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deterministic rasterization
Summary: Attempt to fix #659, an observation that the rasterizer is nondeterministic, by resolving tied faces by picking those with lower index. Reviewed By: nikhilaravi, patricklabatut Differential Revision: D30699039 fbshipit-source-id: 39ed797eb7e9ce7370ae71259ad6b757f9449923
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@@ -28,7 +28,7 @@ struct Pixel {
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};
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__device__ bool operator<(const Pixel& a, const Pixel& b) {
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return a.z < b.z;
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return a.z < b.z || (a.z == b.z && a.idx < b.idx);
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}
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// Get the xyz coordinates of the three vertices for the face given by the
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