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Moving ray bundle to float dtype
Summary: We can now move ray bundle to float dtype (e.g. from fp16 like types). Reviewed By: bottler Differential Revision: D57493109 fbshipit-source-id: 4e18a427e968b646fe5feafbff653811cd007981
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@ -121,6 +121,19 @@ class ImplicitronRayBundle:
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else:
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else:
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self._lengths = value
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self._lengths = value
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def float_(self) -> None:
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"""Moves the tensors to float dtype in place
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(helpful for mixed-precision tensors).
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"""
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self.origins = self.origins.float()
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self.directions = self.directions.float()
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self._lengths = self._lengths.float() if self._lengths is not None else None
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self.xys = self.xys.float()
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self.bins = self.bins.float() if self.bins is not None else None
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self.pixel_radii_2d = (
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self.pixel_radii_2d.float() if self.pixel_radii_2d is not None else None
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)
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def is_packed(self) -> bool:
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def is_packed(self) -> bool:
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"""
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"""
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Returns whether the ImplicitronRayBundle carries data in packed state
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Returns whether the ImplicitronRayBundle carries data in packed state
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