168 lines
4.5 KiB
C
168 lines
4.5 KiB
C
#include <defs.h>
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#include <string.h>
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#include <stat.h>
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#include <dev.h>
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#include <inode.h>
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#include <unistd.h>
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#include <error.h>
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/*
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* dev_open - Called for each open().
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*/
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static int
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dev_open(struct inode *node, uint32_t open_flags) {
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if (open_flags & (O_CREAT | O_TRUNC | O_EXCL | O_APPEND)) {
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return -E_INVAL;
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}
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struct device *dev = vop_info(node, device);
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return dop_open(dev, open_flags);
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}
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/*
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* dev_close - Called on the last close(). Just pass through.
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*/
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static int
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dev_close(struct inode *node) {
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struct device *dev = vop_info(node, device);
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return dop_close(dev);
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}
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/*
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* dev_read -Called for read. Hand off to iobuf.
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*/
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static int
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dev_read(struct inode *node, struct iobuf *iob) {
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struct device *dev = vop_info(node, device);
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return dop_io(dev, iob, 0);
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}
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/*
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* dev_write -Called for write. Hand off to iobuf.
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*/
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static int
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dev_write(struct inode *node, struct iobuf *iob) {
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struct device *dev = vop_info(node, device);
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return dop_io(dev, iob, 1);
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}
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/*
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* dev_ioctl - Called for ioctl(). Just pass through.
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*/
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static int
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dev_ioctl(struct inode *node, int op, void *data) {
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struct device *dev = vop_info(node, device);
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return dop_ioctl(dev, op, data);
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}
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/*
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* dev_fstat - Called for stat().
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* Set the type and the size (block devices only).
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* The link count for a device is always 1.
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*/
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static int
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dev_fstat(struct inode *node, struct stat *stat) {
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int ret;
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memset(stat, 0, sizeof(struct stat));
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if ((ret = vop_gettype(node, &(stat->st_mode))) != 0) {
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return ret;
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}
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struct device *dev = vop_info(node, device);
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stat->st_nlinks = 1;
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stat->st_blocks = dev->d_blocks;
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stat->st_size = stat->st_blocks * dev->d_blocksize;
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return 0;
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}
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/*
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* dev_gettype - Return the type. A device is a "block device" if it has a known
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* length. A device that generates data in a stream is a "character
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* device".
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*/
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static int
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dev_gettype(struct inode *node, uint32_t *type_store) {
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struct device *dev = vop_info(node, device);
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*type_store = (dev->d_blocks > 0) ? S_IFBLK : S_IFCHR;
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return 0;
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}
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/*
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* dev_tryseek - Attempt a seek.
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* For block devices, require block alignment.
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* For character devices, prohibit seeking entirely.
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*/
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static int
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dev_tryseek(struct inode *node, off_t pos) {
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struct device *dev = vop_info(node, device);
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if (dev->d_blocks > 0) {
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if ((pos % dev->d_blocksize) == 0) {
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if (pos >= 0 && pos < dev->d_blocks * dev->d_blocksize) {
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return 0;
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}
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}
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}
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return -E_INVAL;
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}
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/*
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* dev_lookup - Name lookup.
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*
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* One interesting feature of device:name pathname syntax is that you
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* can implement pathnames on arbitrary devices. For instance, if you
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* had a graphics device that supported multiple resolutions (which we
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* don't), you might arrange things so that you could open it with
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* pathnames like "video:800x600/24bpp" in order to select the operating
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* mode.
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*
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* However, we have no support for this in the base system.
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*/
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static int
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dev_lookup(struct inode *node, char *path, struct inode **node_store) {
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if (*path != '\0') {
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return -E_NOENT;
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}
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vop_ref_inc(node);
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*node_store = node;
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return 0;
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}
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/*
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* Function table for device inodes.
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*/
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static const struct inode_ops dev_node_ops = {
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.vop_magic = VOP_MAGIC,
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.vop_open = dev_open,
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.vop_close = dev_close,
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.vop_read = dev_read,
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.vop_write = dev_write,
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.vop_fstat = dev_fstat,
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.vop_ioctl = dev_ioctl,
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.vop_gettype = dev_gettype,
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.vop_tryseek = dev_tryseek,
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.vop_lookup = dev_lookup,
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};
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#define init_device(x) \
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do { \
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extern void dev_init_##x(void); \
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dev_init_##x(); \
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} while (0)
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/* dev_init - Initialization functions for builtin vfs-level devices. */
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void
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dev_init(void) {
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// init_device(null);
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init_device(stdin);
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init_device(stdout);
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init_device(disk0);
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}
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/* dev_create_inode - Create inode for a vfs-level device. */
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struct inode *
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dev_create_inode(void) {
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struct inode *node;
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if ((node = alloc_inode(device)) != NULL) {
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vop_init(node, &dev_node_ops, NULL);
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}
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return node;
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}
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