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Jeremy Francis Reizenstein
2023-05-09 09:29:10 -07:00
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</script></nav></div><div class="container mainContainer docsContainer"><div class="wrapper"><div class="post"><header class="postHeader"></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="why-pytorch3d"></a><a href="#why-pytorch3d" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Why PyTorch3D</h1>
<p>Our goal with PyTorch3D is to help accelerate research at the intersection of deep learning and 3D. 3D data is more complex than 2D images and while working on projects such as <a href="https://github.com/facebookresearch/meshrcnn">Mesh R-CNN</a> and <a href="https://github.com/facebookresearch/c3dpo_nrsfm">C3DPO</a>, we encountered several challenges including 3D data representation, batching, and speed. We have developed many useful operators and abstractions for working on 3D deep learning and want to share this with the community to drive novel research in this area.</p>
<p>In PyTorch3D we have included efficient 3D operators, heterogeneous batching capabilities, and a modular differentiable rendering API, to equip researchers in this field with a much needed toolkit to implement cutting-edge research with complex 3D inputs.</p>
</span></div></article></div><div class="docLastUpdate"><em>Last updated by Patrick Labatut</em></div><div class="docs-prevnext"><a class="docs-next button" href="/docs/io"><span>File IO</span><span class="arrow-next"></span></a></div></div></div><nav class="onPageNav"></nav></div><footer class="nav-footer" id="footer"><section class="sitemap"><div class="footerSection"><div class="social"><a class="github-button" href="https://github.com/facebookresearch/pytorch3d" data-count-href="https://github.com/facebookresearch/pytorch3d/stargazers" data-show-count="true" data-count-aria-label="# stargazers on GitHub" aria-label="Star PyTorch3D on GitHub">pytorch3d</a></div></div></section><a href="https://opensource.facebook.com/" target="_blank" rel="noreferrer noopener" class="fbOpenSource"><img src="/img/oss_logo.png" alt="Facebook Open Source" width="170" height="45"/></a><section class="copyright">Copyright © 2022 Meta Platforms, Inc<br/>Legal:<a href="https://opensource.facebook.com/legal/privacy/" target="_blank" rel="noreferrer noopener">Privacy</a><a href="https://opensource.facebook.com/legal/terms/" target="_blank" rel="noreferrer noopener">Terms</a></section></footer></div></body></html>
</span></div></article></div><div class="docLastUpdate"><em>Last updated by Patrick Labatut</em></div><div class="docs-prevnext"><a class="docs-next button" href="/docs/io"><span>File IO</span><span class="arrow-next"></span></a></div></div></div><nav class="onPageNav"></nav></div><footer class="nav-footer" id="footer"><section class="sitemap"><div class="footerSection"><div class="social"><a class="github-button" href="https://github.com/facebookresearch/pytorch3d" data-count-href="https://github.com/facebookresearch/pytorch3d/stargazers" data-show-count="true" data-count-aria-label="# stargazers on GitHub" aria-label="Star PyTorch3D on GitHub">pytorch3d</a></div></div></section><a href="https://opensource.facebook.com/" target="_blank" rel="noreferrer noopener" class="fbOpenSource"><img src="/img/oss_logo.png" alt="Facebook Open Source" width="170" height="45"/></a><section class="copyright">Copyright © 2023 Meta Platforms, Inc<br/>Legal:<a href="https://opensource.facebook.com/legal/privacy/" target="_blank" rel="noreferrer noopener">Privacy</a><a href="https://opensource.facebook.com/legal/terms/" target="_blank" rel="noreferrer noopener">Terms</a></section></footer></div></body></html>