diff --git a/README.md b/README.md
index eac683f6..f3bc0f8b 100644
--- a/README.md
+++ b/README.md
@@ -78,6 +78,7 @@ PyTorch3D is written and maintained by the Facebook AI Research Computer Vision
In alphabetical order:
* Amitav Baruah
+* Steve Branson
* Luya Gao
* Georgia Gkioxari
* Taylor Gordon
diff --git a/website/pages/tutorials/index.js b/website/pages/tutorials/index.js
index 16ea77c6..21a3a54c 100644
--- a/website/pages/tutorials/index.js
+++ b/website/pages/tutorials/index.js
@@ -59,7 +59,7 @@ class TutorialHome extends React.Component {
{' '}
You can modify the code and experiment with varying different
settings. Remember to install the latest stable version of
- pytorch3d and its dependencies. Code to do this with pip is
+ PyTorch3D and its dependencies. Code to do this with pip is
provided in each notebook.{' '}
Run locally
diff --git a/website/sidebars.json b/website/sidebars.json
index 3a67272c..9aab0f17 100644
--- a/website/sidebars.json
+++ b/website/sidebars.json
@@ -3,6 +3,7 @@
"Introduction": ["why_pytorch3d"],
"Data": ["meshes_io", "datasets", "batching"],
"Ops": ["cubify"],
+ "Visualization": ["visualization"],
"Renderer": ["renderer", "renderer_getting_started", "cameras"]
}
}
diff --git a/website/tutorials.json b/website/tutorials.json
index 4de3ac1a..61e925fa 100644
--- a/website/tutorials.json
+++ b/website/tutorials.json
@@ -1,29 +1,35 @@
{
- "3D operators": [
- {
- "id": "deform_source_mesh_to_target_mesh",
- "title": "Fit Mesh"
- },{
- "id": "bundle_adjustment",
- "title": "Bundle Adjustment"
- }
- ],
- "Rendering": [
- {
- "id": "render_textured_meshes",
- "title": "Render Textured Meshes"
- },{
- "id": "fit_textured_mesh",
- "title": "Fit a mesh with texture via rendering"
- }, {
- "id": "camera_position_optimization_with_differentiable_rendering",
- "title": "Camera Position Optimization"
- }
- ],
- "Dataloaders": [
+ "3D operators": [
{
- "id": "dataloaders_ShapeNetCore_R2N2",
- "title": "Data loaders for ShapeNetCore and R2N2"
+ "id": "deform_source_mesh_to_target_mesh",
+ "title": "Fit Mesh"
+ },{
+ "id": "bundle_adjustment",
+ "title": "Bundle Adjustment"
}
- ]
-}
+ ],
+ "Rendering": [
+ {
+ "id": "render_textured_meshes",
+ "title": "Render Textured Meshes"
+ },{
+ "id": "render_densepose",
+ "title": "Render DensePose Meshes"
+ }, {
+ "id": "render_colored_points",
+ "title": "Render Colored Pointclouds"
+ },{
+ "id": "fit_textured_mesh",
+ "title": "Fit a Mesh with Texture via Rendering"
+ }, {
+ "id": "camera_position_optimization_with_differentiable_rendering",
+ "title": "Camera Position Optimization with Differentiable Rendering"
+ }
+ ],
+ "Dataloaders": [
+ {
+ "id": "dataloaders_ShapeNetCore_R2N2",
+ "title": "Data loaders for ShapeNetCore and R2N2"
+ }
+ ]
+ }