License lint codebase

Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
This commit is contained in:
Patrick Labatut
2021-06-22 03:44:27 -07:00
committed by Facebook GitHub Bot
parent 7e43f29d52
commit af93f34834
389 changed files with 2308 additions and 394 deletions

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "./camera.h"
#include "../include/math.h"

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifndef PULSAR_NATIVE_CAMERA_H_
#define PULSAR_NATIVE_CAMERA_H_

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "./renderer.h"
#include "../include/commands.h"
#include "./camera.h"

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifndef PULSAR_NATIVE_PYTORCH_RENDERER_H_
#define PULSAR_NATIVE_PYTORCH_RENDERER_H_

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifdef WITH_CUDA
#include <ATen/cuda/CUDAContext.h>
#include <cuda_runtime_api.h>

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifndef PULSAR_NATIVE_PYTORCH_TENSOR_UTIL_H_
#define PULSAR_NATIVE_PYTORCH_TENSOR_UTIL_H_

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifdef WITH_CUDA
#include <cuda_runtime_api.h>

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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifndef PULSAR_NATIVE_PYTORCH_UTIL_H_
#define PULSAR_NATIVE_PYTORCH_UTIL_H_