avoid running tests twice

Summary: Avoid test files explicitly importing TestCase objects from each other, because doing so causes the tests to be discovered twice by unittest discover. This means moving a few static functions out of their classes. I noticed this while trying to fix failures from yesterday.

Reviewed By: nikhilaravi

Differential Revision: D28194679

fbshipit-source-id: ac6e6585603bd4ef9c098cdd56891d94f8923ba6
This commit is contained in:
Jeremy Reizenstein
2021-05-07 05:03:10 -07:00
committed by Facebook GitHub Bot
parent e3624b4e9d
commit 0ca839cc32
4 changed files with 165 additions and 171 deletions

View File

@@ -33,41 +33,41 @@ DEBUG = False
DATA_DIR = get_tests_dir() / "data"
def init_meshes(
num_meshes: int = 10,
num_verts: int = 1000,
num_faces: int = 3000,
device: str = "cpu",
add_texture: bool = False,
):
device = torch.device(device)
verts_list = []
faces_list = []
texts_list = []
for _ in range(num_meshes):
verts = torch.rand((num_verts, 3), dtype=torch.float32, device=device)
faces = torch.randint(
num_verts, size=(num_faces, 3), dtype=torch.int64, device=device
)
texts = torch.rand((num_verts, 3), dtype=torch.float32, device=device)
verts_list.append(verts)
faces_list.append(faces)
texts_list.append(texts)
# create textures
textures = None
if add_texture:
textures = TexturesVertex(texts_list)
meshes = Meshes(verts=verts_list, faces=faces_list, textures=textures)
return meshes
class TestSamplePoints(TestCaseMixin, unittest.TestCase):
def setUp(self) -> None:
super().setUp()
torch.manual_seed(1)
@staticmethod
def init_meshes(
num_meshes: int = 10,
num_verts: int = 1000,
num_faces: int = 3000,
device: str = "cpu",
add_texture: bool = False,
):
device = torch.device(device)
verts_list = []
faces_list = []
texts_list = []
for _ in range(num_meshes):
verts = torch.rand((num_verts, 3), dtype=torch.float32, device=device)
faces = torch.randint(
num_verts, size=(num_faces, 3), dtype=torch.int64, device=device
)
texts = torch.rand((num_verts, 3), dtype=torch.float32, device=device)
verts_list.append(verts)
faces_list.append(faces)
texts_list.append(texts)
# create textures
textures = None
if add_texture:
textures = TexturesVertex(texts_list)
meshes = Meshes(verts=verts_list, faces=faces_list, textures=textures)
return meshes
def test_all_empty_meshes(self):
"""
Check sample_points_from_meshes raises an exception if all meshes are
@@ -298,9 +298,7 @@ class TestSamplePoints(TestCaseMixin, unittest.TestCase):
def test_outputs(self):
for add_texture in (True, False):
meshes = TestSamplePoints.init_meshes(
device=torch.device("cuda:0"), add_texture=add_texture
)
meshes = init_meshes(device=torch.device("cuda:0"), add_texture=add_texture)
out1 = sample_points_from_meshes(meshes, num_samples=100)
self.assertTrue(torch.is_tensor(out1))