mirror of
https://github.com/facebookresearch/pytorch3d.git
synced 2026-01-17 11:50:35 +08:00
allow saving vertex normal in save_obj (#1511)
Summary:
Although we can load per-vertex normals in `load_obj`, saving per-vertex normals is not supported in `save_obj`.
This patch fixes this by allowing passing per-vertex normal data in `save_obj`:
``` python
def save_obj(
f: PathOrStr,
verts,
faces,
decimal_places: Optional[int] = None,
path_manager: Optional[PathManager] = None,
*,
verts_normals: Optional[torch.Tensor] = None,
faces_normals: Optional[torch.Tensor] = None,
verts_uvs: Optional[torch.Tensor] = None,
faces_uvs: Optional[torch.Tensor] = None,
texture_map: Optional[torch.Tensor] = None,
) -> None:
"""
Save a mesh to an .obj file.
Args:
f: File (str or path) to which the mesh should be written.
verts: FloatTensor of shape (V, 3) giving vertex coordinates.
faces: LongTensor of shape (F, 3) giving faces.
decimal_places: Number of decimal places for saving.
path_manager: Optional PathManager for interpreting f if
it is a str.
verts_normals: FloatTensor of shape (V, 3) giving the normal per vertex.
faces_normals: LongTensor of shape (F, 3) giving the index into verts_normals
for each vertex in the face.
verts_uvs: FloatTensor of shape (V, 2) giving the uv coordinate per vertex.
faces_uvs: LongTensor of shape (F, 3) giving the index into verts_uvs for
each vertex in the face.
texture_map: FloatTensor of shape (H, W, 3) representing the texture map
for the mesh which will be saved as an image. The values are expected
to be in the range [0, 1],
"""
```
Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1511
Reviewed By: shapovalov
Differential Revision: D45086045
Pulled By: bottler
fbshipit-source-id: 666efb0d2c302df6cf9f2f6601d83a07856bf32f
This commit is contained in:
@@ -684,6 +684,8 @@ def save_obj(
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decimal_places: Optional[int] = None,
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path_manager: Optional[PathManager] = None,
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*,
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normals: Optional[torch.Tensor] = None,
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faces_normals_idx: Optional[torch.Tensor] = None,
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verts_uvs: Optional[torch.Tensor] = None,
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faces_uvs: Optional[torch.Tensor] = None,
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texture_map: Optional[torch.Tensor] = None,
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@@ -698,6 +700,10 @@ def save_obj(
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decimal_places: Number of decimal places for saving.
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path_manager: Optional PathManager for interpreting f if
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it is a str.
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normals: FloatTensor of shape (V, 3) giving normals for faces_normals_idx
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to index into.
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faces_normals_idx: LongTensor of shape (F, 3) giving the index into
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normals for each vertex in the face.
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verts_uvs: FloatTensor of shape (V, 2) giving the uv coordinate per vertex.
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faces_uvs: LongTensor of shape (F, 3) giving the index into verts_uvs for
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each vertex in the face.
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@@ -713,6 +719,22 @@ def save_obj(
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message = "'faces' should either be empty or of shape (num_faces, 3)."
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raise ValueError(message)
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if (normals is None) != (faces_normals_idx is None):
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message = "'normals' and 'faces_normals_idx' must both be None or neither."
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raise ValueError(message)
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if faces_normals_idx is not None and (
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faces_normals_idx.dim() != 2 or faces_normals_idx.size(1) != 3
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):
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message = (
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"'faces_normals_idx' should either be empty or of shape (num_faces, 3)."
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)
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raise ValueError(message)
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if normals is not None and (normals.dim() != 2 or normals.size(1) != 3):
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message = "'normals' should either be empty or of shape (num_verts, 3)."
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raise ValueError(message)
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if faces_uvs is not None and (faces_uvs.dim() != 2 or faces_uvs.size(1) != 3):
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message = "'faces_uvs' should either be empty or of shape (num_faces, 3)."
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raise ValueError(message)
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@@ -742,9 +764,12 @@ def save_obj(
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verts,
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faces,
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decimal_places,
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normals=normals,
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faces_normals_idx=faces_normals_idx,
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verts_uvs=verts_uvs,
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faces_uvs=faces_uvs,
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save_texture=save_texture,
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save_normals=normals is not None,
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)
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# Save the .mtl and .png files associated with the texture
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@@ -777,9 +802,12 @@ def _save(
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faces,
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decimal_places: Optional[int] = None,
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*,
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normals: Optional[torch.Tensor] = None,
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faces_normals_idx: Optional[torch.Tensor] = None,
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verts_uvs: Optional[torch.Tensor] = None,
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faces_uvs: Optional[torch.Tensor] = None,
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save_texture: bool = False,
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save_normals: bool = False,
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) -> None:
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if len(verts) and (verts.dim() != 2 or verts.size(1) != 3):
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@@ -798,18 +826,26 @@ def _save(
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lines = ""
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if len(verts):
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if decimal_places is None:
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float_str = "%f"
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else:
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float_str = "%" + ".%df" % decimal_places
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if decimal_places is None:
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float_str = "%f"
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else:
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float_str = "%" + ".%df" % decimal_places
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if len(verts):
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V, D = verts.shape
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for i in range(V):
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vert = [float_str % verts[i, j] for j in range(D)]
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lines += "v %s\n" % " ".join(vert)
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if save_normals:
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assert normals is not None
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assert faces_normals_idx is not None
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lines += _write_normals(normals, faces_normals_idx, float_str)
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if save_texture:
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assert faces_uvs is not None
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assert verts_uvs is not None
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if faces_uvs is not None and (faces_uvs.dim() != 2 or faces_uvs.size(1) != 3):
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message = "'faces_uvs' should either be empty or of shape (num_faces, 3)."
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raise ValueError(message)
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@@ -818,7 +854,6 @@ def _save(
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message = "'verts_uvs' should either be empty or of shape (num_verts, 2)."
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raise ValueError(message)
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# pyre-fixme[16] # undefined attribute cpu
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verts_uvs, faces_uvs = verts_uvs.cpu(), faces_uvs.cpu()
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# Save verts uvs after verts
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@@ -828,25 +863,77 @@ def _save(
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uv = [float_str % verts_uvs[i, j] for j in range(uD)]
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lines += "vt %s\n" % " ".join(uv)
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f.write(lines)
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if torch.any(faces >= verts.shape[0]) or torch.any(faces < 0):
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warnings.warn("Faces have invalid indices")
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if len(faces):
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F, P = faces.shape
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for i in range(F):
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if save_texture:
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# Format faces as {verts_idx}/{verts_uvs_idx}
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_write_faces(
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f,
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faces,
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faces_uvs if save_texture else None,
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faces_normals_idx if save_normals else None,
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)
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def _write_normals(
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normals: torch.Tensor, faces_normals_idx: torch.Tensor, float_str: str
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) -> str:
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if faces_normals_idx.dim() != 2 or faces_normals_idx.size(1) != 3:
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message = (
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"'faces_normals_idx' should either be empty or of shape (num_faces, 3)."
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)
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raise ValueError(message)
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if normals.dim() != 2 or normals.size(1) != 3:
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message = "'normals' should either be empty or of shape (num_verts, 3)."
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raise ValueError(message)
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normals, faces_normals_idx = normals.cpu(), faces_normals_idx.cpu()
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lines = []
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V, D = normals.shape
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for i in range(V):
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normal = [float_str % normals[i, j] for j in range(D)]
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lines.append("vn %s\n" % " ".join(normal))
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return "".join(lines)
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def _write_faces(
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f,
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faces: torch.Tensor,
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faces_uvs: Optional[torch.Tensor],
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faces_normals_idx: Optional[torch.Tensor],
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) -> None:
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F, P = faces.shape
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for i in range(F):
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if faces_normals_idx is not None:
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if faces_uvs is not None:
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# Format faces as {verts_idx}/{verts_uvs_idx}/{verts_normals_idx}
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face = [
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"%d/%d" % (faces[i, j] + 1, faces_uvs[i, j] + 1) for j in range(P)
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"%d/%d/%d"
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% (
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faces[i, j] + 1,
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faces_uvs[i, j] + 1,
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faces_normals_idx[i, j] + 1,
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)
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for j in range(P)
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]
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else:
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face = ["%d" % (faces[i, j] + 1) for j in range(P)]
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# Format faces as {verts_idx}//{verts_normals_idx}
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face = [
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"%d//%d" % (faces[i, j] + 1, faces_normals_idx[i, j] + 1)
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for j in range(P)
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]
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elif faces_uvs is not None:
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# Format faces as {verts_idx}/{verts_uvs_idx}
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face = ["%d/%d" % (faces[i, j] + 1, faces_uvs[i, j] + 1) for j in range(P)]
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else:
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face = ["%d" % (faces[i, j] + 1) for j in range(P)]
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if i + 1 < F:
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lines += "f %s\n" % " ".join(face)
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elif i + 1 == F:
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# No newline at the end of the file.
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lines += "f %s" % " ".join(face)
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f.write(lines)
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if i + 1 < F:
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f.write("f %s\n" % " ".join(face))
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else:
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# No newline at the end of the file.
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f.write("f %s" % " ".join(face))
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