mirror of
https://github.com/facebookresearch/pytorch3d.git
synced 2025-12-19 05:40:34 +08:00
deterministic rasterization
Summary: Attempt to fix #659, an observation that the rasterizer is nondeterministic, by resolving tied faces by picking those with lower index. Reviewed By: nikhilaravi, patricklabatut Differential Revision: D30699039 fbshipit-source-id: 39ed797eb7e9ce7370ae71259ad6b757f9449923
This commit is contained in:
committed by
Facebook GitHub Bot
parent
cb170ac024
commit
860b742a02
@@ -1151,6 +1151,28 @@ class TestRasterizeMeshes(TestCaseMixin, unittest.TestCase):
|
||||
bin_faces_same = (bin_faces.squeeze() == bin_faces_expected).all()
|
||||
self.assertTrue(bin_faces_same.item() == 1)
|
||||
|
||||
def test_order_of_ties(self):
|
||||
# Tied faces are rasterized in index order
|
||||
# We rasterize a mesh with many faces.
|
||||
device = torch.device("cuda:0")
|
||||
verts = -5 * torch.eye(3, dtype=torch.float32, device=device)[None]
|
||||
faces = torch.arange(3, device=device, dtype=torch.int64).expand(1, 100, 3)
|
||||
mesh = Meshes(verts=verts, faces=faces)
|
||||
|
||||
R, T = look_at_view_transform(2.7, 0.0, 0.0)
|
||||
cameras = FoVPerspectiveCameras(device=device, R=R, T=T)
|
||||
|
||||
raster_settings = RasterizationSettings(
|
||||
image_size=28, faces_per_pixel=100, bin_size=0
|
||||
)
|
||||
rasterizer = MeshRasterizer(raster_settings=raster_settings)
|
||||
|
||||
out = rasterizer(mesh, cameras=cameras)
|
||||
self.assertClose(
|
||||
out.pix_to_face[0, 14:, :14],
|
||||
torch.arange(100, device=device).expand(14, 14, 100),
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def rasterize_meshes_python_with_init(
|
||||
num_meshes: int,
|
||||
|
||||
Reference in New Issue
Block a user