master -> main

Summary: Replace master with main in hard coded paths or mentions in documentation

Reviewed By: bottler

Differential Revision: D30696097

fbshipit-source-id: d5ff67bb026d90d1543d10ab027f916e8361ca69
This commit is contained in:
Georgia Gkioxari 2021-09-01 05:32:28 -07:00 committed by Facebook GitHub Bot
parent 1b8d86a104
commit 835e662fb5
2 changed files with 11 additions and 11 deletions

View File

@ -31,7 +31,7 @@ SYNSET_DICT_DIR = Path(__file__).resolve().parent
MAX_CAMERA_DISTANCE = 1.75 # Constant from R2N2. MAX_CAMERA_DISTANCE = 1.75 # Constant from R2N2.
VOXEL_SIZE = 128 VOXEL_SIZE = 128
# Intrinsic matrix extracted from Blender. Taken from meshrcnn codebase: # Intrinsic matrix extracted from Blender. Taken from meshrcnn codebase:
# https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/coords.py # https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/coords.py
BLENDER_INTRINSIC = torch.tensor( BLENDER_INTRINSIC = torch.tensor(
[ [
[2.1875, 0.0, 0.0, 0.0], [2.1875, 0.0, 0.0, 0.0],
@ -295,7 +295,7 @@ class R2N2(ShapeNetBase): # pragma: no cover
# Intrinsic matrix extracted from the Blender with slight modification to work with # Intrinsic matrix extracted from the Blender with slight modification to work with
# PyTorch3D world space. Taken from meshrcnn codebase: # PyTorch3D world space. Taken from meshrcnn codebase:
# https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/coords.py # https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/coords.py
K = torch.tensor( K = torch.tensor(
[ [
[2.1875, 0.0, 0.0, 0.0], [2.1875, 0.0, 0.0, 0.0],

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@ -25,11 +25,11 @@ from pytorch3d.transforms import Transform3d
# Empirical min and max over the dataset from meshrcnn. # Empirical min and max over the dataset from meshrcnn.
# https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/coords.py#L9 # https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/coords.py#L9
SHAPENET_MIN_ZMIN = 0.67 SHAPENET_MIN_ZMIN = 0.67
SHAPENET_MAX_ZMAX = 0.92 SHAPENET_MAX_ZMAX = 0.92
# Threshold for cubify from meshrcnn: # Threshold for cubify from meshrcnn:
# https://github.com/facebookresearch/meshrcnn/blob/master/configs/shapenet/voxmesh_R50.yaml#L11 # https://github.com/facebookresearch/meshrcnn/blob/main/configs/shapenet/voxmesh_R50.yaml#L11
CUBIFY_THRESH = 0.2 CUBIFY_THRESH = 0.2
# Default values of rotation, translation and intrinsic matrices for BlenderCamera. # Default values of rotation, translation and intrinsic matrices for BlenderCamera.
@ -101,7 +101,7 @@ def collate_batched_R2N2(batch: List[Dict]): # pragma: no cover
def compute_extrinsic_matrix(azimuth, elevation, distance): # pragma: no cover def compute_extrinsic_matrix(azimuth, elevation, distance): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/coords.py#L96 https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/coords.py#L96
Compute 4x4 extrinsic matrix that converts from homogeneous world coordinates Compute 4x4 extrinsic matrix that converts from homogeneous world coordinates
to homogeneous camera coordinates. We assume that the camera is looking at the to homogeneous camera coordinates. We assume that the camera is looking at the
@ -151,7 +151,7 @@ def read_binvox_coords(
): # pragma: no cover ): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/binvox_torch.py#L5 https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/binvox_torch.py#L5
Read a binvox file and return the indices of all nonzero voxels. Read a binvox file and return the indices of all nonzero voxels.
@ -194,7 +194,7 @@ def read_binvox_coords(
def _compute_idxs(vals, counts): # pragma: no cover def _compute_idxs(vals, counts): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/binvox_torch.py#L58 https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/binvox_torch.py#L58
Fast vectorized version of index computation. Fast vectorized version of index computation.
@ -247,7 +247,7 @@ def _compute_idxs(vals, counts): # pragma: no cover
def _read_binvox_header(f): # pragma: no cover def _read_binvox_header(f): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/binvox_torch.py#L99 https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/binvox_torch.py#L99
Read binvox header and extract information regarding voxel sizes and translations Read binvox header and extract information regarding voxel sizes and translations
to original voxel coordinates. to original voxel coordinates.
@ -311,7 +311,7 @@ def _read_binvox_header(f): # pragma: no cover
def align_bbox(src, tgt): # pragma: no cover def align_bbox(src, tgt): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/tools/preprocess_shapenet.py#L263 https://github.com/facebookresearch/meshrcnn/blob/main/tools/preprocess_shapenet.py#L263
Return a copy of src points in the coordinate system of tgt by applying a Return a copy of src points in the coordinate system of tgt by applying a
scale and shift along each coordinate axis to make the min / max values align. scale and shift along each coordinate axis to make the min / max values align.
@ -341,7 +341,7 @@ def align_bbox(src, tgt): # pragma: no cover
def voxelize(voxel_coords, P, V): # pragma: no cover def voxelize(voxel_coords, P, V): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/tools/preprocess_shapenet.py#L284 https://github.com/facebookresearch/meshrcnn/blob/main/tools/preprocess_shapenet.py#L284
but changing flip y to flip x. but changing flip y to flip x.
Creating voxels of shape (D, D, D) from voxel_coords and projection matrix. Creating voxels of shape (D, D, D) from voxel_coords and projection matrix.
@ -388,7 +388,7 @@ def voxelize(voxel_coords, P, V): # pragma: no cover
def project_verts(verts, P, eps=1e-1): # pragma: no cover def project_verts(verts, P, eps=1e-1): # pragma: no cover
""" """
Copied from meshrcnn codebase: Copied from meshrcnn codebase:
https://github.com/facebookresearch/meshrcnn/blob/master/shapenet/utils/coords.py#L159 https://github.com/facebookresearch/meshrcnn/blob/main/shapenet/utils/coords.py#L159
Project vertices using a 4x4 transformation matrix. Project vertices using a 4x4 transformation matrix.