allow cameras to be None in rasterizer initialization

Summary: Fix to enable a mesh/point rasterizer to be initialized without having to specify the camera.

Reviewed By: jcjohnson, gkioxari

Differential Revision: D21362359

fbshipit-source-id: 4f84ea18ad9f179c7b7c2289ebf9422a2f5e26de
This commit is contained in:
Nikhila Ravi
2020-05-05 22:29:38 -07:00
committed by Facebook GitHub Bot
parent 9c5ab57156
commit 17ca6ecd81
5 changed files with 151 additions and 26 deletions

View File

@@ -79,6 +79,7 @@
"metadata": {
"colab": {},
"colab_type": "code",
"collapsed": true,
"id": "w9mH5iVprQdZ"
},
"outputs": [],
@@ -260,7 +261,7 @@
" cameras=cameras, \n",
" raster_settings=raster_settings\n",
" ),\n",
" shader=HardPhongShader(device=device, lights=lights)\n",
" shader=HardPhongShader(device=device, cameras=cameras, lights=lights)\n",
")"
]
},