diff --git a/pytorch3d/renderer/cameras.py b/pytorch3d/renderer/cameras.py index dffc4b6b..4f8fdbd7 100644 --- a/pytorch3d/renderer/cameras.py +++ b/pytorch3d/renderer/cameras.py @@ -939,11 +939,11 @@ def look_at_view_transform( Args: dist: distance of the camera from the object elev: angle in degres or radians. This is the angle between the - vector from the object to the camera, and the horizonal plane. + vector from the object to the camera, and the horizontal plane y = 0 (xz-plane). azim: angle in degrees or radians. The vector from the object to - the camera is projected onto a horizontal plane y = z = 0. + the camera is projected onto a horizontal plane y = 0. azim is the angle between the projected vector and a - reference vector at (1, 0, 0) on the reference plane. + reference vector at (1, 0, 0) on the reference plane (the horizontal plane). dist, elem and azim can be of shape (1), (N). degrees: boolean flag to indicate if the elevation and azimuth angles are specified in degrees or radians.