add MeshRendererWithFragments to __init__s

Summary: As noticed in https://github.com/facebookresearch/pytorch3d/issues/1098 , it would be useful to make this more available.

Reviewed By: nikhilaravi

Differential Revision: D34752526

fbshipit-source-id: 5a127bd557a0cd626f36bf194f22bc0a0a6a2436
This commit is contained in:
Jeremy Reizenstein 2022-03-11 01:14:39 -08:00 committed by Facebook GitHub Bot
parent c371a9a6cc
commit 57a33b25c1
2 changed files with 2 additions and 1 deletions

View File

@ -49,6 +49,7 @@ from .mesh import (
HardPhongShader, HardPhongShader,
MeshRasterizer, MeshRasterizer,
MeshRenderer, MeshRenderer,
MeshRendererWithFragments,
RasterizationSettings, RasterizationSettings,
SoftGouraudShader, SoftGouraudShader,
SoftPhongShader, SoftPhongShader,

View File

@ -13,7 +13,7 @@ from .clip import (
) )
from .rasterize_meshes import rasterize_meshes from .rasterize_meshes import rasterize_meshes
from .rasterizer import MeshRasterizer, RasterizationSettings from .rasterizer import MeshRasterizer, RasterizationSettings
from .renderer import MeshRenderer from .renderer import MeshRenderer, MeshRendererWithFragments
from .shader import TexturedSoftPhongShader # DEPRECATED from .shader import TexturedSoftPhongShader # DEPRECATED
from .shader import ( from .shader import (
BlendParams, BlendParams,