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Summary: Collection of spelling things, mostly in docs / tutorials. Reviewed By: gkioxari Differential Revision: D26101323 fbshipit-source-id: 652f62bc9d71a4ff872efa21141225e43191353a
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@@ -277,7 +277,7 @@
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"\n",
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"**Meshes** is a unique datastructure provided in PyTorch3D for working with batches of meshes of different sizes.\n",
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"\n",
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"**TexturesUV** is an auxillary datastructure for storing vertex uv and texture maps for meshes."
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"**TexturesUV** is an auxiliary datastructure for storing vertex uv and texture maps for meshes."
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]
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},
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{
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@@ -320,7 +320,7 @@
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"# Place a point light in front of the person. \n",
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"lights = PointLights(device=device, location=[[0.0, 0.0, 2.0]])\n",
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"\n",
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"# Create a phong renderer by composing a rasterizer and a shader. The textured phong shader will \n",
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"# Create a Phong renderer by composing a rasterizer and a shader. The textured Phong shader will \n",
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"# interpolate the texture uv coordinates for each vertex, sample from a texture image and \n",
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"# apply the Phong lighting model\n",
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"renderer = MeshRenderer(\n",
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