTorch3D:</strong>
<p>See the instructions
<a href="https://github.com/facebookresearch/pytorch3d/blob/master/INSTALL.md">here</a>.
</p>
<strong>Install PyTorch3D </strong> (following the instructions <a href="https://github.com/facebookresearch/pytorch3d/blob/master/INSTALL.md">here</a>)
</li>
<li>
<strong>Try a few 3D operators </strong>